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Celestis: Difference between revisions

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==Skills==
==Skills==
''Further information about additional or recommended skills to pilot Celestis for a specific or it's common role(s) can be written here.''
 
'''Sensor Linking''' is the primary skill of the Damper. Train it initially to III and get some experience under your belt. If this is your preferred method of E-War then get it to IV, to fit the Tech 2 Dampeners. Each level of skill reduces the cap consumption of Damps by 5%, and just like any energy weapon boat, cap is life. Not just for yourself, but potentially even for your ''entire fleet''. The more you can damp for longer, the greater chance is there for you to break/damp an enemy logi/cap chain - which could swing the tide of an entire engagement.
 
'''Jury Rigging III''' and '''Electronics Superiority Rigging I''' will also let you fit the '''Particle Dispersion Projector''' Rig, which will increase the Optimal range of your damps. Letting you stand off even further from the enemy while still landing your damps 100%. This will of course mean you also need '''Long Range Targeting V''' in addition to fitting a Signal Amplifier - which requires '''Electronics Upgrades''' Getting this to V means you can fit the T2 version, even further increasing your locking range.
 
'''Electronics V''' is a double must for pursuing the E-War path and a primary core fitting skill, get this ASAP.


==Fitting==
==Fitting==