Difference between revisions of "Streaming"

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(Created page with "Streaming most commonly refers to the transmission of video so that others may observe one's actions in realtime or near-realtime. The term also includes audio streams, or an...")
 
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* Fleet operations must always be streamed on at least a 5 minute delay.
 
* Fleet operations must always be streamed on at least a 5 minute delay.
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* Obscure any potential intel leaks (e.g. chat windows) unless you specifically wish to relay that intel, e.g. when inviting a fight.
  
 
=== Fleet Safety and Streaming ===
 
=== Fleet Safety and Streaming ===

Revision as of 21:46, 10 October 2013

Streaming most commonly refers to the transmission of video so that others may observe one's actions in realtime or near-realtime. The term also includes audio streams, or any other kind of information stream.

Streaming of Fleet Operations

  • In EVE University, the streaming of fleet operations is NOT ALLOWED by default.
  • Any Fleet Commander (FC) may allow his/her fleet to be streamed on a per-fleet basis. The FC may stream the fleet operations himself, or another fleet member may request permission to do so.
  • Any fleet that will be streamed must be announced as such during fleet formation, or when its advert/link for the Fleet Finder is posted. Players who join a streamed fleet must be made aware of it.
  • Fleet operations must always be streamed on at least a 5 minute delay.
  • Obscure any potential intel leaks (e.g. chat windows) unless you specifically wish to relay that intel, e.g. when inviting a fight.

Fleet Safety and Streaming

There are many good reasons for streaming a fleet operation. Some FC's may even wish to stream to encourage hostiles to engage, to find more fights.

The key point is that the fleet members are made aware of this, and that players may opt out of a fleet if they do not wish to incur the extra risk. Or perhaps they may wish to fly a cheaper ship, or jump out of their expensive clone.