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Catalyst: Difference between revisions

From EVE University Wiki
m clean up, replaced: |warpspeed=3 AU/s → |warpspeed=4.5 AU/s
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shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}}     {{ShipFitting|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}}{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
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shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I|
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I|
notes=This fitting with recommended skills should break Dagan's tank within a few minutes.</li><li>While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.</li><li>This fitting should also work well against Kristan Parthus.}}
notes=This fitting with recommended skills should break Dagan's tank within a few minutes.</li><li>While orbiting at 500m, Dagan's guns should not be able to track the Catalyst. If your own guns have difficulty tracking at full speed, reduce speed to 75%.</li><li>This fitting should also work well against Kristan Parthus.}}{{ShipFitting|
 
{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
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shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}} {{ShipFitting|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
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shipDNA=16240:10680;8:3244;1:5973;1:1306;1:2048;1:10190;1:30987;1:31009;1:31562;1:23015;1::|
shipDNA=16240:10680;8:3244;1:5973;1:1306;1:2048;1:10190;1:30987;1:31009;1:31562;1:23015;1::|
skills=|
skills=|
notes=Needs tackle frigs with either long point or scram/web as support, otherwise brawling opponents and frigates will either get under their guns or pull range and run</li><li>With all skills at V 0.5 short on CPU, needs Electronics implant</li><li>With all skills at V this fit has 7025 EHP and flies at 1678 m/s</li><li>182 dps with Caldari Navy Thorium at 20 + 9.4 km</li><li>Bring some faction Antimatter, Spike & Javelin (T2).}}
notes=Needs tackle frigs with either long point or scram/web as support, otherwise brawling opponents and frigates will either get under their guns or pull range and run</li><li>With all skills at V 0.5 short on CPU, needs Electronics implant</li><li>With all skills at V this fit has 7025 EHP and flies at 1678 m/s</li><li>182 dps with Caldari Navy Thorium at 20 + 9.4 km</li><li>Bring some faction Antimatter, Spike & Javelin (T2).}}<!-- {{:Gallente Basic Ship and Skill Guide|Catalyst}} -->{{ShipFitting|
<!-- {{:Gallente Basic Ship and Skill Guide|Catalyst}} -->
{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|