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Maller: Difference between revisions

From EVE University Wiki
Line 148: Line 148:
ship=Maller|
ship=Maller|
shipTypeID=624|
shipTypeID=624|
fitName=Bait|
fitName=brawl T2|
fitID=Bait|
fitID=brawl-T2|
high1name=Small Diminishing Power System Drain I|
high1name=Heavy Pulse Laser II|
high1typeID=5139|
high1typeID=3520|
high2name=Small Diminishing Power System Drain I|
high2name=Heavy Pulse Laser II|
high2typeID=5139|
high2typeID=3520|
high3name=Small Unstable Power Fluctuator I|
high3name=Heavy Pulse Laser II|
high3typeID=4475|
high3typeID=3520|
high4name=Small Unstable Power Fluctuator I|
high4name=Heavy Pulse Laser II|
high4typeID=4475|
high4typeID=3520|
high5name=125mm Light 'Scout' Autocannon I|
high5name=Heavy Pulse Laser II|
high5typeID=8759|
high5typeID=3520|
mid1name=Experimental 10MN Microwarpdrive I|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=5975|
mid1typeID=6005|
mid2name=Faint Epsilon Warp Scrambler I|
mid2name=Faint Epsilon Warp Scrambler I|
mid2typeID=5443|
mid2typeID=5443|
mid3name=Fleeting Propulsion Inhibitor I|
mid3name=Small Capacitor Booster II|
mid3typeID=4027|
mid3typeID=3568|
low1name=1600mm Reinforced Rolled Tungsten Plates I|
low1name=Energized Adaptive Nano Membrane II|
low1typeID=11325|
low1typeID=11269|
low2name=1600mm Reinforced Rolled Tungsten Plates I|
low2name=Heat Sink II|
low2typeID=11325|
low2typeID=2364|
low3name=Damage Control II|
low3name=Damage Control II|
low3typeID=2048|
low3typeID=2048|
low4name=Energized Adaptive Nano Membrane II|
low4name=Adaptive Nano Plating II|
low4typeID=11269|
low4typeID=1306|
low5name=Energized Adaptive Nano Membrane II|
low5name=Heat Sink II|
low5typeID=11269|
low5typeID=2364|
low6name=Energized Adaptive Nano Membrane II|
low6name=1600mm Reinforced Steel Plates II|
low6typeID=11269|
low6typeID=20353|
drone1name=open|
drone1name=open|
drone2name=open|
drone2name=open|
Line 183: Line 183:
drone4name=open|
drone4name=open|
drone5name=open|
drone5name=open|
charge1name=Republic Fleet EMP S x1|
charge1name=Navy Cap Booster 400 x1|
charge1typeID=21898|
charge1typeID=32006|
charge2name=open|
charge2name=Conflagration M x1|
charge3name=open|
charge2typeID=12814|
charge4name=open|
charge3name=Scorch M x1|
charge3typeID=12818|
charge4name=Imperial Navy Multifrequency M x1|
charge4typeID=23089|
charge5name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1name=Medium Ancillary Current Router I|
rig1typeID=31055|
rig1typeID=31360|
rig2name=Medium Trimark Armor Pump I|
rig2name=Medium Trimark Armor Pump I|
rig2typeID=31055|
rig2typeID=31055|
rig3name=Medium Ancillary Current Router I|
rig3name=Medium Trimark Armor Pump I|
rig3typeID=31360|
rig3typeID=31055|
difficulty=0|
difficulty=0|
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RUBI 1.0|
version=RUBI 1.0|
shipDNA=624:4475;2:5139;2:8759;1:4027;1:5443;1:5975;1:2048;1:11269;3:11325;2:31055;2:31360;1:21898;1::|
shipDNA=624:3520;5:3568;1:5443;1:6005;1:1306;1:2048;1:2364;2:11269;1:20353;1:31055;2:31360;1:12814;1:12818;1:23089;1:32006;1::|
skills=|
notes=Basic bait Maller fit. It features an EHP of 87k, which is top of the line for a cheap cruiser sized ship.</li><li>Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.</li><li>Two small neuts and the small sized guns should be enough to fend off frigate sized enemies, and the small nosferatu can be a life saver when the Maller is itself neuted by bigger ships.</li><li>Remember that Mallers are common bait ships so a less obvious ship could have an advantage.</li>}}{{ShipFitting|
ship=Maller|
shipTypeID=624|
fitName=T1 PvP|
fitID=T1 PvP|
high1name=Heavy Modulated Pulse Energy Beam I|
high1typeID=6923|
high2name=Heavy Modulated Pulse Energy Beam I|
high2typeID=6923|
high3name=Heavy Modulated Pulse Energy Beam I|
high3typeID=6923|
high4name=Heavy Modulated Pulse Energy Beam I|
high4typeID=6923|
high5name=Heavy Modulated Pulse Energy Beam I|
high5typeID=6923|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=Faint Epsilon Warp Scrambler I|
mid2typeID=5443|
mid3name=Fleeting Propulsion Inhibitor I|
mid3typeID=4027|
low1name=800mm Reinforced Steel Plates II|
low1typeID=20351|
low2name=Adaptive Nano Plating II|
low2typeID=1306|
low3name=Adaptive Nano Plating II|
low3typeID=1306|
low4name=Damage Control II|
low4typeID=2048|
low5name=Heat Sink II|
low5typeID=2364|
low6name=Heat Sink II|
low6typeID=2364|
drone1name=Hobgoblin II x3|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Imperial Navy Multifrequency M x1|
charge1typeID=23089|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Trimark Armor Pump I|
rig1typeID=31055|
rig2name=Medium Anti-Kinetic Pump I|
rig2typeID=31023|
rig3name=Medium Energy Collision Accelerator I|
rig3typeID=31456|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=624:6923;5:4027;1:5443;1:5975;1:1306;2:2048;1:2364;2:20351;1:31023;1:31055;1:31456;1:2456;3:23089;1::|
skills=Amarr Cruiser IV</li><li>Gunnery III</li><li>Medium Energy Turret III</li><li>Propulsion Jamming I</li><li>High Speed Maneuvering I</li><li>Small Energy Turret III</li><li>Afterburner III</li><li>Hull Upgrades IV</li><li>Weapon Upgrades IV</li><li>CPU Management III</li><li>Navigation III</li><li>Mechanics III</li><li>Jury Rigging III</li><li>Energy Weapon Rigging I</li><li>Armor Rigging I|
notes=Basic Maller PvP fit.</li><li>Microwarpdrive, stasis webifier and warp scramble can be used all together to hold the target down while the thick tank keeps it alive before the arrival of its fleetmates.}}{{ShipFitting|
ship=Maller|
shipTypeID=624|
fitName=Armour Fleet|
fitID=Armour-Fleet|
high1name=Focused Medium Pulse Laser II|
high1typeID=3512|
high2name=Focused Medium Pulse Laser II|
high2typeID=3512|
high3name=Focused Medium Pulse Laser II|
high3typeID=3512|
high4name=Focused Medium Pulse Laser II|
high4typeID=3512|
high5name=Focused Medium Pulse Laser II|
high5typeID=3512|
mid1name=Experimental 10MN Microwarpdrive I|
mid1typeID=5975|
mid2name=X5 Prototype Engine Enervator|
mid2typeID=4025|
mid3name=J5b Phased Prototype Warp Scrambler I|
mid3typeID=5439|
low1name=1600mm Reinforced Rolled Tungsten Plates I|
low1typeID=11325|
low2name=Damage Control II|
low2typeID=2048|
low3name=Energized Adaptive Nano Membrane II|
low3typeID=11269|
low4name=Energized Adaptive Nano Membrane II|
low4typeID=11269|
low5name=Heat Sink II|
low5typeID=2364|
low6name=Heat Sink II|
low6typeID=2364|
drone1name=Hobgoblin II x3|
drone1typeID=2456|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Conflagration M x5|
charge1typeID=12814|
charge2name=Imperial Navy Xray M x5|
charge2typeID=23093|
charge3name=Scorch M x5|
charge3typeID=12818|
charge4name=open|
charge5name=open|
rig1name=Medium Processor Overclocking Unit I|
rig1typeID=4395|
rig2name=Medium Anti-Explosive Pump I|
rig2typeID=31011|
rig3name=Medium Anti-Kinetic Pump I|
rig3typeID=31023|
difficulty=1|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=624:3512;5:4025;1:5439;1:5975;1:2048;1:2364;2:11269;2:11325;1:4395;1:31011;1:31023;1:2456;3:12814;5:12818;5:23093;5::|
skills=|
skills=|
notes=At all level V skills and before boost, this fit has 44 K EHP and flies at 1300 m/s. </li><li>The capacitor will last 1 min 30</li><li>DPS varies between 430 at 6.8 + 3.8 km with Conflagration and 320 at 20 + 3.8 km with Scorch. Of that, 60 dps is from the drones.</li><li>Tracking with Tech II crystals is poor. Carrying a set of Xray crystals helps.</li><li>Like most Amarr ships, good fitting skills are beneficial.</li><li>This is a good fit for a DD cruiser for close range fights.}}{{ShipFitting|
notes=}}{{ShipFitting|
ship=Maller|
ship=Maller|
shipTypeID=624|
shipTypeID=624|