Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Vargur: Difference between revisions

From EVE University Wiki
m clean up, replaced: |warpspeed=3 AU/s → |warpspeed=2.2 AU/s
Plebe (talk | contribs)
updated from template tool
Line 1: Line 1:
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!--  Template marker : DON'T EDIT LINE -->
<!-----------------------------------------------------------
<!-----------------------------------------------------------
* SHIP ATTRIBUTES SECTION (last update : 6/2/2014)
* SHIP ATTRIBUTES SECTION (last update : 10.08.2011)
-------------------------------------------------------------
-------------------------------------------------------------
* on editing the attributes, please make sure that you don't
* on editing the attributes, please make sure that you don't  
* leave/misstype any tags required. please follow the same
* leave/misstype any tags required. please follow the same  
* format below and edit only the values (after the = sign).
* format below and edit only the values (after the = sign).
------------------------------------------------------------->
------------------------------------------------------------->
| shipid=28665
| shipimg=Vargur.jpg
|shipid=28665
| shipname=Vargur
|shipimg=Vargur.jpg
| caption=Vargur
|shipname=Vargur
| class=Marauder
|caption=Vargur
| grouping=Marauders
|class=Marauder
| hulltype=Tempest Class
|grouping=Marauders
| faction=Minmatar Republic
|hulltype=Tempest Class
| race=Minmatar
|faction=Minmatar Republic
| roles=unspecified
|race=Minmatar
| variations={{Ship|Tempest Fleet Issue}},{{Ship|Tempest Tribal Issue}},{{Ship|Tempest}}
|roles=unspecified
| tech=2
|variations={{Ship|Tempest Tribal Issue}}, {{Ship|Tempest}}, {{Ship|Tempest Fleet Issue}}
| ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
|tech=2
| powergrid=12,900 MW
| cpu=625 tf
|ecmprio=2 <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
| capacitor=6,200 GJ
| highs=8
|powergrid=12,900 MW
| turrets=4
|cpu=625 tf
| launchers=0
|capacitor=6,200 GJ
| mediums=6
|highs=8
| lows=5
|turrets=4
| mass=96,520,000 kg
|launchers=0
| volume=450,000 m&#179;
|mediums=6
| cargohold=1,150 m&#179;
|lows=5
| extrahold=
| extraholdtype=
|mass=96,520,000 kg
| dronebay=75 m&#179;
|volume=450,000 m&#179;
| bandwidth=50 Mbit/sec
|cargohold=1,150 m&#179;
| info=Name: Vargur<br>Hull: Tempest Class<br>Role: Marauder<br><br>Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today's warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation's ships are based on the Brutor Tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.<br><br>
| bonuses=<b>Minmatar Battleship bonuses (per skill level):</b><br>5% bonus to Large Projectile Turret rate of fire<br>10% bonus to Large Projectile Turret falloff<br><b>Marauders bonuses (per skill level):</b><br>7.5% bonus to Shield Booster amount<br>7.5% bonus to Large Projectile Turret tracking speed<br><b>Role Bonus:</b><br>100% bonus to Large Projectile Turret damage<br>100% bonus to Tractor Beam range and velocity<br>70% reduction in Micro Jump Drive reactivation delay<br>&bull;&nbsp;Can fit Bastion modules<br>
|dronebay=75 m&#179;
| structurehp=6,900 HP
|bandwidth=50 Mbit/sec
| shieldhp=8,300 HP
| shieldem=25
|info=Geared toward versatility and prolonged deployment in hostile environments, Marauders represent the cutting edge in today’s warship technology. While especially effective at support suppression and wreckage salvaging, they possess comparatively weak sensor strength and may find themselves at increased risk of sensor jamming. Nevertheless, these thick-skinned, hard-hitting monsters are the perfect ships to take on long trips behind enemy lines.<br><br>Developer: Boundless Creation<br><br>Boundless Creation’s ships are based on the Brutor Tribe’s philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore take a back seat to sheer annihilative potential.
| shieldexp=50
| shieldkin=40
|bonuses=<b>Minmatar Battleship Skill Bonus:</b><br>5% bonus to large projectile turret rate of fire, 10% bonus to large projectile turret falloff per level<br><b>Marauder Skill Bonus:</b><br>7.5% bonus to Shield Boost amount, 7.5% bonus to large projectile turret tracking per level<br><b>Role Bonus:</b><br>100% bonus to large projectile weapon damage, 100% bonus to range and velocity of tractor beams, 70% reduction in Micro Jump Drive reactivation delay
| shieldtherm=30
| armorhp=7,300 HP
|structurehp=6,900 HP
| armorem=70
|shieldhp=8,300 HP |shieldem=25 |shieldexp=50 |shieldkin=40 |shieldtherm=30
| armorexp=10
|armorhp=7,300 HP |armorem=70 |armorexp=10 |armorkin=25 |armortherm=43
| armorkin=25
| armortherm=43.125
|maxvelocity=110 m/s
| maxvelocity=110 m/sec
|inertia=0.116
| inertia=0.11
|warpspeed=2.2 AU/s
| warpspeed=2.2 AU/s
|warptime=17.06 s
| warptime=14.72 s
| targetrange=81.00 km
|targetrange=81 km
| sigradius=360 m
|sigradius=425 m
| maxlockedtargets=10
|maxlockedtargets=10
| sensortype=LADAR
|sensortype=LADAR
| sensorvalue=11 points
|sensorvalue=11 points
| scanres=145 mm
|scanres=145 mm
| reqskills=*{{RequiredSkill|Minmatar Battleship|V}}
**{{RequiredSkill|Spaceship Command|IV}}
|reqskills=*Minmatar Battleship V<small>47d 9h 46m</small>
**{{RequiredSkill|Minmatar Battlecruiser|III}}
**Spaceship Command IV<small>1d 1h 8m</small>
***{{RequiredSkill|Spaceship Command|III}}
**Minmatar Cruiser IV<small>5d 5h 42m</small>
***{{RequiredSkill|Minmatar Cruiser|III}}
*Marauders I<small>1h 23m</small>
****{{RequiredSkill|Spaceship Command|II}}
**Spaceship Command V<small>5d 22h 13m</small>
****{{RequiredSkill|Minmatar Destroyer|III}}
**Energy Grid Upgrades V<small>11d 20h 26m</small>
*****{{RequiredSkill|Minmatar Frigate|III}}
**Advanced Weapon Upgrades V<small>35d 13h 20m</small>
******{{RequiredSkill|Spaceship Command|I}}
|totaltraintime=107d 2h 1m
*{{RequiredSkill|Marauders|I}}
**{{RequiredSkill|Energy Grid Upgrades|V}}
|forumlinks=
***{{RequiredSkill|Power Grid Management|II}}
|wikireferences=
***{{RequiredSkill|Science|I}}
|externallinks=[http://wiki.eveonline.com/en/wiki/Vargur Vargur on Eve Online Wiki]<br>
**{{RequiredSkill|Advanced Weapon Upgrades|V}}
***{{RequiredSkill|Weapon Upgrades|V}}
|highlights1=High Amount of High Slots
****{{RequiredSkill|Gunnery|II}}
|highlights2=
**{{RequiredSkill|Spaceship Command|V}}
|highlights3=
|highlights4=


| totaltraintime=115d 11h 59m 20s
| forumlinks=
| wikireferences=
| externallinks=[http://wiki.eveonline.com/en/wiki/Vargur Vargur on Eve Online Wiki]
| highlights1=High Amount of High Slots
| highlights2=
| highlights3=
| highlights4=
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE -->