Difference between revisions of "User:Cassiel Seraphim/Sandbox8"
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{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | {| class="wikitable" style="font-size:90%; text-align:center; padding:1px;" | ||
− | ! [[file:icon_cogs.png|32px|link=]] | + | ! [[file:icon_cogs.png|32px|link=]] Core skills |
− | ! [[file: | + | ! [[file:icon_cog.png|32px|link=]] Utility skills |
! [[file:icon_turret.png|32px|link=]] Gunnery skills | ! [[file:icon_turret.png|32px|link=]] Gunnery skills | ||
! [[file:icon_ship.png|32px|link=]] Ship skills | ! [[file:icon_ship.png|32px|link=]] Ship skills | ||
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| ~ some time | | ~ some time | ||
| ~ some time | | ~ some time | ||
− | | ~ | + | | ~ some time |
− | | ~ | + | | ~ some time |
− | | ~ | + | | ~ some time |
|- valign="top" | |- valign="top" | ||
| style="padding:8px;" nowrap | | | style="padding:8px;" nowrap | | ||
− | Cybernetics I<br> | + | {{sk|Cybernetics|I}}<br> |
− | CPU Management IV<br> | + | {{sk|CPU Management|IV}}<br> |
− | Power Grid Management IV<br> | + | {{sk|Power Grid Management|IV}}<br> |
Mechanics IV<br> | Mechanics IV<br> | ||
Weapon Upgrades IV<br> | Weapon Upgrades IV<br> | ||
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Drone Sharpshooting III | Drone Sharpshooting III | ||
|- valign="top" style="background:#222222;" | |- valign="top" style="background:#222222;" | ||
− | | colspan=5 | ~ | + | | colspan=5 | ~ some time worth of training in total |
|} | |} | ||
<small><references/></small> | <small><references/></small> |
Revision as of 13:39, 7 June 2014
Core skills | Utility skills | Gunnery skills | Ship skills | Drone skills |
---|---|---|---|---|
~ some time | ~ some time | ~ some time | ~ some time | ~ some time |
Cybernetics I |
Signature Analysis IV |
Gunnery V |
<racial> Frigate III |
Drones V |
~ some time worth of training in total |
- ^ Hull Upgrades IV is required to fit the Damage Control II module.
- ^ Target Painting III is only needed if you'll use a Target Painter module.
- ^ Controlled Bursts is useful for all hybrids and lasers, but useless for projectiles and missiles as they do not utilize cap.
- ^ Afterburner III is required for High Speed Maneuvering.
- ^ High Speed Maneuvering is required to fit the Prototype 100MN Microwarpdrive I module for headquarter sites.
- ^ a b Drones V, Scout Drone Operation V and Minmatar Drone Specialization I is required to use Warrior II and Valkyrie II drones.
- ^ a b c Drone Durability I, Repair Drone Operation II and Shield Emission System III is required to use Shield Maintenance drones, which can be trained in mere hours if you can already use tech two scout drones.