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Everyone ready? OK, then - let's begin.... | Everyone ready? OK, then - let's begin.... | ||
=== What is a High Sec | === What is a High Sec War? === | ||
* Invention is the means by which you produce blueprint copies for Tech II items and ships in EVE, which can then be sold on the market, or (more popularly) be used to manufacture those items for sale or personal use in the game. | * Invention is the means by which you produce blueprint copies for Tech II items and ships in EVE, which can then be sold on the market, or (more popularly) be used to manufacture those items for sale or personal use in the game. | ||
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** This handy reference guide shows how different combinations of science skills and corresponding datacores can be used to invent different items: http://dl.eve-files.com/media/0704/Invention.zip | ** This handy reference guide shows how different combinations of science skills and corresponding datacores can be used to invent different items: http://dl.eve-files.com/media/0704/Invention.zip | ||
=== | === How do wars affect you? === | ||
* There are 3 mandatory items and 2 optional items needed for invention. | * There are 3 mandatory items and 2 optional items needed for invention. | ||
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*** For general reference: http://wiki.eveonline.com/en/wiki/Invention#Decryptors_and_Tech_I_Items | *** For general reference: http://wiki.eveonline.com/en/wiki/Invention#Decryptors_and_Tech_I_Items | ||
=== | === How to Continue Daily Activities During a War === | ||
* For a step-by-step walkthrough of the invention mechanics, see this link: http://www.eve-wiki.net/index.php?title=Invention_Walkthrough | * For a step-by-step walkthrough of the invention mechanics, see this link: http://www.eve-wiki.net/index.php?title=Invention_Walkthrough | ||
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** ME and PE on these Tech II BPCs are awful, so you'll have higher than normal requirements for manufacturing, including some specialty items. These items can be manufactured through Planetary Interaction, or in POS in null sec or low-sec space that conduct moon mining. But most starting inventors simply acquire them using buy orders in trade hubs. | ** ME and PE on these Tech II BPCs are awful, so you'll have higher than normal requirements for manufacturing, including some specialty items. These items can be manufactured through Planetary Interaction, or in POS in null sec or low-sec space that conduct moon mining. But most starting inventors simply acquire them using buy orders in trade hubs. | ||
=== | === How to Avoid War Targets, and Escaping Them. === | ||
* Ultra-useful invention chance calculator: http://games.chruker.dk/eve_online/invention_chance.php | * Ultra-useful invention chance calculator: http://games.chruker.dk/eve_online/invention_chance.php | ||
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** If you liked the class, please send me a tip of 1 ISK, and include a comment when you send it. | ** If you liked the class, please send me a tip of 1 ISK, and include a comment when you send it. | ||
** I would appreciate any feedback from people on how to improve the class, positive or negative - send me an EVE mail with your ideas or critique. | ** I would appreciate any feedback from people on how to improve the class, positive or negative - send me an EVE mail with your ideas or critique. | ||
* Good luck, and may you | * Good luck, and may you have a rich career in Eve-Uni! | ||
* Questions? | * Questions? | ||
* Optional: Thank Lynn Breau and SwiftSyTz Ahishatsu for inspiring me to make this, and any editors who helped make this class. | |||