Difference between revisions of "Vargur"
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|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | |ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest --> | ||
− | |powergrid= | + | |powergrid=12,900 MW |
|cpu=625 tf | |cpu=625 tf | ||
− | |capacitor= | + | |capacitor=6,200 GJ |
− | |highs= | + | |highs=8 |
|turrets=4 | |turrets=4 | ||
|launchers=0 | |launchers=0 | ||
Line 33: | Line 33: | ||
|lows=5 | |lows=5 | ||
− | |mass= | + | |mass=96,520,000 kg |
|volume=450,000 m³ | |volume=450,000 m³ | ||
|cargohold=1,150 m³ | |cargohold=1,150 m³ | ||
|dronebay=75 m³ | |dronebay=75 m³ | ||
− | |bandwidth= | + | |bandwidth=50 Mbit/sec |
|info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation’s ships are based on the Brutor Tribe’s philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential. | |info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation’s ships are based on the Brutor Tribe’s philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential. | ||
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|bonuses=<b>Minmatar Battleship Skill Bonus:</b><br>5% bonus to large projectile turret rate of fire and 10% bonus to large projectile turret falloff per level<br><b>Marauder Skill Bonus:</b><br>7.5% bonus to shield boost amount and 7.5% bonus to large projectile turret tracking per level<br><b>Role Bonus:</b><br>100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams | |bonuses=<b>Minmatar Battleship Skill Bonus:</b><br>5% bonus to large projectile turret rate of fire and 10% bonus to large projectile turret falloff per level<br><b>Marauder Skill Bonus:</b><br>7.5% bonus to shield boost amount and 7.5% bonus to large projectile turret tracking per level<br><b>Role Bonus:</b><br>100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams | ||
− | |structurehp= | + | |structurehp=6,900 HP |
− | |shieldhp= | + | |shieldhp=8,300 HP |shieldem=25 |shieldexp=50 |shieldkin=40 |shieldtherm=30 |
− | |armorhp= | + | |armorhp=7,300 HP |armorem=70 |armorexp=10 |armorkin=25 |armortherm=43 |
− | |maxvelocity= | + | |maxvelocity=110 m/s |
|inertia=0.116 | |inertia=0.116 | ||
|warpspeed=3 AU/s | |warpspeed=3 AU/s | ||
|warptime=17.06 s | |warptime=17.06 s | ||
− | |targetrange= | + | |targetrange=81 km |
|sigradius=425 m | |sigradius=425 m | ||
|maxlockedtargets=10 | |maxlockedtargets=10 | ||
|sensortype=LADAR | |sensortype=LADAR | ||
|sensorvalue=11 points | |sensorvalue=11 points | ||
− | |scanres= | + | |scanres=145 mm |
|reqskills=*Minmatar Battleship V<small>47d 9h 46m</small> | |reqskills=*Minmatar Battleship V<small>47d 9h 46m</small> |
Revision as of 17:55, 28 November 2013
RELATED UNI-WIKI REFERENCES
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Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines. SHIP BONUSES
Minmatar Battleship Skill Bonus:
Ship Attributes
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Summary
You can write a summary for Vargur here.
Skills
Further information about additional or recommended skills to pilot Vargur for a specific or it's common role(s) can be written here.
Fitting
No tagged fittings for Vargur.
Tactics
No sub-article about Vargur roles or piloting tactics. You can write them here.
Notes
You can write additional notes for Vargur here.