| Line 1,170: | Line 1,170: | ||
===Tech 3 & Command Ships=== | ===Tech 3 & Command Ships=== | ||
====Legion==== | |||
====Loki==== | |||
====Tengu==== | |||
====Sleipnir==== | |||
{{ShipFitting| | |||
ship=Sleipnir| | |||
shipTypeID=22444| | |||
fitName=Incursions (HQ)| | |||
fitID=Incursions--HQ-| | |||
showTOC=N| | |||
high1name=425mm AutoCannon II| | |||
high1typeID=2913| | |||
high2name=425mm AutoCannon II| | |||
high2typeID=2913| | |||
high3name=425mm AutoCannon II| | |||
high3typeID=2913| | |||
high4name=425mm AutoCannon II| | |||
high4typeID=2913| | |||
high5name=425mm AutoCannon II| | |||
high5typeID=2913| | |||
high6name=425mm AutoCannon II| | |||
high6typeID=2913| | |||
high7name=425mm AutoCannon II| | |||
high7typeID=2913| | |||
high8name=Large 'Regard' Power Projector| | |||
high8typeID=16487| | |||
mid1name=Domination 10MN Microwarpdrive| | |||
mid1typeID=14118| | |||
mid2name=Federation Navy Stasis Webifier| | |||
mid2typeID=17559| | |||
mid3name=Adaptive Invulnerability Field II| | |||
mid3typeID=2281| | |||
mid4name=Adaptive Invulnerability Field II| | |||
mid4typeID=2281| | |||
mid5name=Republic Fleet Large Shield Extender| | |||
mid5typeID=31932| | |||
low1name=Damage Control II| | |||
low1typeID=2048| | |||
low2name=Gyrostabilizer II| | |||
low2typeID=519| | |||
low3name=Gyrostabilizer II| | |||
low3typeID=519| | |||
low4name=Tracking Enhancer II| | |||
low4typeID=1999| | |||
low5name=Tracking Enhancer II| | |||
low5typeID=1999| | |||
drone1name=Warrior II x5| | |||
drone1typeID=2488| | |||
drone2name=Light Armor Maintenance Bot I x3| | |||
drone2typeID=23711| | |||
drone3name=open| | |||
drone4name=open| | |||
drone5name=open| | |||
charge1name=Republic Fleet EMP M x5000| | |||
charge1typeID=21896| | |||
charge2name=Barrage M x5000| | |||
charge2typeID=12773| | |||
charge3name=Hail M x2500| | |||
charge3typeID=12777| | |||
charge4name=open| | |||
charge5name=open| | |||
rig1name=Medium Core Defense Field Extender II| | |||
rig1typeID=31796| | |||
rig2name=Medium Projectile Burst Aerator II| | |||
rig2typeID=31676| | |||
difficulty=2| | |||
warsop=S| | |||
warsopReason=Faction Modules| | |||
version=ODY 1.0| | |||
shipDNA=22444:2913;7:16487;1:2281;2:14118;1:17559;1:31932;1:519;2:1999;2:2048;1:31676;1:31796;1:2488;5:23711;3:12773;5000:12777;2500:21896;5000::| | |||
skills=| | |||
notes=}} | |||
===Missile Ships=== | ===Missile Ships=== | ||
While missile ships are not normal useable in Incursions, the high damage of Torpedoes even at low skills make them viable in HQs where the explosion radius is not as big an issue. Granted flight time and range are still an issue, so gun ships are preferred. But we will not turn away properly fitted missile boats in an HQ fleet. | While missile ships are not normal useable in Incursions, the high damage of Torpedoes even at low skills make them viable in HQs where the explosion radius is not as big an issue. Granted flight time and range are still an issue, so gun ships are preferred. But we will not turn away properly fitted missile boats in an HQ fleet. | ||