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ORE Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
m Retriever: Replaced T1 with T2 drones (as the fit is labeled as "T2"). Added correct EHP number (always assume all V skills when giving these).
Rewrite of initial section. 'Skills' section now details the notable requirements of each class of ship. Removed references to the ORE industrial skillbook as 'new'.
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==Fitting Overview==
For more in-depth discussion of the purpose and use of some specific ORE ships, please see the [[Mining Ships#Mining_Barges|Mining Ships]] and [[Orca]] pages.
With the introduction of the Ore Hold (in Inferno 1.2) to Mining Barges and Exhumers, the Expanded Cargohold modules and Cargohold Optimization rigs of past fits are no longer beneficial.  The Ore Hold cannot be increased by modules or rigs (only skills).
Warrior drones are suggested since Aldrat's local rats are Angels. You will probably want to swap these for rat specific drones in other regions.


==Skills==
==Skills==


Required skills for ORE ships vary depending on the ship class. All mining-related ships require Mining Barge and Astrogeology to some level, though, and the Orca and Rorqual require leadership skills in order to give bonuses. The Primae does not require any skills to pilot, but the Noctis will require a new skill: ORE Industrial, which is available at the npc seeded price of 1.6 million at all stations that sell skillbooks.
All basic ORE ships (the Venture, Primae and Noctis) have very low skill requirements, typically requiring less than a day of training to fly. The more advanced ORE ships' skill requirements depend on the type of ship. All T1 Mining Barges require the Mining Barge skill, which notably requires that you have Industry V trained. Exhumers, being their T2 cousins, require both the Mining Barge skill trained to level V as well as the Exhumers skill, which requires one to have Astrogeology trained to V.
 
Most ORE ships (with the notable exceptions of the Orca and Rorqual) are shield tanked. For hisec mining around Aldrat, you'll only need a tank with some decent EHP and 5 or 6 peak DPS, along with decent drone skills, in order to keep the rats away. Launch the drones when you arrive in the belt and set them to aggressive to make sure they attack rats as soon as possible; but if you don't have a few levels in Drone Durability then you'll need to keep an eye on your drone window to see if any of them are taking damage and pull in the ones that are.


The Orca and Rorqual are also shield tanked, but most of their EHP comes from a large hull buffer that is greatly extended by fitting a DCU2.
The Orca on the other hand requires the Industrial Command Ship skill - prerequirements include quite some investment in leadership skills (Mining Foreman V) as well as the capability to fly the Noctis (ORE Industrial III) and some generic training (Spaceship Command V). The Rorqual, being a capital ship, has far higher skill requirements - in addition to Jump Drive skills necessitating Warp Drive Operation V, Navigation V and Science V, the Capital Industrial Ships skill also requires Capital Ships II (and thus, by extension, Advanced Spaceship Command V) as well as Industrial Reconfiguration I (and, by extension, Advanced Mass Production IV and Mass Production V).


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