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User:Cassiel Seraphim/Sandbox5: Difference between revisions

From EVE University Wiki
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notes=When you get a little bit of experience, try flying with one of the invulnerability fields offline. If you find that you feel comfortable with that, swap it out for a '''Remote Tracking Computer II''' module.}}
notes=When you get a little bit of experience, try flying with one of the invulnerability fields offline. If you find that you feel comfortable with that, swap it out for a '''Remote Tracking Computer II''' module.}}


With {{sk|Shield Upgrades|II}} (1 hour) you can buffer fit it by removing the afterburner:
With {{sk|Shield Upgrades|II}} (1 hour) you can buffer fit it by removing the afterburner.


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{{ShipFitting|
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notes=}}
notes=}}


Alternatively use what we recommend right now, which requires {{sk|Shield Upgrades|II}} (1 hour) and {{sk|Energy Grid Upgrades|III}} (6 1/2 hours) as well as allows for an afterburner to be fitted with {{sk|Power Grid Management|V}} (4 days and 6 hours):
Alternatively use what we recommend right now, which requires {{sk|Shield Upgrades|II}} (1 hour) and {{sk|Energy Grid Upgrades|III}} (6 1/2 hours) as well as allows for an afterburner to be fitted with {{sk|Power Grid Management|V}} (4 days and 6 hours). Personally I prefer this, as it's a lot more flexible allowing you to fit pretty much the same as the above without the afterburner, while allowing you to fit the afterburner too once you have '''Power Grid Management V''' trained, get a tech two '''Medium Ancillary Current Router II''' rig in advance ... or by using a cheap +4% powergrid implant.


{{ShipFitting|
{{ShipFitting|
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shipDNA=11978:8641;4:2032;2:2281;1:6005;1:8529;1:8173;4:31360;2:23717;4:23719;1:28999;1:29001;1::|
shipDNA=11978:8641;4:2032;2:2281;1:6005;1:8529;1:8173;4:31360;2:23717;4:23719;1:28999;1:29001;1::|
skills=All the [[Preparing for Incursions#Logistics|recommended skills]]</li><li>{{sk|Shield Upgrades|II}}</li><li>{{sk|Energy Grid Upgrades|III}}</li><li>{{sk|Power Grid Management|V}} ''(see notes)''|
skills=All the [[Preparing for Incursions#Logistics|recommended skills]]</li><li>{{sk|Shield Upgrades|II}}</li><li>{{sk|Energy Grid Upgrades|III}}</li><li>{{sk|Power Grid Management|V}} ''(see notes)''|
notes=Alternatively you can skip the '''Experimental 10MN Afterburner I''' and fit a '''Remote Tracking Computer II''' instead, which doesn't require you to have '''Power Grid Upgrades V'''.}}
notes=Alternatively you can skip the '''Experimental 10MN Afterburner I''' and fit a '''Remote Tracking Computer II''' instead, which doesn't require you to have '''Power Grid Upgrades V'''.</li><li>With the ''''Squire' Engineering EG-604''' implant, or equivalent implants giving you +4% more powergrid, you won't need '''Power Grid Upgrades V'''.</li><li>If you replace one of the tech one rigs with a tech two '''Medium Ancillary Current Router II''' rig you won't need '''Power Grid Upgrades V''' to begin with. The rig would serve as a premature upgrade for the more advanced fits you'll fly as soon as your skills improve.}}


== Intermediate fits ==
== Intermediate fits ==
This assumes you have the following skills, intended for a mid-way step or for someone training from a damage dealer into logistics later on. Focusing on getting tech two remote shield boosters, as that is your primary goal stepping up from the starter fit. Links are fine, but ultimately reps are more important.
Would we benefit from an intermediate step here, to get tech two reppers after the first couple of weeks, so people don't wait three months for the advanced fits before they up their repping power?
 
This assumes you have the following skills.
* {{sk|Energy Grid Upgrades|III}} (6 hours)
* {{sk|Energy Grid Upgrades|III}} (6 hours)
* {{sk|Power Grid Management|V}} (4 days and 6 hours)
* {{sk|Power Grid Management|V}} (4 days and 6 hours)
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notes=When you get a little bit of experience, try flying with one of the invulnerability fields offline. If you find that you feel comfortable with that, swap it out for a '''Remote Tracking Computer II''' module.</li><li>You don't need the rigging skills to fly the ship, someone else can rig it for you.}}
notes=When you get a little bit of experience, try flying with one of the invulnerability fields offline. If you find that you feel comfortable with that, swap it out for a '''Remote Tracking Computer II''' module.</li><li>You don't need the rigging skills to fly the ship, someone else can rig it for you.}}


For a buffer fit you'd need {{sk|Shield Upgrades|II}} trained:
For a buffer fit you'd need {{sk|Shield Upgrades|II}} (1 hour) trained. Ideally I'd get an afterburner on there, but with tech two reppers there's just no way of doing that without serious ISK-investments, implants, not to mention another month of skilling.


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== Advanced fits ==
== Advanced fits ==
These fits requires you to have the following skills trained.
These fits requires you to have the following skills trained, which takes about two to three months at least.
* {{sk|Power Grid Management|V}} (4 days and 6 hours)
* {{sk|Power Grid Management|V}} (4 days and 6 hours)
* {{sk|Capacitor Systems Operation|V}} (4 days and 6 hours)
* {{sk|Capacitor Systems Operation|V}} (4 days and 6 hours)
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notes=You don't need the rigging skills to fly the ship, someone else can rig it for you.</li><li>If you feel comfortable with the additional cost, upgrade to '''Shadow Serpentis Remote Tracking Computer''' modules.}}
notes=You don't need the rigging skills to fly the ship, someone else can rig it for you.</li><li>If you feel comfortable with the additional cost, upgrade to '''Shadow Serpentis Remote Tracking Computer''' modules.}}


If we want to go with buffer fits, it would require something like {{sk|Shield Upgrades|V}} and this:
If we want to go with buffer fits, it would require something like {{sk|Shield Upgrades|V}} (11 days and 20 hours) and this. Fitting the large shield extender and the afterburner is hard.


{{ShipFitting|
{{ShipFitting|