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*The only things you need to bookmark on grid are wormholes, every other signature should be bookmarked from the scanner window. This is especially important for gas and ore sites because as soon as you initiate warp to them, they become "activated" which starts the Sleeper spawn timer. | *The only things you need to bookmark on grid are wormholes, every other signature should be bookmarked from the scanner window. This is especially important for gas and ore sites because as soon as you initiate warp to them, they become "activated" which starts the Sleeper spawn timer. | ||
*Besides bookmarking, it is also important to add each signature's "Type" and "Info" to the mapper. If this is Bacon or Innuendo, enter both the "Type" and the "Info" and in any other system only the "Type" is needed. This means that you only have to get a 25% hit to get the "Type" if you're not in Bacon or Innuendo. C5 and C6 Gas sites need to be scanned down to at least 75% so that the exact site info is known (and can be added to the mapper) and should it be a Vital or Instrumental, then it is necessary to scan it down to 100% so you can bookmark it. | *Besides bookmarking, it is also important to add each signature's "Type" and "Info" to the mapper. If this is Bacon or Innuendo, enter both the "Type" and the "Info" and in any other system only the "Type" is needed. This means that you only have to get a 25% hit to get the "Type" if you're not in Bacon or Innuendo. C5 and C6 Gas sites need to be scanned down to at least 75% so that the exact site info is known (and can be added to the mapper) and should it be a Vital or Instrumental, then it is necessary to scan it down to 100% so you can also bookmark it. | ||
*''Note on "claiming" new wormhole connections:'' if you scan down a new wormhole connection, immediately warp to it and show info on it (which will tell you where it leads). Then check the mapper to see what the next system should be called (based on whether it leads to high/low/null sec or w-space) and announce that you are claiming this new system or chain (in mumble, fleet chat or both). This lets other scouts know that you are "reserving" the system name or chain and prevents having duplicate names in the mapper. | *''Note on "claiming" new wormhole connections:'' if you scan down a new wormhole connection, immediately warp to it and show info on it (which will tell you where it leads). Then check the mapper to see what the next system should be called (based on whether it leads to high/low/null sec or w-space) and announce that you are claiming this new system or chain (in mumble, fleet chat or both). This lets other scouts know that you are "reserving" the system name or chain and prevents having duplicate names in the mapper. | ||
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***The number of Combat Anomalies in the system | ***The number of Combat Anomalies in the system | ||
**Use the "Occupied" field to enter the name(s) of any corps/alliances that occupy (have POSes) in the system | **Use the "Occupied" field to enter the name(s) of any corps/alliances that occupy (have POSes) in the system | ||
**You can also mark the system as "Dangerous": if you know there are aggressive pilots around ready for a fight or "Important": if there is anything of great interest in the system like several Instrumental Gas sites for example. To mark it as either one of these designations, scroll all the way down in the "Edit System" window and click on one of the radio buttons (not shown in the picture). If you do mark it anything other than "Regular", please put a note in the "Info" box explaining why | |||
====Rescanning signatures after downtime==== | ====Rescanning signatures after downtime==== | ||