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*<Racial Ship Skills>: Give you bonuses for each ship type, usually a damage bonus and something else, Required at 5 before you can train T2 Missiles&Launchars | *<Racial Ship Skills>: Give you bonuses for each ship type, usually a damage bonus and something else, Required at 5 before you can train T2 Missiles&Launchars | ||
*<Missile Type Skill>: 5% Bonus to light missile damage per skill level, Required at 5 before you can train to use T2 Missiles. | *<Missile Type Skill>: 5% Bonus to light missile damage per skill level, Required at 5 before you can train to use T2 Missiles. | ||
Missile Launcher Operation: 2% Bonus to missile launcher rate of fire per skill level. | *Missile Launcher Operation: 2% Bonus to missile launcher rate of fire per skill level. | ||
Missile Projection: 10% bonus to all missiles' maximum velocity per level. | *Missile Projection: 10% bonus to all missiles' maximum velocity per level. | ||
Rapid Launch: 3% bonus to missile launcher rate of fire per level. | *Rapid Launch: 3% bonus to missile launcher rate of fire per level. | ||
Target Navigation Prediction: 10% decrease per level in factor of target's velocity for all missiles. | *Target Navigation Prediction: 10% decrease per level in factor of target's velocity for all missiles. | ||
Warhead Upgrades: 2% bonus to all missile damage per skill level. | *Warhead Upgrades: 2% bonus to all missile damage per skill level. | ||
===E-War=== | ===E-War=== | ||