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Archive:Solitude StarCraft Enterprise: Difference between revisions

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= StarCraft Enterprise =
{{New Work in Progress}}
{{New Work in Progress}}
The '''StarCraft Enterprise''' is a [[Project Solitude|Solitude]] member run project to create [[Capital Ship#Carriers|Carriers]] and similar [[Capital Ship|large fitted ships]] for other Eve University campuses, characters, and out of corp customers.  It is a joint venture that is designed to give newer and older players the chance to work together and enjoy various aspects of the game while making a slight profit.  
The '''StarCraft Enterprise''' is a [[Project Solitude|Solitude]] member run project to create [[Capital Ship#Carriers|Carriers]] and similar [[Capital Ship|large fitted ships]] for other Eve University campuses, characters, and out of corp customers.  It is a joint venture that is designed to give newer and older players the chance to work together and enjoy various aspects of the game while making a slight profit.  


== The Beginnings ==  
= The Beginnings =


=== Origins of the idea ==
== Origins of the idea ==
This project originally began under the name of ''[http://forum.eveuniversity.org/viewtopic.php?f=218&t=73670 Lets Build a Carrier, TOGETHER ~]'' when MMan Themen and Aren Tivianne came up with the idea to unify Solitude under a common project and accomplish something that individual players cannot effectively complete alone.
This project originally began under the name of ''[http://forum.eveuniversity.org/viewtopic.php?f=218&t=73670 Lets Build a Carrier, TOGETHER ~]'' when MMan Themen and Aren Tivianne came up with the idea to unify Solitude under a common project and accomplish something that individual players cannot effectively complete alone.


=== The first [[Archon]] ===
== The first [[Archon]] ==
After launching the project, and in conjunction with a large influx of new players, the first Carrier began material collection on 12 November 2013 and was finished and launched by 20 December 2013. The first carrier built was sold to a member of the LSC and he had requested modules be built for it as well.  The members collected the materials and manufactured the requested modules in a record time of 3 days, including some of the rarer salvage items required for the rigs.
After launching the project, and in conjunction with a large influx of new players, the first Carrier began material collection on 12 November 2013 and was finished and launched by 20 December 2013. The first carrier built was sold to a member of the LSC and he had requested modules be built for it as well.  The members collected the materials and manufactured the requested modules in a record time of 3 days, including some of the rarer salvage items required for the rigs.


=== Continuing the Trend ===
== Continuing the Trend ==
After this project gained visibility on the [[Nullsec Campus]] and [[Low-Sec Campus]] forums, additional requests and orders were hinted at, and the team sat down to try and make the process more streamlined and improve the logistics behind it.
After this project gained visibility on the [[Nullsec Campus]] and [[Low-Sec Campus]] forums, additional requests and orders were hinted at, and the team sat down to try and make the process more streamlined and improve the logistics behind it.


=== Known issues with the first run ===
== Known issues with the first run ==
Some of this issues found in the first project included:  
Some of this issues found in the first project included:  
#Lack of ISK incentive for the haulers and the manufacturers involved in the venture.  
#Lack of ISK incentive for the haulers and the manufacturers involved in the venture.  
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Aren Tivianne and Mman Themen then [http://forum.eveuniversity.org/viewtopic.php?f=218&t=73748 put these issues to the forums], and out of the discussions and debates, the project was [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75537 replanned] and [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75791 reborn] as The StarCraft Enterprise.
Aren Tivianne and Mman Themen then [http://forum.eveuniversity.org/viewtopic.php?f=218&t=73748 put these issues to the forums], and out of the discussions and debates, the project was [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75537 replanned] and [http://forum.eveuniversity.org/viewtopic.php?f=218&t=75791 reborn] as The StarCraft Enterprise.


== StarCraft Enterprise ==  
= StarCraft Enterprise =
=== Addressing the Issues ===
== Addressing the Issues ==
#Lack of ISK incentive for the haulers and the manufacturers involved in the venture:
#Lack of ISK incentive for the haulers and the manufacturers involved in the venture:
#*Preproject planning was simplified with a series of spreadsheets that handle all of the market and efficiency calculations for the project as a whole.
#*Preproject planning was simplified with a series of spreadsheets that handle all of the market and efficiency calculations for the project as a whole.
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#* Access to the storage container is protected, and the password is only known to those that have repeatedly demonstrated that they are trustworthy and long term members of campus.  The hauling is now done with equivalent collateral for all goods, so if any theft occurs, the collateral will cover the loss.  Manufacturing will only be performed by vetted builders, and the final build only by the Master Builder.
#* Access to the storage container is protected, and the password is only known to those that have repeatedly demonstrated that they are trustworthy and long term members of campus.  The hauling is now done with equivalent collateral for all goods, so if any theft occurs, the collateral will cover the loss.  Manufacturing will only be performed by vetted builders, and the final build only by the Master Builder.


=== Project Goals ===
== Project Goals ==
#To build from scratch, a Amarr Archon with basic fittings for the purpose of selling it, with primary rights going to fellow E-UNI members.
#To build from scratch, a Amarr Archon with basic fittings for the purpose of selling it, with primary rights going to fellow E-UNI members.
#To bring together the members of Solitude and facilitate fleet operations, interactions and community activities.
#To bring together the members of Solitude and facilitate fleet operations, interactions and community activities.
#To provide easy to join opportunities to those in Solitude looking for a way to generate ISK, try out new activities, and become familiar with fleet and game mechanics.
#To provide easy to join opportunities to those in Solitude looking for a way to generate ISK, try out new activities, and become familiar with fleet and game mechanics.


=== How to Join ===  
== How to Get Involved==
There are many ways to join in and contribute to this project. It was designed to make it easy for both the managers and the members to run.  The easiest way to get involved is to drop into Solitude.E-Uni chat and ask if anyone is running an "Archon" Fleet. Additionally, the Solitude Project has began the "Solitude Standing Fleet", a fleet designed along the lines of Operation Fortress, to provide operational security, quick response, and ease the task of finding fleet members for any aspect of the game.
There are many ways to join in and contribute to this project. It was designed to make it easy for both the managers and the members to run.  The easiest way to get involved is to drop into Solitude.E-Uni chat and ask if anyone is running an "Archon" Fleet. Additionally, the Solitude Project has began the "Solitude Standing Fleet", a fleet designed along the lines of Operation Fortress, to provide operational security, quick response, and ease the task of finding fleet members for any aspect of the game.
If fleet activities are not for you, individual work is still rewarded, and all contributions are tracked.
If fleet activities are not for you, individual work is still rewarded, and all contributions are tracked.
==== Ways to Contribute ====
=== Ways to Contribute ===
*Fleet Events to Contribute:
*Fleet Events to Contribute:
#The Solitude Standing Fleet has an easy to use mining squad, and a booster is never far away in region. There are at least 3 Orca pilots in the Solitude Community willing to boost.
#The Solitude Standing Fleet has an easy to use mining squad, and a booster is never far away in region. There are at least 3 Orca pilots in the Solitude Community willing to boost.
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#Hauling: All of the required material hauling will be done by contract inside the EUNI.  Contracts will be sized and split based on total collateral, with a minimum collateral of 10 million Isk.  
#Hauling: All of the required material hauling will be done by contract inside the EUNI.  Contracts will be sized and split based on total collateral, with a minimum collateral of 10 million Isk.  
#Manufacturing: If you wish to become a manufacturer for the project, please contact the contract manager via forum or in game to be added to the trusted builder list.  
#Manufacturing: If you wish to become a manufacturer for the project, please contact the contract manager via forum or in game to be added to the trusted builder list.  
==== What to Contribute ====
=== What to Contribute ===
*The project is currently accepting the following materials
*The project is currently accepting the following materials
**Ores : All ores are accepted, and the status of collected minerals can be found on the tracking sheet for the current project.
**Ores : All ores are accepted, and the status of collected minerals can be found on the tracking sheet for the current project.
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***Tripped Power Circuit
***Tripped Power Circuit
Currently, anything else that is contributed will be returned to the owner via contract. So please limit contributions to items of the above type.
Currently, anything else that is contributed will be returned to the owner via contract. So please limit contributions to items of the above type.
==== How to Contribute ====
=== How to Contribute ===
Contributing is easy.  All materials going toward the project just have to be dropped in the station container titled "StarCraft Enterprise" in the home station [http://evemaps.dotlan.net/station/Boystin_V_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant].
Contributing is easy.  All materials going toward the project just have to be dropped in the station container titled "StarCraft Enterprise" in the home station [http://evemaps.dotlan.net/station/Boystin_V_-_Moon_6_-_Federal_Intelligence_Office_Assembly_Plant Boystin V - Moon 6 - Federal Intelligence Office Assembly Plant].
The contribution will be counted and payment will be distributed on Saturdays.
The contribution will be counted and payment will be distributed on Saturdays.