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#REDIRECT [[Natural_Resistances]] | |||
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Different classes and races of ships have different natural (ie unfitted) resists. T1 ships all follow a similar pattern. T2 resists are based on the "main" damage type of the ship's race's enemy. Note that main damage type does not have any in game impact except that they generally lines up with weapon systems. | Different classes and races of ships have different natural (ie unfitted) resists. T1 ships all follow a similar pattern. T2 resists are based on the "main" damage type of the ship's race's enemy. Note that main damage type does not have any in game impact except that they generally lines up with weapon systems. | ||