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| {{Work in Progress}} | | {{Work in Progress}} |
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| | // Audience: |
| | / People who don't know what LP is, answer in intro -- 30 seconds of reading |
| | / Mission runners who want to know what to cash out to -- answer in first two sections, less than 5 minutes of reading |
| | / Traders who want to buy & sell CONCORD LP -- answer to every question ever, up to 30 min or reading, and supplemental materials |
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| | // Make intro more obvious and clear |
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| Loyalty Points (LP) are rewards provided by certain PvE activities, including mission running, incursions, and encounter surveillance systems. | | Loyalty Points (LP) are rewards provided by certain PvE activities, including mission running, incursions, and encounter surveillance systems. |
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| LP are corporation-specific, and can be spent at that corporation's LP stores for certain rewards. LP awarded by CONCORD (CLP) are the exception -- they exchanged for nearly any other corporation's LP. | | LP are corporation-specific, and can be spent at that corporation's LP stores for certain rewards. LP awarded by CONCORD (CLP) are the exception -- they exchanged for nearly any other corporation's LP. |
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| | //Place this somewhere relevant |
| | A 0.8 exchange rate means that you will recieve 8 faction LP for every 10 CONCORD LP |
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| == Uses and Effects of Loyalty Points == | | == Uses and Effects of Loyalty Points == |
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| === Uses and Purchases === | | === Uses and Purchases === |
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| *'''Direct CONCORD LP store:''' You can directly buy items from the CONCORD LP store -- all % bonus (ZZZ 601-606, etc) generic hard wiring implants seeded by NPC LP stores, all basic atribute implants (+1 thru +5), meta capital ship mod blueprints
| | Items you can purchase |
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| *'''Exchange to navy stores:''' At an exchange ratio of 8 Navy LP for every 10 CONCORD LP, you can trade to any non-FW empire LP store and use them normally. This exchange is not reversible. Allows for purchases of faction modules.
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| ** '''Exchange to non-navy high sec stores:''' Non-navy stores located in highsec allow a 4 LP for every 10 CLP. This includes Sisters Of Eve, ORE, Thukker Mix, and other independent high-sec LP stores.
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| * '''Null Sec Pirate sores:''' You cannot trade CONCORD LP to nullsec pirate corporations without highsec offices.
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| === Types of LP stores === | | === Types of LP stores === |
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| ==== List of Empire LP stores ====
| | // Make this a summary of a separate supporting article |
| | | Main [[List_of_LP_stores | article List of]] LP stores |
| Although there are X empire LP stores -- XX Amarr, XY Caldari, YX Gallente, YY Minmatr -- there are only 4 unique types of LP stores per faction. One is a Faction Warfare store; all of the other LP stores in an empire faction are a copy of one of three LP stores. CLP cannot be exchanged to Faction Warfare stores, and has a conversion rate of 1 CLP to 0.8 Corporate LP for all empire stores.
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| Amarr LP stores: | | Amarr LP stores: |
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| </tr> | | </tr> |
| </table> | | </table> |
| | |} |
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| Caldari LP stores:
| | *'''Direct CONCORD LP store:''' You can directly buy items from the CONCORD LP store -- all % bonus (ZZZ 601-606, etc) generic hard wiring implants seeded by NPC LP stores, all basic atribute implants (+1 thru +5), meta capital ship mod blueprints |
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| {| class="wikitable collapsible collapsed" style="width:80%;"
| | *'''Exchange to navy stores:''' At an exchange ratio of 8 Navy LP for every 10 CONCORD LP, you can trade to any non-FW empire LP store and use them normally. This exchange is not reversible. Allows for purchases of faction modules. |
| ! style="position:absolute;text-align:left;width:3em;" |
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| ! style="text-align:left;padding-left:4em" |<< Click '''show''' to open the spolier.
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| |-{| cellpadding="4" cellspacing="0" border="1"
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| !colspan="1"|Corporation Name
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| !colspan="1"|LP store Template
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| !colspan="1"|Notes
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| ! State Protectorate !! Caldari FW !! Cannont exchange CONCORD LP
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| ! Caldari Navy !! Caldari Navy !! Station is the trade hub of Jita
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| ! Caldari Constructions !! Caldari Constructions !! Has a station in the same system as Jita
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| ! Caldari Business Tribunal !! Caldari Business Tribunal !! Has a station in the same system as Jita
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| ! Navy something !! Caldari Navy !!
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| ! Constructions Copy !! Caldari Constructions !!
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| ! Business Copy !! Caldari Business Tribunal !!
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| |}
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| | ** '''Exchange to non-navy high sec stores:''' Non-navy stores located in highsec allow a 4 LP for every 10 CLP. This includes Sisters Of Eve, ORE, Thukker Mix, and other independent high-sec LP stores. |
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| | | * '''Null Sec Pirate sores:''' You cannot trade CONCORD LP to nullsec pirate corporations without highsec offices. |
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| Gallente LP stores:
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| {| class="wikitable collapsible collapsed" style="width:80%;"
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| ! style="position:absolute;text-align:left;width:3em;" |
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| ! style="text-align:left;padding-left:4em" |<< Click '''show''' to open the spolier.
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| |-<table width="840" height="500" border="1" align="left">
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| <tr bgcolor="#333333" align="center" scope="row">
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| <th width="210" height="34" scope="col">Corporation Name</th>
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| <th width="315" scope="col">LP Store Template</th>
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| <th width="315" scope="col">Notes</th>
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| </tr>
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| <tr bgcolor="#003366" scope="row">
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| <td >State Protectorate</td>
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| <td>Caldari FW</td>
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| <td>Cannot exchange CONCORD LP</td>
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| </tr>
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| <tr bgcolor="#000066" scope="row">
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| <td >State Protectorate</td>
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| <td>Caldari FW</td>
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| <td>Cannot exchange CONCORD LP</td>
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| </tr>
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| <tr bgcolor="#330066" scope="row">
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| <td >State Protectorate</td>
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| <td>Caldari FW</td>
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| <td>Cannot exchange CONCORD LP</td>
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| </tr>
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| <tr bgcolor="#660066" scope="row">
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| <td >State Protectorate</td>
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| <td>Caldari FW</td>
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| <td>Cannot exchange CONCORD LP</td>
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| </tr>
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| </table>
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| |}
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| Minmatar LP stores:
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| Astral Mining Inc Boundless Creation CONCORD
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| Quafe Company Krusual Tribe 24th Imperial Crusade
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| Federation Navy Republic Fleet Federal Defense Union
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| Within 2 jumps of dod Within 1 jump of Hek Tribal Liberation Force
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| ===Researching LP Rates=== | | ===Researching LP Rates=== |
| Here's how you look into LP exchange rates | | Here's how you look into LP exchange rates and items to go for |
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| Here's a list of all the implants you can get
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| Here's a template for a massive spoiler section.
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| {| class="wikitable collapsible collapsed" style="width:80%;"
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| ! style="position:absolute;text-align:left;width:3em;" |
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| ! style="text-align:left;padding-left:4em" |<< Click '''show''' to open the spolier.
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| |-
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| | colspan=2| Insert list here
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| |}
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| Example of a non-colapsed table
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| {| cellpadding="4" cellspacing="0" border="1"
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| !colspan="1"|Slot
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| !colspan="1"|Implant
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| !colspan="4"|Bonus Reduced Capacitor Needs
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| ! 7 !! [http://wiki.eveonline.com/en/wiki/Item_Database:Implants_&_Boosters:Implants:Skill_Hardwiring:Implant_Slot_7:Armor_Implants Hardwiring - Inherent Implants 'Noble' ZET20 series] !! 1% to 5% remote armor repair system modules.
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| ! 8 !! [http://wiki.eveonline.com/en/wiki/Item_Database:Implants_&_Boosters:Implants:Skill_Hardwiring:Implant_Slot_8:Shield_Implants Hardwiring - Zainou ‘Gnome’ KXA500 series] !! 1% to 5% shield emission system modules.
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| ! 9 !! [http://wiki.eveonline.com/en/wiki/Item_Database:Implants_&_Boosters:Implants:Skill_Hardwiring:Implant_Slot_9:Electronics_Implants Hardwiring – Zainou ‘Gypsy’ KRB-25 series] !! 1% to 5% sensor linking modules.
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| |}
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| ===Blueprints=== | | ===Blueprints=== |