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The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffecitve at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet. | The Maulus is an electronic warfare frigate, specialized in dampening. Its low locking range makes it ineffecitve at range damping snipers. However, it can resolution damp effectively with the help of ECM in the fleet. | ||
{{ShipSkillGuide | |||
|name=[Maulus, PVP Basic Skills Maulus] | |||
125mm Railgun I, Uranium Charge S<br> | |high=125mm Railgun I, Uranium Charge S<br> | ||
125mm Railgun I, Uranium Charge S<br> | 125mm Railgun I, Uranium Charge S<br> | ||
[empty high slot] | [empty high slot] | ||
|mid=1MN Afterburner I<br> | |||
Remote Sensor Dampener I, Scan Resolution Dampening<br> | |||
Remote Sensor Dampener I, Scan Resolution Dampening | |||
|low=Damage Control I<br> | |||
Signal Amplifier I | |||
|drones=Hobgoblin I x2 | |||
|rigs=[empty rig slot]<br> | |||
[empty rig slot]<br> | |||
[empty rig slot] | |||
|required1=Afterburner I<br> | |||
Drones II<br> | |||
Electronics Upgrade I | |||
|required2=Gallente Frigate II<br> | |||
Gallente Frigate II<br> | |||
Hull Upgrades I<br> | Hull Upgrades I<br> | ||
Scout Drone Operation I | Scout Drone Operation I | ||
Sensor Linking I<br> | |||
|required3=Sensor Linking I<br> | |||
Small Hybrid Turret I | Small Hybrid Turret I | ||
|recommended1=Acceleration Control II<br> | |||
Acceleration Control II<br> | |||
Afterburner III<br> | Afterburner III<br> | ||
Combat Drone Operation III<br> | Combat Drone Operation III<br> | ||
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Electronic Warfare III<br> | Electronic Warfare III<br> | ||
Energy Emission Systems I<br> | Energy Emission Systems I<br> | ||
Energy Management III | Energy Management III | ||
Energy Systems Operation III<br> | |||
|recommended2=Energy Systems Operation III<br> | |||
Evasive Maneuvering II<br> | Evasive Maneuvering II<br> | ||
Frequency Modulation III<br> | Frequency Modulation III<br> | ||
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Long Distance Jamming III<br> | Long Distance Jamming III<br> | ||
Long Range Targeting III<br> | Long Range Targeting III<br> | ||
Mechanic III | Mechanic III | ||
Motion Prediction III<br> | |||
|recommended3=Motion Prediction III<br> | |||
Navigation III<br> | Navigation III<br> | ||
Rapid Firing III<br> | Rapid Firing III<br> | ||
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Targeting III<br> | Targeting III<br> | ||
Warp Drive Operation III | Warp Drive Operation III | ||
|notes=* The afterburner should only be used to get out of smartbomb range, or to go to optimal orbit in a defensive gate camp. Running the afterburner while damping will cap out the ship shortly.<br> | |||
* Like other frigates, the Maulus is at risk of being popped quickly by smartbomb fitted battleships. Range should be maintained over 7,500m from battleships unless they are seen shooting from gun ports. Like the incursus tackler, an optimal range of 7,500m is recommended for Uni fleets (uranium with recommended skills when using 125mm rails).<br> | |||
* The empty high slot can be used for a nosferatu if the afterburner is switched out for a third damper. The nosferatu should usually not be used on battleships due to its short range and the risk of smartbombs. Without the nosferatu sucking cap, the maulus can quickly cap out. Cap should be closely monitored, especially in extended engagements if you use guns. | |||
}} | |||
==Tristan== | ==Tristan== | ||