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Exploration: Difference between revisions

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** New characters start their career with Astrometrics I, but existing characters can easily obtain the skillbook from the Exploration tutorial missions.
** New characters start their career with Astrometrics I, but existing characters can easily obtain the skillbook from the Exploration tutorial missions.


[Category:Guides]
** While exploration does not strictly require Astrometrics as much as it did pre-Odyssey, it provides useful bonuses and any serious explorer should plan to train to at least Astrometrics IV, which [[Skills:Science#Astrometric Pinpointing|Astrometric Pinpointing]] requires.
** While exploration does not strictly require Astrometrics as much as it did pre-Odyssey, it provides useful bonuses and any serious explorer should plan to train to at least Astrometrics IV, which [[Skills:Science#Astrometric Pinpointing|Astrometric Pinpointing]] requires.
* [[Skills:Science#Archaeology|Archaeology]] (Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.)
* [[Skills:Science#Archaeology|Archaeology]] (Required skill for the use of Relic Analyzer modules. Gives +10 Virus Coherence per level.)
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If you haven’t used your Cargo Scanner to find out what loot items could be available, a reasonable rule of thumb for which mini loot containers to grab in a Data Site is '''all the Parts Containers first, followed the Data Containers, and then the Material Containers'''. Technically, the Blueprint Copies that come out of Data Containers can be more valuable than the Decryptors and Datacores that come out of Parts Containers, but a Data Site structure is much more likely to contain the latter than the former. Hopefully this has stressed why a Cargo Scanner is so important: '''if you scan a structure and there are no Blueprint Copies or Skill Books inside, you can safely ignore all the Data Containers'''.
If you haven’t used your Cargo Scanner to find out what loot items could be available, a reasonable rule of thumb for which mini loot containers to grab in a Data Site is '''all the Parts Containers first, followed the Data Containers, and then the Material Containers'''. Technically, the Blueprint Copies that come out of Data Containers can be more valuable than the Decryptors and Datacores that come out of Parts Containers, but a Data Site structure is much more likely to contain the latter than the former. Hopefully this has stressed why a Cargo Scanner is so important: '''if you scan a structure and there are no Blueprint Copies or Skill Books inside, you can safely ignore all the Data Containers'''.


[Category:Exploration]
[[Category:Exploration]]
[[Category:Guides]]