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Jim parsons (talk | contribs) →Honing your skills: added Biology V |
m →Damage dealers: Added shield management 3 as a requirement. |
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! [[File:Icon drone bandwith.png|32px|link=]] Drone skills | ! [[File:Icon drone bandwith.png|32px|link=]] Drone skills | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| ~ 22 days and | | ~ 22 days and 5 hour | ||
| ~ 22 days and 2 hours | | ~ 22 days and 2 hours | ||
| ~ | | ~ 5 days and 6 hours | ||
| ~ 13 days and 9 hours | | ~ 13 days and 9 hours | ||
|- valign="top" nowrap | |- valign="top" nowrap | ||
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Shield Rigging III<br> | Shield Rigging III<br> | ||
Shield Operation IV<br> | Shield Operation IV<br> | ||
Shield Management III<br> | |||
EM Shield Compensation III<br> | EM Shield Compensation III<br> | ||
Hull Upgrades IV<small> <ref>'''Hull Upgrades IV''' is required to fit the '''Damage Control II''' module | Hull Upgrades IV<small> <ref>'''Hull Upgrades IV''' is required to fit the '''Damage Control II''' module.</ref></small> | ||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Gunnery V<br> | Gunnery V<br> | ||
| Line 68: | Line 65: | ||
<racial> Battlecruiser III<br> | <racial> Battlecruiser III<br> | ||
Spaceship Command IV<br> | Spaceship Command IV<br> | ||
<racial> Battleship III | <racial> Battleship III<br> | ||
Warp Drive Operation III<br> | |||
Evasive Maneuvering III<br> | |||
Afterburner III<small> <ref>'''Afterburner III''' is required for '''High Speed Maneuvering'''.</ref></small><br> | |||
High Speed Maneuvering II<small> <ref>'''High Speed Maneuvering''' is required to fit the '''Prototype 100MN Microwarpdrive I''' module for headquarter sites.</ref></small> | |||
| style="padding:8px;" | | | style="padding:8px;" | | ||
Drones V<br> | Drones V<br> | ||
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Drone Sharpshooting III | Drone Sharpshooting III | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
| colspan=4 | ~ 62 days and | | colspan=4 | ~ 62 days and 23 hours worth of training in total | ||
|} | |} | ||
<small><references/></small> | <small><references/></small> | ||
== Logistics == | == Logistics == | ||
Training for logistics is considerably more time-consuming than that of a regular damage dealer. Please remember that when you think the above mentioned skills for a damage dealer is a long train. The bare minimum to make the logistics ships work is '''Logistics IV''', there is practically no way to make these ships function with lower skills than that. The reason for that is because the skill heavily influences the cap usage of remote repair modules as well as capacitor transmitters. | Training for logistics is considerably more time-consuming than that of a regular damage dealer. Please remember that when you think the above mentioned skills for a damage dealer is a long train. The bare minimum to make the logistics ships work is '''Logistics IV''', there is practically no way to make these ships function with lower skills than that. The reason for that is because the skill heavily influences the cap usage of remote repair modules as well as capacitor transmitters. | ||