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How to find Incursions: Difference between revisions

From EVE University Wiki
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= Longevity =
= Longevity =
Incursions last up to five or six days and go through three different stages, in order; {{co|green|Established}}, {{co|orange|Mobilized}} and {{co|red|Withdrawing}}.
Incursions can theoretically last up to a full week and go through three different stages; {{co|green|Established}}, {{co|orange|Mobilized}} and {{co|red|Withdrawing}}.
{| class="wikitable" style="font-size:90%;"
{| class="wikitable" style="font-size:90%;"
|- valign="top" align="center"
|- valign="top" align="center"
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! align="left" valign="top" style="background:#222222;" | Explanation
! align="left" valign="top" style="background:#222222;" | Explanation
|- valign="top"
|- valign="top"
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|green|established}}'''<br>(up to 3-4 days)
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|green|established}}'''<br>(up to 4 days)
| Whenever an incursion spawns, this will be the first stage. Sansha Kuvakei's forces are trying to take control of the systems. While the exact mechanic is unknown, beating down the influence right away makes this stage last longer.
| Whenever an incursion spawns, this will be the first stage. Sansha Kuvakei's forces are trying to take control of the systems. While beating down the influence seems to increase the chance of a this stage lasting longer, the exact mechanics are unknown.
|- valign="top"
|- valign="top"
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|orange|mobilized}}'''<br>(2 days)
| nowrap align="center" style="background-color:#111111;" | '''Incursion {{co|orange|mobilized}}'''<br>(2 days)
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<small><references /></small>
<small><references /></small>
==== Number of Incursions and respawns ====
==== Number of Incursions and respawns ====
There can be up to seven incursions up at any given time, three in highsec and four in low- and nullsec. The incursions will all spawn new incursions in the same type of security space as the one they are replacing. This means that whenever a highsec incursion is despawned, either by Sansha withdrawing or when someone finishes the mothership site, a new highsec incursions will soon spawn in its place.
There can be up to seven incursions up at any given time, three in highsec and four in low- and nullsec. The incursions will all spawn new incursions in the same type of security space as the one they are replacing. This means that whenever a highsec incursion is despawned, either by Sansha withdrawing or when someone finishes the mothership site, a new highsec incursion will soon spawn in its place.


A new incursion will spawn a day and a half up to two days later with documented times as short as 30 hours and as long as 48 hours.
A new incursion will spawn a day and a half up to two days later with documented times as short as 30 hours and as long as 48 hours.
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==== Community drama ====
==== Community drama ====
Sometimes it's a tactical decision in order to spawn a new Incursion for the weekend. Other times they just try to beat the crowd and do it just before it enters the {{co|red|withdrawing}} stage. Sadly, sometimes they finish the mothership site several days in advance for various personal reasons, often contributed to petty things like hurt egos and lost competitions.
Sometimes it's a tactical decision in order to spawn a new incursion for the weekend. Other times they just try to beat the crowd and do it just before it enters the {{co|red|withdrawing}} stage. Sadly, sometimes they finish the mothership site several days in advance for various personal reasons, often contributed to petty things like hurt egos and lost competitions.


= Moving between Incursions =
= Moving between Incursions =