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User:Terra infector adoudel/Basic: Difference between revisions

From EVE University Wiki
Line 58: Line 58:
== Gunnery ==
== Gunnery ==


*'''Controlled Bursts (unnecessary for projectile weapons)''' : ''5% reduction in capacitor need of weapon turrets per skill level.''
*{{sk|Controlled Bursts}} (unnecessary for projectile weapons) : ''5% reduction in capacitor need of weapon turrets per skill level.''
*{{sk|Gunnery}} : ''2% Bonus to weapon turrets' rate of fire per skill level.''
*{{sk|Gunnery}} : ''2% Bonus to weapon turrets' rate of fire per skill level.''
*{{sk|Motion Prediction}} : ''5% bonus per skill level to weapon turret tracking speeds.''  
*{{sk|Motion Prediction}} : ''5% bonus per skill level to weapon turret tracking speeds.''  
*'''Small Energy Turret (Amarr)''' : ''5% Bonus to small energy turret damage per level.''
*{{sk|Small Energy Turret}} (Amarr) : ''5% Bonus to small energy turret damage per level.''
*'''Small Hybrid Turret (Caldari and Gallente)''' : ''5% Bonus to small hybrid turret damage per level.''
*{{sk|Small Hybrid Turret}} (Caldari and Gallente) : ''5% Bonus to small hybrid turret damage per level.''
*'''Small Projectile Turret (Minmatar)''' : ''5% Bonus to small projectile turret damage per level.''
*{{sk|Small Projectile Turret}} (Minmatar) : ''5% Bonus to small projectile turret damage per level.''
*{{sk|Rapid Firing}} : ''3% bonus per skill level to weapon turret rate of fire.''
*{{sk|Rapid Firing}} : ''3% bonus per skill level to weapon turret rate of fire.''
*{{sk|Sharpshooter}} : ''5% bonus to weapon turret optimal range per skill level.''
*{{sk|Sharpshooter}} : ''5% bonus to weapon turret optimal range per skill level.''
*'''Weapon Upgrades (also applies to missile launchers)''' : ''5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.''
*{{sk|Weapon Upgrades}} (also applies to missile launchers) : ''5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.''


== Implants ==
== Implants ==