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User:Dominik isu: Difference between revisions

117 editsJoined 10 November 2013
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=== How do wars affect you? ===
=== How do wars affect you? ===


* There are 3 mandatory items and 2 optional items needed for invention.
*The Uni is usually decced by professional Highsec PvP corp, which have members who are very good at hunting you down.
* If you look on the "Info" for the BPC, there will be an Invention tab under the Bill of Materials. This tab will show all the needed items for the job. It does not include the optional items.
**This means you must take extra precautions during your normal day to day activities, to avoid being blown by WT's.
 
* Mandatory Items:
** Blueprint copy (mandatory item)
*** You must have a T1 blueprint copy (BPC) of the T2 item you wish to create. If the Invention job is successful, this BPC will be changed from T1 to T2. If the job is unsuccessful, the BPC will be destroyed.  
*** The Material Efficiency and Production Efficiency of the BPC does not matter for an Invention job. The only attribute that matters is the number of runs on the BPC. This will directly affect the number of runs of the T2 BPC.
** Datacores (mandatory items)
*** Each invention job will require two types of datacores. The number of datacores needed depends on the size of the object created. Small modules only require one datacore of each type while battleships require 32 of each type.
*** To learn how to acquire datacores, please attend the [[Datacore Farming]] 101 class.
** Data Interface (mandatory item)
*** Each job will require a data interface. These items are only used to start the Invention process and are not consumed. That means a single interface can start an infinite number of jobs. So, if you ever decide to go into T2 manufacturing on a large scale, you only need to purchase a single set of interfaces.
*** There are different sets of interfaces for ships, ship equipment, and rigs. Each race has its own set of interfaces.  The interface name has two parts, the Racial title, and the object type.  For Racial title, Amarr use the Occult, Caldari the Esoteric, Gallente the Incognito, and Minmatar the Cryptic.  For object type, ships use the Ship Data Interface, Modules use the Data Interface, and Rigs use the Tuner Data Interface.  So, for example, to invent on Caldari ships, you would use the Esoteric Ship Data Interface.
*** For reference http://wiki.eveonline.com/en/wiki/Invention#Data_Interfaces
 
* You must use the same racial interface as the racial encryption method skill needed. For example, 1MN Afterburner invention requires Minmatar Encryption Methods. Therefore you need to have the Cryptic Data Interface for invention.
 
* Optional Items:
** Base Item (optional item, but recommended)
*** One optional item that can be included is a base item - a "named" Tech 1 item of the type you are trying to invent.
*** These items increase the chance of a successful invention job significantly. The "Meta Level" of an item is the key factor.
*** You can use Meta Level 1 to 4 ("named" tech I items) as a base item for invention - Meta 0 items have no effect, and you cannot use higher Meta Level items than Meta Level 4.  The higher the Meta Level of the base item, the better chances of success.  Like datacores, this base item will be consumed during the Invention process, whether you are successful or not.
** Decryptors (optional item, recommended for big expensive invention jobs, like T2 ships)
*** Decryptors are an optional item that can be added to the invention process. Decryptors affect the invention chance of the process as well as the material efficiency, production efficiency, and number of runs of the created T2 bpc. Decryptors will be consumed during the Invention process, successful or not.
*** When using no decryptor the base values for a T2 BPC are the following: Runs: 1 (ships) 10 Mods, ME: -4, PE: -4. Add the values from the decryptor to the base values to calculate the final outcome of the T2 BPC.
*** Excellent guide to decryptors (including new ones introduced in the Odyssey update): http://eve-prosper.blogspot.com/2013/07/everything-you-never-wanted-to-know.html
*** For general reference: http://wiki.eveonline.com/en/wiki/Invention#Decryptors_and_Tech_I_Items


=== Basic Rules ===
=== Basic Rules ===