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User:Loyd smith: Difference between revisions

96 editsJoined 1 January 2011
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****This will take some time as you get to know your locals but helps spot ooc ganks.
****This will take some time as you get to know your locals but helps spot ooc ganks.


**Dotlan: http://evemaps.dotlan.net/map/The_Forge (have the class open three windows in the in game browser for: Jita,Aldrat,Oerse)
**Dotlan: http://evemaps.dotlan.net/map/The_Forge (have the class open three windows in the in game browser for: Jita,Aldrat,Oerse.  Instruct on finding maps)
***When missioning at war this tool is invaluable as it helps locate places more suitable prior to ever missioning as normal mission hubs are not always ideal.
****Jumps Last 48 hours indicates traffic.  Less traffic means it is easier to keep an eye on whats happening in local and to get to know the locals.
*****Jita (bad, high, usually 2000 plus jumps), Aldrat (ok if not Uni home system), medium, 200 users), Oerse (good, low, usually around 100).
****Ship Kills/Pod Kills last 24 hours.  The lower the two are usually means the less risk from player influence. 
*****Jita (bad: normally 25 ships/25 pods per hour), Aldrat (ok, usually between 1-10  ship losses and 0-1 pod losses), Oerse (good, usually 1-3 ship losses and 0-1 pods).
*****Interpretation requires skill but sudden high spikes are indications of short conflicts (frigate free for example), whereas a number of ship losses combined with high npc kills might indicate someone recently tried a higher level mission type and wasn't ready for the increase.
****The system map will show you how many jumps you are from Low-Sec.  This is important as most agents will commonly send you one/two jumps away from their location for missions.
****Once a suitable location is chosen rinse and repeat this process in the surrounding systems so you can come to an understanding of the areas you will be missioning in.
 
**Fleet: As prevously discussed deny the enemy free intelligence and easy access.