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Cheetah: Difference between revisions

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|info=Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.<br><br>Developer: Thukker Mix<br><br>It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.
|info=Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.<br><br>Developer: Thukker Mix<br><br>It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers aquired the technology from prototypes stolen by the Guristas.
|bonuses=<b>Minmitar Frigate Skill Bonus:</b><br>5% bonus to rocket damage per level<br>5% reduction of capacitor recharge time per level<br><b>Covert Ops Skill Bonus:</b><br>20% reduced CPU need for Cloaking Devices per level<br>10% increase to scan strength of probes per level<br>10% reduction to survey probe flight time per level<br>+10 Virus Strength to Relic and Data Analyzers<br>Notes: Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds
|bonuses=<b>Role Bonus:</b><br>+10 Virus strength to Relic and Data Analyzers<br><b>Minmitar Frigate Skill Bonus:</b><br>5% bonus to Small Projectile Turret Damage per level<br>10% bonus to Small Projectile Turret Optimal Range per level<br><b>Covert Ops Skill Bonus:</b><br>20% reduced CPU need for Cloaking Devices per level<br>10% increase to scan strength of probes per level<br>10% reduction to survey probe flight time per level<br><b>Notes:</b> Can fit covert ops cloaks and covert cynosural field generators. Cloak reactivation delay reduced to 5 seconds
|structurehp=528 HP
|structurehp=528 HP
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**Spaceship Command III<small>4h 26m</small>
**Spaceship Command III<small>4h 26m</small>
**Electronics Upgrades V<small>11d 20h 26m</small>
**Electronics Upgrades V<small>11d 20h 26m</small>
|totaltraintime=23d 22h 1m
***CPU Management II<small>47m</small>
***Power Grid Management II<small>47m</small>
|totaltraintime=23d 23h 27m
|forumlinks=
|forumlinks=
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==Skills==
==Skills==
''Required Skills-''
Primary:
  Minmatar Frigate V
  Spaceship Command I
Secondary:
  Covert Ops I
  Spaceship Command III
  Electronics Upgrades V
    Electronics II
    Engineering II
''Recommended Skills-''
''Recommended Skills-''
   Covert Ops IV
   Covert Ops IV