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Research: Difference between revisions

From EVE University Wiki
m Introduction: added graph Manufact. time reduction to PL
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ME50 - 0.2% <Br>
ME50 - 0.2% <Br>


As you can see, training your ME level from 0 to 10 reduces the waste from 10% to 0.91%, thus reducing the waste by over 9% in simply 10 levels, whereas training a further 40 levels (11-50) only takes off 0.7% (from 0.9% to 0.2%). The following graph can better illustrate the effect of training ME to higher levels.
As you can see, training your ME level from 0 to 10 reduces the waste from 10% to 0.91%, thus reducing the waste by over 9% in simply 10 levels, whereas training a further 40 levels (11-50) only takes off 0.7% (from 0.9% to 0.2%). The following graph illustrates the effect of training ME levels to waste percentage.


[[Image:MEGraph.png|500px|center]]
[[Image:MEGraph.png|500px|center]]
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The Productivity Level of a blueprint, as mentioned above, affects the manufacturing time for each batch made with the blueprint.  Specifically, it reduces the manufacturing time by (Productivity Level) / ( 5 + (5 * Productivity Level) ) which results in the following progression:
The Productivity Level of a blueprint, as mentioned above, affects the manufacturing time for each batch made with the blueprint.  Specifically, it reduces the manufacturing time by (Productivity Level) / ( 5 + (5 * Productivity Level) ) which results in the following progression:


PL 1: 1/10 reduction in time <BR>
PL0 - 0%<BR>
PL 2: 2/15 reduction <BR>
PL1 - 10%<BR>
PL 3: 3/20 reduction <BR>
PL2 - 13%<BR>
PL 4: 4/25 reduction <BR>
PL3 - 15%<BR>
PL 5: 5/30 reduction <BR>
PL4 - 16%<BR>
...and so on.
PL5 - 17%<BR>
PL10 - 18.2%<BR>
PL50 - 19.6%<BR>
...and so on. From PL0 to PL1 your reduction in manufacturing time is 10% but from PL10 to PL50 only 1.4%.
The following graph illustrates the effect of training PL levels to your manufacturing reduction time in percentage.
 
[[Image:Wiki-eve-PL-reduction-Graph-Scifi°.jpg|500px|center]]
*Note above graph : The ultimate maximum manufacturing reduction time when PL goes to infinity = 20%


For example, suppose that manufacturing a batch of something normally takes 60 minutes to manufacture at Productivity Level 0.  At Productivity Level 5, this is reduced by 5/30, or 10 minutes, thus the manufacturing time for one batch is 50 minutes.
For example, suppose that manufacturing a batch of something normally takes 60 minutes to manufacture at Productivity Level 0.  At Productivity Level 5, this is reduced by 5/30, or 10 minutes, thus the manufacturing time for one batch is 50 minutes.


Increasing the Productivity Level of a blueprint is usually not as important as increasing the Material Level of a blueprint.  It might be important in cases where the blueprint is being used to manufacture almost continuously or in cases where the manufacturing time for a single batch is extremely long.
Increasing the Productivity Level of a blueprint is usually not as important as increasing the Material Level of a blueprint.  It might be important in cases where the blueprint is being used to manufacture almost continuously or in cases where the manufacturing time for a single batch is extremely long. No matter how high you get PL your manufacturing  reduction time can not become more than 20%.


==How far do you go with research?==
==How far do you go with research?==