More actions
m →Retriever: Replaced T1 with T2 drones (as the fit is labeled as "T2"). Added correct EHP number (always assume all V skills when giving these). |
Rewrite of initial section. 'Skills' section now details the notable requirements of each class of ship. Removed references to the ORE industrial skillbook as 'new'. |
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==Skills== | ==Skills== | ||
All basic ORE ships (the Venture, Primae and Noctis) have very low skill requirements, typically requiring less than a day of training to fly. The more advanced ORE ships' skill requirements depend on the type of ship. All T1 Mining Barges require the Mining Barge skill, which notably requires that you have Industry V trained. Exhumers, being their T2 cousins, require both the Mining Barge skill trained to level V as well as the Exhumers skill, which requires one to have Astrogeology trained to V. | |||
The Orca and Rorqual | The Orca on the other hand requires the Industrial Command Ship skill - prerequirements include quite some investment in leadership skills (Mining Foreman V) as well as the capability to fly the Noctis (ORE Industrial III) and some generic training (Spaceship Command V). The Rorqual, being a capital ship, has far higher skill requirements - in addition to Jump Drive skills necessitating Warp Drive Operation V, Navigation V and Science V, the Capital Industrial Ships skill also requires Capital Ships II (and thus, by extension, Advanced Spaceship Command V) as well as Industrial Reconfiguration I (and, by extension, Advanced Mass Production IV and Mass Production V). | ||
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