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m Updated skills list. Updated Unibomber leaders. Added chat chanel details. Improved the langauge use in places. |
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The answer is yes! We are always looking for more people to get in involved with the UniBombers. | The answer is yes! We are always looking for more people to get in involved with the UniBombers. | ||
Currently, the program does require that members have the Freshman title in order to participate in UniBombers fleets. | Currently, the program does require that members have the Freshman title in order to participate in UniBombers fleets. | ||
Join the SB.E-UNI mailing list | Join the SB.E-UNI mailing list. This list will give you updates on the UniBombers program and any scheduled roams. | ||
Join the SB.E-Uni chat channel. This will puit you in instant touch with other uni members interested in covops activities. | Join the SB.E-Uni chat channel. This will puit you in instant touch with other uni members interested in covops activities. | ||
=== Out of Corporation (OOC) Alts === | === Out of Corporation (OOC) Alts === | ||
# | # Characters flying combat ships in the UniBombers are to be Ivy League members. | ||
# Select non-combat roles (i.e. Scouts, Blockade Runners or bait ships) may be OOC with the concurrence of the coordinator or the UniBomber Leader involved. This will be case-by-case. | # Select non-combat roles (i.e. Scouts, Blockade Runners or bait ships) may be OOC with the concurrence of the coordinator or the UniBomber Leader involved. This will be case-by-case. | ||
== Where do I need to be in order to get involved? == | == Where do I need to be in order to get involved? == | ||
The | The current home of the UniBombers is [http://evemaps.dotlan.net/map/Syndicate/UM-Q7F#sec UM-Q7F]. This location was chosen for its proximity to both the [[Nullsec Campus]] and [[Low-Sec Campus]]. | ||
As the UniBombers continue to grow and expand, we will most likely start roams from other locations as well. | |||
Work is also underway on the WHC chapter of the Unibombers. Location- Unknown. | Work is also underway on the WHC chapter of the Unibombers. Location- Unknown. | ||
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All bombers have the following skill requirements to operate: | All bombers have the following skill requirements to operate: | ||
*[[Racial Frigate V]] | *[[Racial Frigate V]] | ||
*{{GetSkillLink|Covert Ops|I}} | *{{GetSkillLink|Covert Ops|I}} | ||
*{{GetSkillLink| | **{{GetSkillLink|Spaceship Command|III}} | ||
*{{GetSkillLink| | **{{GetSkillLink|Electronics Upgrades|V}} | ||
*{{GetSkillLink| | ***{{GetSkillLink|CPU Management|II}} | ||
***{{GetSkillLink|Power Grid Management|II}} | |||
However, it is | However, whilst it is one thing to be able to sit in a bomber, it is another to be able to fight in it. As a minimum you will want to be able to fit a covert ops cloaking device, torpedo launchers and a bomb launcher. To be able to fit these modules requires: | ||
*{{GetSkillLink|Cloaking|IV}} | *{{GetSkillLink|Cloaking|IV}} | ||
**{{GetSkillLink|CPU Management|IV}} | |||
*{{GetSkillLink|Torpedoes|I}} | *{{GetSkillLink|Torpedoes|I}} | ||
*{{GetSkillLink|Missile Launcher Operation|IV}} | **{{GetSkillLink|Missile Launcher Operation|IV}} | ||
*{{GetSkillLink|Heavy Missiles|III}} | **{{GetSkillLink|Heavy Missiles|III}} | ||
*{{GetSkillLink|Light Missiles|III}} | ***{{GetSkillLink|Light Missiles|III}} | ||
* | ***{{GetSkillLink|Missile Launcher Operation|III}} | ||
*{{GetSkillLink|Bomb Deployment|I}} | |||
**{{GetSkillLink|Missile Bombardment|IV}} | |||
***{{GetSkillLink|Missile Launcher Operation|I}} | |||
=== Suggested Skills === | === Suggested Skills === | ||
Aside from | Aside from the 'mandatory' skills, it is suggested that you have sufficient skills to allow you to maximise the strengths of the bomber and mitigate its weaknesses. | ||
*{{GetSkillLink|Acceleration Control|III}} | |||
*{{GetSkillLink|Navigation|III}} | *{{GetSkillLink|Navigation|III}} | ||
*{{GetSkillLink|Warp Drive Operation|III}} | *{{GetSkillLink|Warp Drive Operation|III}} | ||
*{{GetSkillLink|Spaceship Command|IV}} | *{{GetSkillLink|Spaceship Command|IV}} | ||
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*{{GetSkillLink|Shield Operation|III}} | *{{GetSkillLink|Shield Operation|III}} | ||
*{{GetSkillLink|Energy Grid Upgrades|III}} | *{{GetSkillLink|Energy Grid Upgrades|III}} | ||
*{{GetSkillLink|Launcher Rigging| | *{{GetSkillLink|Launcher Rigging|III}} | ||
*{{GetSkillLink|Astronautics Rigging| | *{{GetSkillLink|Astronautics Rigging|III}} | ||
*{{GetSkillLink|Jury Rigging|III}} | *{{GetSkillLink|Jury Rigging|III}} | ||
*{{GetSkillLink|Mechanics|IV}} | *{{GetSkillLink|Mechanics|IV}} | ||
In addition, you | In addition, you should aim to increase your missile and bomb skills where possible. <br> | ||
*{{GetSkillLink|Missile Bombardment|IV}} | *{{GetSkillLink|Missile Bombardment|IV}} | ||
*{{GetSkillLink|Missile Projection|III}} | *{{GetSkillLink|Missile Projection|III}} | ||
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*{{GetSkillLink|Target Navigation Prediction|III}} | *{{GetSkillLink|Target Navigation Prediction|III}} | ||
*{{GetSkillLink|Warhead Upgrades|III}} | *{{GetSkillLink|Warhead Upgrades|III}} | ||
*{{GetSkillLink|Bomb Deployment| | *{{GetSkillLink|Bomb Deployment|III}} | ||
*{{GetSkillLink|Covert Ops|IV}} | *{{GetSkillLink|Covert Ops|IV}} | ||
=== | === Further skill development === | ||
You should aim to maximize the ship's DPS by getting missile support skills to IV or V as well as the Covert Ops skill itself to V. Additionally, you want to maximize the ships agility and speed, by training navigation skills as high as possible, as well as the fitting and tanking skills found in Electronics, Engineering, and Mechanics. Finally, you should consider training Bomb Launcher to IV in order to be able to use both Void and Lockbreaker EWAR bombs. | |||