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** Spatial Attunement Unit | ** Spatial Attunement Unit | ||
If you haven’t used your Cargo Scanner to find out what loot items could be available, a reasonable rule of thumb for which mini loot containers to grab in a Data Site is '''all the Parts Containers first, followed the Data Containers, and then the Material Containers'''. Technically, the Blueprint Copies that come out of Data Containers can be more valuable than the Decryptors and Datacores that come out of Parts Containers, but a Data Site structure is much more likely to contain the latter than the former. Hopefully this has stressed why a Cargo Scanner is so important: '''if you scan a structure and there are no Blueprint Copies or Skill Books inside, you can safely ignore all the Data Containers'''. | If you haven’t used your Cargo Scanner to find out what loot items could be available, a reasonable rule of thumb for which mini loot containers to grab in a Data Site is '''all the Parts Containers first, followed the Data Containers, and then the Material Containers'''. Technically, the Blueprint Copies that come out of Data Containers can be more valuable than the Decryptors and Datacores that come out of Parts Containers, but a Data Site structure is much more likely to contain the latter than the former. | ||
Material containers can store a lot of low value faction alloys, sometimes more than 100m³ in a single container. If you are flying a ship with a small cargohold, like a covops, and the loot does not fit inside, it will be directly destroyed. Jettison low value items in your cargohold, do the Data Site and sort out afterwards what to take with you. | |||
Hopefully this has stressed why a Cargo Scanner is so important: '''if you scan a structure and there are no Blueprint Copies or Skill Books inside, you can safely ignore all the Data Containers'''. | |||
[[Category:Exploration]] | [[Category:Exploration]] | ||
[[Category:Guides]] | [[Category:Guides]] | ||