More actions
| Line 241: | Line 241: | ||
Weapon Upgrades I | Weapon Upgrades I | ||
|recommended1=<br> | |recommended1=Acceleration Control I<br> | ||
Afterburner II<br> | |||
Controlled Bursts II<br> | |||
Drones I<br> | |||
Energy Grid Upgrades II<br> | |||
Energy Management II<br> | |||
Energy Systems Operation II | |||
|recommended2=<br> | |recommended2=Evasive Maneuvering I<br> | ||
Gallente Frigate III<br> | |||
Gunnery III<br> | |||
Hull Upgrades II<br> | |||
Mechanic II<br> | |||
Motion Prediction II<br> | |||
Rapid Firing II | |||
|recommended3=<br> | |recommended3=Repair Systems II<br> | ||
Scout Drone Operation I<br> | |||
Small Hybrid Turret III<br> | |||
Sharpshooter II<br> | |||
Targeting II<br> | |||
Weapon Upgrades I | |||
|notes=* This fitting | |notes=* This fitting with recommended skills should break Dagan's tank in 15 minutes or less depending on his resists, which can vary.<br> | ||
* While orbiting at 500m, Dagan's guns should not be able to track the Incursus. If your own guns have difficulty tracking at full speed, reduce speed to 75%.<br> | * While orbiting at 500m, Dagan's guns should not be able to track the Incursus. If your own guns have difficulty tracking at full speed, reduce speed to 75%.<br> | ||