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Enyo: Difference between revisions

From EVE University Wiki
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shipDNA=12044:3162;4:5139;1:4027;1:5443;1:5973;1:1306;1:5837;1:10190;1:20347;1:30987;1:31009;1:2456;1:12612;1:12614;1:23009;1::|
shipDNA=12044:3162;4:5139;1:4027;1:5443;1:5973;1:1306;1:5837;1:10190;1:20347;1:30987;1:31009;1:2456;1:12612;1:12614;1:23009;1::|
skills=|
skills=|
notes=MWD Enyo intended to fill a heavy tackle role, holding down larger targets for extended periods while dealing moderate damage.</li><li>As fitted, with all skills at V and before boosts, this ship has 11.8 K EHP, flies at 2047 m/s (2907 m/s overheated) and align in 6.5 s with MWD on (4.5 s off).</li><li>Damage varies between 295 dps at 1.7 + 0.9 km with Void and 216 dps at 3.2 + 2.6 km. Very tight orbiting is therefore required to apply full dps.</li><li>The ship is cap stable}}     
notes=MWD Enyo intended to fill a heavy tackle role, holding down larger targets for extended periods while dealing moderate damage.</li><li>As fitted, with all skills at V and before boosts, this ship has 11.8 K EHP, flies at 2047 m/s (2907 m/s overheated) and align in 6.5 s with MWD on (4.5 s off).</li><li>Damage varies between 295 dps at 1.7 + 0.9 km with Void and 216 dps at 3.2 + 2.6 km with Null. Very tight orbiting is therefore required to apply full dps.</li><li>The ship is cap stable}}     


{{ShipFitting|
{{ShipFitting|
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shipDNA=12044:3178;4:5139;1:4027;1:5443;1:5973;1:1306;1:1999;1:5837;1:10190;1:26929;1:31009;1:2456;1:12612;1:12614;1:23009;1::|
shipDNA=12044:3178;4:5139;1:4027;1:5443;1:5973;1:1306;1:1999;1:5837;1:10190;1:26929;1:31009;1:2456;1:12612;1:12614;1:23009;1::|
skills=|
skills=|
notes=A variation on the MWD Heavy Tackle fit above, this fitting is more focused on putting out a large amount of DPS while holding down a target. Most effective against lightly tanked enemy support ships such as Electronic Warfare frigates and cruisers, though it can apply a significant amount of damage to nearly every target.</li><li>Requires better fitting skills than the MWD Heavy Tackle.</li><li>As fitted, with all skills at V and before boosts, this ship has 8.2 K EHP, flies at 2260 m/s (3220 m/s overheated) and align in 6.1 s with MWD on (4.3 s off).</li><li>Damage varies between 334 dps at 2.8 + 1.9 km with Void and 244 dps at 5.2 + 5.36 km, a significantly greater range than the MWD Heavy Tackle fit.</li><li>The ship is cap stable}}
notes=A variation on the MWD Heavy Tackle fit above, this fitting is more focused on putting out a large amount of DPS while holding down a target. Most effective against lightly tanked enemy support ships such as Electronic Warfare frigates and cruisers, though it can apply a significant amount of damage to nearly every target.</li><li>Requires better fitting skills than the MWD Heavy Tackle.</li><li>As fitted, with all skills at V and before boosts, this ship has 8.2 K EHP, flies at 2260 m/s (3220 m/s overheated) and align in 6.1 s with MWD on (4.3 s off).</li><li>Damage varies between 334 dps at 2.8 + 1.9 km with Void and 244 dps at 5.2 + 5.3 km with Null, a significantly greater range than the MWD Heavy Tackle fit.</li><li>The ship is cap stable}}


{{ShipFitting|
{{ShipFitting|
ship=Enyo|
ship=Enyo|
shipTypeID=12044|
shipTypeID=12044|
fitName=MASB|
fitName=Fast Tackle|
fitID=MASB|
fitID=Fast-Tackle|
high1name=Light Ion Blaster II|
high1name=Light Neutron Blaster II|
high1typeID=3170|
high1typeID=3178|
high2name=Light Ion Blaster II|
high2name=Light Neutron Blaster II|
high2typeID=3170|
high2typeID=3178|
high3name=Light Ion Blaster II|
high3name=Light Neutron Blaster II|
high3typeID=3170|
high3typeID=3178|
high4name=Light Ion Blaster II|
high4name=Light Neutron Blaster II|
high4typeID=3170|
high4typeID=3178|
high5name='Arbalest' Rocket Launcher I|
high5name=open|
high5typeID=16527|
mid1name=Limited 1MN Microwarpdrive I|
mid1name=Faint Epsilon Warp Scrambler I|
mid1typeID=5973|
mid1typeID=5443|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2name=Limited 1MN Microwarpdrive I|
mid2typeID=5439|
mid2typeID=5973|
mid3name=Fleeting Propulsion Inhibitor I|
mid3name=Medium Ancillary Shield Booster|
mid3typeID=4027|
mid3typeID=32772|
low1name=Damage Control II|
low1name=Magnetic Field Stabilizer II|
low1typeID=2048|
low1typeID=10190|
low2name=200mm Reinforced Steel Plates II|
low2name=Tracking Enhancer II|
low2typeID=20347|
low2typeID=1999|
low3name=Explosive Plating II|
low3name=Pseudoelectron Containment Field I|
low3typeID=1266|
low3typeID=5837|
low4name=Magnetic Field Stabilizer II|
low4name=Co-Processor II|
low4typeID=10190|
low4typeID=3888|
drone1name=Hobgoblin II x1|
drone1name=Hobgoblin II x1|
drone1typeID=2456|
drone1typeID=2456|
Line 262: Line 261:
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Cap Booster 50 x1|
charge1name=Void S x1|
charge1typeID=264|
charge1typeID=12612|
charge2name=Void S x1|
charge2name=Caldari Navy Lead Charge S x1|
charge2typeID=12612|
charge2typeID=23017|
charge3name=Null S x1|
charge3name=Null S x1|
charge3typeID=12614|
charge3typeID=12614|
charge4name=Caldari Navy Antimatter Charge S x1|
charge4name=open|
charge4typeID=23009|
charge5name=open|
charge5name=Caldari Navy Mjolnir Rocket x1|
rig1name=Small Ancillary Current Router I|
charge5typeID=27321|
rig1typeID=31358|
rig1name=Small Anti-EM Screen Reinforcer I|
rig2name=Small Processor Overclocking Unit I|
rig1typeID=31716|
rig2typeID=26929|
rig2name=Small Hybrid Burst Aerator I|
rig2typeID=31526|
difficulty=2|
difficulty=2|
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=PRE-RET 1.0|
version=ODY 1.0|
shipDNA=12044:3170;4:16527;1:5443;1:5973;1:32772;1:1999;1:3888;1:5837;1:10190;1:31526;1:31716;1:2456;1:264;1:12612;1:12614;1:23009;1:27321;1::|
shipDNA=12044:3178;4:4027;1:5439;1:5973;1:1266;1:2048;1:10190;1:20347;1:26929;1:31358;1:12612;1:12614;1:23017;1::|
skills=|
skills=|
notes=A new module, the Ancillary Shield Booster (ASB) offers pilots the opportunity to temporarily give a massive bonus to their shield tanking capabilities. This fit should not be used by those who have not practiced ASB mechanics or who do not know what they are doing. The Enyo makes a surprisingly good ASB platform and can manage a strong tank while not compromising on the damage front. The rocket launcher is secondary, and can be removed to allow for lower fitting requirements as needed.}}
notes=Another variation on the MWD Heavy Tackle fit above, with a bit more tank and a bit less range than the MWD DPS fit.</li><li>A bit less skill intensive than the MWD DPS fit.</li><li>As fitted, with all skills at V and before boosts, this ship has 10.2 K EHP, flies at 2252 m/s (3199 m/s overheated) and align in 6.5 s with MWD on (4.7 s off).</li><li>Damage varies between 334 dps at 2.5 + 1.6 km with Void and 244 dps at 4.7 + 4.4 km with Null.</li><li>The ship cap will last 2 min 55 s with Void, and 4 min 32 s with Null.}}


==Tactics==
==Tactics==