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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
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Weapon Upgrades I
Weapon Upgrades I


|recommended1=<br>
|recommended1=Acceleration Control I<br>
Afterburner II<br>
Controlled Bursts II<br>
Drones I<br>
Energy Grid Upgrades II<br>
Energy Management II<br>
Energy Systems Operation II


|recommended2=<br>
|recommended2=Evasive Maneuvering I<br>
Gallente Frigate III<br>
Gunnery III<br>
Hull Upgrades II<br>
Mechanic II<br>
Motion Prediction II<br>
Rapid Firing II


|recommended3=<br>
|recommended3=Repair Systems II<br>
Scout Drone Operation I<br>
Small Hybrid Turret III<br>
Sharpshooter II<br>
Targeting II<br>
Weapon Upgrades I


|notes=* This fitting will require the some gunnery skills to have enough DPS to break Dagan's tank. See the recommended skills for the standard PVE Incursus.<br>
|notes=* This fitting with recommended skills should break Dagan's tank in 15 minutes or less depending on his resists, which can vary.<br>
 
* This fitting should break Dagan's tank in 15 minutes or less depending on his resists, which can vary.<br>


* While orbiting at 500m, Dagan's guns should not be able to track the Incursus. If your own guns have difficulty tracking at full speed, reduce speed to 75%.<br>
* While orbiting at 500m, Dagan's guns should not be able to track the Incursus. If your own guns have difficulty tracking at full speed, reduce speed to 75%.<br>