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Gallente Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Line 1,941: Line 1,941:


The PVE Dominix fits are cap stable with Energy Management IV and Energy Systems Operation IV, and Fuel Conservation III (for the afterburner version). Meta 4 guns are used since every little bit of DPS helps when doing L4 missions. Normally you should not lose a Dominix to missions, since you should have good drone skills to kill warp jamming frigates fast. The low tank version should be used in easier missions and the high tank in harder missions. Pilots with higher cap skills might want to switch one of the CCC rigs for an Auxiliary Nano Pump. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you might want to consider 1 or 2 Omnidirectional Tracking Links in mid slots, no afterburner.
The PVE Dominix fits are cap stable with Energy Management IV and Energy Systems Operation IV, and Fuel Conservation III (for the afterburner version). Meta 4 guns are used since every little bit of DPS helps when doing L4 missions. Normally you should not lose a Dominix to missions, since you should have good drone skills to kill warp jamming frigates fast. The low tank version should be used in easier missions and the high tank in harder missions. Pilots with higher cap skills might want to switch one of the CCC rigs for an Auxiliary Nano Pump. Some people prefer heavy drones, other prefer sentries. Try both and upgrade whichever you prefer to Tech 2. If you use sentries, you might want to consider 1 or 2 Omnidirectional Tracking Links in mid slots, no afterburner.
{{ShipSkillGuide
|name=
|high=<br>
|mid=<br>
|low=<br>
|charges=<br>
|drones=<br>
|rigs=<br>
|required1=<br>
|required2=<br>
|required3=<br>
|recommended1=<br>
|recommended2=<br>
|recommended3=<br>
|notes=<br>
}}


===[Dominix, PVE Dual LAR Dominix]===
===[Dominix, PVE Dual LAR Dominix]===
Line 1,974: Line 2,006:


* The example fitting has drones and hardeners fitted for Angel Cartel rats.
* The example fitting has drones and hardeners fitted for Angel Cartel rats.
{{ShipSkillGuide
|name=
|high=<br>
|mid=<br>
|low=<br>
|charges=<br>
|drones=<br>
|rigs=<br>
|required1=<br>
|required2=<br>
|required3=<br>
|recommended1=<br>
|recommended2=<br>
|recommended3=<br>
|notes=<br>
}}


===[Dominix, PVE Single LAR Dominix]===
===[Dominix, PVE Single LAR Dominix]===
Line 2,009: Line 2,073:


* The afterburner is used to get in antimatter range, since some rats battleships are faster than a dominix with no propulsion module. It also helps keep angular velocity low to avoid tracking problems.
* The afterburner is used to get in antimatter range, since some rats battleships are faster than a dominix with no propulsion module. It also helps keep angular velocity low to avoid tracking problems.
{{ShipSkillGuide
|name=
|high=<br>
|mid=<br>
|low=<br>
|charges=<br>
|drones=<br>
|rigs=<br>
|required1=<br>
|required2=<br>
|required3=<br>
|recommended1=<br>
|recommended2=<br>
|recommended3=<br>
|notes=<br>
}}


===[Dominix, PVP Neut Domi RR]===
===[Dominix, PVP Neut Domi RR]===
Line 2,043: Line 2,139:


* T2 heavy drones and sentries are recommended, but T1 will suffice. The neut domi's role is to solidify RR BS gangs with extra tank and repping rather than do DPS, and the neuting will be effective against many ships.
* T2 heavy drones and sentries are recommended, but T1 will suffice. The neut domi's role is to solidify RR BS gangs with extra tank and repping rather than do DPS, and the neuting will be effective against many ships.
{{ShipSkillGuide
|name=
|high=<br>
|mid=<br>
|low=<br>
|charges=<br>
|drones=<br>
|rigs=<br>
|required1=<br>
|required2=<br>
|required3=<br>
|recommended1=<br>
|recommended2=<br>
|recommended3=<br>
|notes=<br>
}}


===[Dominix, Wormhole Gang Domi RR]===
===[Dominix, Wormhole Gang Domi RR]===
Line 2,082: Line 2,210:
The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during peace time lowsec patrols for pilots with too much ISK on their hands.
The Hyperion is unloved by many. In battleship fleets, remote repping is far superior, making the local rep bonus pointless. For Uni operations, it might act as a decent bait ship during peace time lowsec patrols for pilots with too much ISK on their hands.


===[Hyperion, PvP Electro Hype]===
{{ShipSkillGuide
Large Armor Repairer II<br>
 
|name=[Hyperion, PvP Electro Hype]
 
|high=Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Electron Blaster Cannon II<br>
Heavy Unstable Power Fluctuator I
 
|mid=Quad LiF Fueled I Booster Rockets<br>
Stasis Webifier II<br>
Warp Scrambler II<br>
Heavy Electrochemical Capacitor Booster I<br>
Heavy Electrochemical Capacitor Booster I
 
|low=Large Armor Repairer II<br>
Large Armor Repairer II<br>
Large Armor Repairer II<br>
Energized Adaptive Nano Membrane II<br>
Energized Adaptive Nano Membrane II<br>
Line 2,090: Line 2,236:
Damage Control II
Damage Control II


Quad LiF Fueled I Booster Rockets<br>
|charges=Caldari Navy Antimatter Charge L<br>
Stasis Webifier II<br>
Cap Booster 800
Warp Scrambler II<br>
Heavy Electrochemical Capacitor Booster I, Cap Booster 800<br>
Heavy Electrochemical Capacitor Booster I, Cap Booster 800


Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
|drones=Ogre II x3<br>
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Warrior II x2<br>
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Warrior II x3
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Electron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Heavy Unstable Power Fluctuator I


Large Auxiliary Nano Pump I<br>
|rigs=Large Auxiliary Nano Pump I<br>
Large Auxiliary Nano Pump I<br>
Large Auxiliary Nano Pump I<br>
Large Nanobot Accelerator I
Large Nanobot Accelerator I


Ogre II x3<br>
|required1=<br>
Warrior II x2<br>
 
Warrior II x3
|required2=<br>
 
|required3=<br>
 
|recommended1=<br>
 
|recommended2=<br>
 
|recommended3=<br>
 
|notes=<br>
 
}}


==Megathron==
==Megathron==


===[Megathron, PVP Blasterthron RR]===
{{ShipSkillGuide
Damage Control II<br>
 
|name=[Megathron, PVP Blasterthron RR]
 
|high=Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Neutron Blaster Cannon II<br>
Large 'Solace' I Remote Bulwark Reconstruction
 
|mid=Quad LiF Fueled I Booster Rockets<br>
Heavy Electrochemical Capacitor Booster I<br>
Sensor Booster II<br>
Faint Epsilon Warp Scrambler I
 
|low=Damage Control II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
Line 2,124: Line 2,291:
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II


Quad LiF Fueled I Booster Rockets<br>
|charges=Caldari Navy Antimatter Charge L<br>
Heavy Electrochemical Capacitor Booster I, Cap Booster 800<br>
Cap Booster 800<br>
Sensor Booster II, Scan Resolution<br>
Scan Resolution<br>
Faint Epsilon Warp Scrambler I


Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
|drones=Ogre II x5<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Neutron Blaster Cannon II, Caldari Navy Antimatter Charge L<br>
Large 'Solace' I Remote Bulwark Reconstruction


Large Trimark Armor Pump I<br>
|rigs=Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Ogre II x5<br>
|required1=Advanced Weapon Upgrades IV<br>
 
|required2=<br>
 
|required3=<br>
 
|recommended1=<br>
 
|recommended2=<br>
 
|recommended3=<br>
 
|notes=* Requires Advanced Weapon Upgrades IV and a 3% powergrid implant. Without a PG implant or with insufficient Advanced Weapon Upgrades, one or two of the blasters can be switched to meta 4 neutron.
 
}}
 
{{ShipSkillGuide
 
|name=[Megathron, PVP Blasterthron RR Meta 4 Neutrons]
 
|high=Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Modal Mega Neutron Particle Accelerator I<br>
Large Remote Armor Repair System II


* Requires Advanced Weapon Upgrades IV and a 3% powergrid implant. Without a PG implant or with insufficient Advanced Weapon Upgrades, one or two of the blasters can be switched to meta 4 neutron.
|mid=Quad LiF Fueled I Booster Rockets<br>
Heavy Electrochemical Capacitor Booster I<br>
Sensor Booster II<br>
Warp Scrambler II


===[Megathron, PVP Blasterthron RR Meta 4 Neutrons]===
|low=Damage Control II<br>
Damage Control II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
Line 2,155: Line 2,343:
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II


Quad LiF Fueled I Booster Rockets<br>
|charges=Caldari Navy Antimatter Charge L<br>
Heavy Electrochemical Capacitor Booster I, Cap Booster 800<br>
Cap Booster 800<br>
Sensor Booster II, Scan Resolution<br>
Scan Resolution
Warp Scrambler II


Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
|drones=Ogre I x5<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Modal Mega Neutron Particle Accelerator I, Caldari Navy Antimatter Charge L<br>
Large Remote Armor Repair System II


Large Trimark Armor Pump I<br>
|rigs=Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I
Large Trimark Armor Pump I


Ogre I x5
|required1=<br>
 
|required2=<br>
 
|required3=<br>
 
|recommended1=<br>
 
|recommended2=<br>
 
|recommended3=<br>
 
|notes=* This is how a megathron should be fit without Tech 2 guns or drones for pilots who wish to get into a mega earlier than T2 blaster and heavy drone training allows. Does not require any implants, and it should fit with Engineering V and Advanced Weapon Upgrades IV.
 
}}
 
{{ShipSkillGuide
 
|name=[Megathron, Wormhole Gang Megathron RR]
 
|high=425mm Prototype I Gauss Gun<br>
425mm Prototype I Gauss Gun<br>
425mm Prototype I Gauss Gun<br>
425mm Prototype I Gauss Gun<br>
425mm Prototype I Gauss Gun<br>
425mm Prototype I Gauss Gun<br>
Large Remote Armor Repair System II<br>
Large Remote Armor Repair System II


* This is how a megathron should be fit without Tech 2 guns or drones for pilots who wish to get into a mega earlier than T2 blaster and heavy drone training allows. Does not require any implants, and it should fit with Engineering V and Advanced Weapon Upgrades IV.
|mid=Tracking Computer II<br>
Tracking Computer II<br>
Cap Recharger II<br>
Cap Recharger II


===[Megathron, Wormhole Gang Megathron RR]===
|low=Damage Control II<br>
Damage Control II<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
1600mm Reinforced Rolled Tungsten Plates I<br>
Line 2,186: Line 2,395:
Capacitor Power Relay II
Capacitor Power Relay II


Tracking Computer II<br>
|charges=Antimatter Charge L<br>
Tracking Computer II<br>
Cap Recharger II<br>
Cap Recharger II


425mm Prototype I Gauss Gun, Antimatter Charge L<br>
|drones=Bouncer II x5<br>
425mm Prototype I Gauss Gun, Antimatter Charge L<br>
425mm Prototype I Gauss Gun, Antimatter Charge L<br>
425mm Prototype I Gauss Gun, Antimatter Charge L<br>
425mm Prototype I Gauss Gun, Antimatter Charge L<br>
425mm Prototype I Gauss Gun, Antimatter Charge L<br>
Large Remote Armor Repair System II<br>
Large Remote Armor Repair System II


Large Remote Repair Augmentor I<br>
|rigs=Large Remote Repair Augmentor I<br>
Large Trimark Armor Pump I<br>
Large Trimark Armor Pump I<br>
Large Anti-Explosive Pump I
Large Anti-Explosive Pump I


Bouncer II x5
|required1=<br>
 
|required2=<br>
 
|required3=<br>
 
|recommended1=<br>
 
|recommended2=<br>
 
|recommended3=<br>
 
|notes=<br>
 
}}


=Ammunition, Range, and Kiting=
=Ammunition, Range, and Kiting=