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Crucifier: Difference between revisions

From EVE University Wiki
Line 119: Line 119:
ship=Crucifier|
ship=Crucifier|
shipTypeID=2161|
shipTypeID=2161|
fitName=PvP TD Basic|
fitName=Pure TD|
fitID=PvP-TD-Basic|
fitID=Pure-TD|
high1name=Dual Light Beam Laser I|
high1name=open|
high1typeID=452|
high2name=open|
high2name=Dual Light Beam Laser I|
mid1name=Limited 1MN Microwarpdrive I|
high2typeID=452|
mid1typeID=5973|
mid1name=1MN Afterburner I|
mid1typeID=439|
mid2name=Tracking Disruptor I|
mid2typeID=2108|
mid3name=Tracking Disruptor I|
mid3typeID=2108|
mid4name=open|
low1name=Damage Control I|
low1typeID=2046|
low2name=Signal Amplifier I|
low2typeID=1986|
low3name=Overdrive Injector System I|
low3typeID=1244|
drone1name=Warrior I x3|
drone1typeID=2486|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Optimal Range Disruption Script x1|
charge1typeID=29005|
charge2name=Tracking Speed Disruption Script x1|
charge2typeID=29007|
charge3name=Standard S x2|
charge3typeID=242|
charge4name=Radio S x2|
charge4typeID=239|
charge5name=open|
rig1name=open|
rig2name=open|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=RET 1.0|
shipDNA=2161:452;2:439;1:2108;2:1244;1:1986;1:2046;1:2486;3:239;2:242;2:29005;1:29007;1::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Amarr Frigate III</li><li>Combat Drone Operation III</li><li>Controlled Bursts III</li><li>Drones III</li><li>Electronics Upgrades I</li><li>Electronic Warfare III</li><li>Energy Management III</li><li>Energy Systems Operation III</li><li>Evasive Maneuvering II</li><li>Frequency Modulation III</li><li>Fuel Conservation III</li><li>Gunnery III</li><li>Hull Upgrades III</li><li>Long Distance Jamming III</li><li>Long Range Targeting III</li><li>Mechanic III</li><li>Motion Prediction III</li><li>Navigation III</li><li>Rapid Firing III</li><li>Scout Drone Operation III</li><li>Sharpshooter III</li><li>Signature Analysis III</li><li>Small Energy Turret III</li><li>Targeting III</li><li>Weapon Disruption III</li><li>Warp Drive Operation III|
notes=}}    {{ShipFitting|
ship=Crucifier|
shipTypeID=2161|
fitName=PvP Fleet|
fitID=PvP-Fleet|
high1name=Dual Anode Pulse Particle Stream I|
high1typeID=5221|
high2name=Dual Anode Pulse Particle Stream I|
high2typeID=5221|
mid1name=Limited 1MN Afterburner I|
mid1typeID=6001|
mid2name=Balmer Series Tracking Disruptor I|
mid2name=Balmer Series Tracking Disruptor I|
mid2typeID=5320|
mid2typeID=5320|
Line 179: Line 131:
mid4name=Balmer Series Tracking Disruptor I|
mid4name=Balmer Series Tracking Disruptor I|
mid4typeID=5320|
mid4typeID=5320|
low1name=Emergency Damage Control I|
low1name=Damage Control II|
low1typeID=5841|
low1typeID=2048|
low2name=F-89 Synchronized Signal Amplifier|
low2name=200mm Reinforced Steel Plates II|
low2typeID=6296|
low2typeID=20347|
low3name=Beta Hull Mod Nanofiber Structure|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=5597|
low3typeID=11269|
drone1name=Warrior I x3|
drone1name=Hobgoblin II x3|
drone1typeID=2486|
drone1typeID=2456|
drone2name=open|
drone2name=Warrior II x3|
drone3name=open|
drone2typeID=2488|
drone3name=Hornet EC-300 x3|
drone3typeID=23707|
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Optimal Range Disruption Script x3|
charge1name=Tracking Speed Disruption Script x3|
charge1typeID=29005|
charge1typeID=29007|
charge2name=Tracking Speed Disruption Script x3|
charge2name=Optimal Range Disruption Script x3|
charge2typeID=29007|
charge2typeID=29005|
charge3name=Microwave S x2|
charge3name=open|
charge3typeID=240|
charge4name=open|
charge4name=open|
charge5name=open|
charge5name=open|
rig1name=Small Ionic Field Projector I|
rig1name=Small Ionic Field Projector I|
rig1typeID=31274|
rig1typeID=31274|
rig2name=Small Particle Dispersion Projector I|
rig2name=Small Ionic Field Projector I|
rig2typeID=31298|
rig2typeID=31274|
rig3name=Small Particle Dispersion Projector I|
rig3name=open|
rig3typeID=31298|
difficulty=0|
difficulty=0|
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=ODY 1.0|
shipDNA=2161:5221;2:5320;3:6001;1:5597;1:5841;1:6296;1:31274;1:31298;2:2486;3:240;2:29005;3:29007;3::|
shipDNA=2161:5320;3:5973;1:2048;1:11269;1:20347;1:31274;2:2456;3:2488;3:23707;3:29005;3:29007;3::|
skills=|
skills=|
notes=With thanks to Sin Tsukaya}}
notes=Pure Tracking Disruptor fit. 3 TD with a range of 108 + 36 km. This means that at max targeting range (122 km) you have about 80% chances of success per attempt.</li><li>With all skills at V and before fleet boosts, this fit has 4.4 K EHP, flies at 2884 m/s (4107 m/s with MWD on overheat) and align in 5.3 s (3.7 s with MWD off).</li><li>Damage is done by the drones only, and varies between 45 and 60 dps.</li><li>The ship is cap stable.</li><li>Weapons can be fitted if you add a Small Ancillary Current Router rig. The ship is not bonused for weapons, so you can fit whatever weapon you like. Only ranged weapons make sense with this fit anyway, if you're in brawl range you're probably dead.}}
 
{{ShipFitting|
{{ShipFitting|
ship=Crucifier|
ship=Crucifier|
shipTypeID=2161|
shipTypeID=2161|
fitName=Solo PVP Basic|
fitName=Tackle with TD|
fitID=Solo-PVP-Basic|
fitID=Tackle-with-TD|
high1name=Small Focused Pulse Laser I|
high1name=Dual Light Beam Laser II|
high1typeID=453|
high1typeID=2993|
high2name=Small Focused Pulse Laser I|
high2name=Dual Light Beam Laser II|
high2typeID=453|
high2typeID=2993|
mid1name=1MN Afterburner I|
mid1name=Limited 1MN Microwarpdrive I|
mid1typeID=439|
mid1typeID=5973|
mid2name=Tracking Disruptor I|
mid2name=Balmer Series Tracking Disruptor I|
mid2typeID=2108|
mid2typeID=5320|
mid3name=Warp Scrambler I|
mid3name=Faint Warp Disruptor I|
mid3typeID=447|
mid3typeID=5403|
mid4name=Stasis Webifier I|
mid4name=X5 Prototype Engine Enervator|
mid4typeID=526|
mid4typeID=4025|
low1name=Damage Control I|
low1name=Damage Control II|
low1typeID=2046|
low1typeID=2048|
low2name=Small Armor Repairer I|
low2name=200mm Reinforced Steel Plates II|
low2typeID=523|
low2typeID=20347|
low3name=Micro Auxiliary Power Core I|
low3name=Micro Auxiliary Power Core II|
low3typeID=11563|
low3typeID=4254|
drone1name=Warrior I x3|
drone1name=Hobgoblin II x3|
drone1typeID=2486|
drone1typeID=2456|
drone2name=open|
drone2name=Warrior II x3|
drone3name=open|
drone2typeID=2488|
drone3name=Hornet EC-300 x3|
drone3typeID=23707|
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Optimal Range Disruption Script x1|
charge1name=Optimal Range Disruption Script x1|
charge1typeID=29005|
charge1typeID=29005|
charge2name=Tracking Speed Disruption Script x1|
charge2name=Imperial Navy Multifrequency S x1|
charge2typeID=29007|
charge2typeID=23071|
charge3name=Multifrequency S x2|
charge3name=open|
charge3typeID=246|
charge4name=open|
charge4name=Radio S x2|
charge4typeID=239|
charge5name=open|
charge5name=open|
rig1name=Small Auxiliary Nano Pump I|
rig1name=Small Semiconductor Memory Cell I|
rig1typeID=31045|
rig1typeID=31406|
rig2name=Small Tracking Diagnostic Subroutines I|
rig2name=Small Capacitor Control Circuit I|
rig2typeID=31346|
rig2typeID=31370|
rig3name=Small Energy Metastasis Adjuster I|
rig3name=open|
rig3typeID=31490|
difficulty=0|
difficulty=0|
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=ODY 1.0|
shipDNA=2161:452;2:439;1:2108;2:1244;1:1986;1:2046;1:2486;3:239;2:242;2:29005;1:29007;1::|
shipDNA=2161:2993;2:4025;1:5320;1:5403;1:5973;1:2048;1:4254;1:20347;1:31370;1:31406;1:2456;3:2488;3:23707;3:23071;1:29005;1::|
skills=|
skills=|
notes= Up-meta the modules for increased effectiveness. This fit also works if you upgrade all modules to their T2 variants. Avoid drone boats and missile boats, but you should be able to take on turret-based frigates, and even some cruisers. Generally try to orbit close with tracking speed disruption script loaded and afterburner on, which avoids most incoming turret damage, even from small turrets. If the ship is brawler-fit, you may need to consider keeping range and using optimal range disruption. Warning: this ship is very vulnerable to neuting!}}
notes=A tackling version. Here the TD is used to ease the chances of being blapped while approaching the target. Always keep your transversal, and any turret based ship will have a lot of trouble killing you.</li><li>With all skills at V and before fleet boosts, this fit has 3.8 K EHP, flies at 2884 m/s (4107 m/s with MWD on overheat) and align in 5.3 s (3.7 s with MWD off).</li><li>With Imperial Navy Antimatter, damage is 105 dps at 6.6 + 3.8 km. Drones contribute about half of the dps.</li><li>The capacitor will last for 1 min 38 s.}}


==Tactics==
==Tactics==