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Reprocessing: Difference between revisions

From EVE University Wiki
Kivena (talk | contribs)
m Kivena moved page Refining to Reprocessing: moving page to Reprocessing, reversing existing redirect
Kivena (talk | contribs)
m changing skill references to reprocessing, using {{sk template
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[[Category:Industry]]
[[Category:Industry]]
[[Category:Mining]]{{WIP}}
[[Category:Mining]]{{WIP}}
Refining is a miner’s second best friend, the first being powerful mining lasers. Refining allows a miner to refine their raw ore into usable minerals that can be sold or used for personal production. However, it is unlikely that new players' skill sets will allow for the efficient use of a refinery, and large portions of the refined minerals will be lost as ‘waste’, so new miners may find it more profitable to sell the raw ore they mine rather than refining it.  
Refining (also known as reprocessing in EVE terminology; the two terms are interchangeable) is a miner’s second best friend, the first being powerful mining lasers. Refining allows a miner to refine their raw ore into usable minerals that can be sold or used for personal production. However, it is unlikely that new players' skill sets will allow for the efficient use of a refinery, and large portions of the refined minerals will be lost as ‘waste’, so new miners may find it more profitable to sell the raw ore they mine rather than refining it.  
 
{{note box|''Refining'' and ''reprocessing'' are used interchangeably on this page. They mean the same thing.}}
 


==Equipment==
==Equipment==


In New Eden there are two types or refining equipment: equipment owned by NPC corporations and equipment owned by player corporations. Two modules exist for player-owned starbases with 52% and 54% refining efficiency. Outposts within sovereign null-security space have a base efficiency of 50%. Amarr, Caldari, and Gallente outposts can be upgraded to 57%, while Minmatar outposts can be upgraded to 60% efficiency.  
In New Eden there are two types or refining equipment: equipment owned by NPC corporations and equipment owned by player corporations. Two modules exist for player-owned starbases with 52% and 54% base reprocessing efficiency. Outposts within sovereign null-security space have a base efficiency of 50%. Amarr, Caldari, and Gallente outposts can be upgraded to 57%, while Minmatar outposts can be upgraded to 60% efficiency.  


If an NPC station is capable of refining then its equipment will have an efficiency rating between 30% and 50% (you can search for stations with 50% reprocessing efficiency by criteria, for example npc-corp or solar system, at [http://eve-online.itemdrop.net/eve_db/universe/station_search/ Station search page]). Obviously using a station with 50% equipment is better so pilots should take care when choosing a refining station and check this value before use. (You can use third-party map tools like [http://evemaps.dotlan.net/ DOTLAN] to quickly check this. A list of the [[Mining_in_the_Apetter_Constellation|stations in Aptetter]] is available)
If an NPC station is capable of refining then its equipment will have an efficiency rating between 30% and 50% (you can search for stations with 50% reprocessing efficiency by criteria, for example npc-corp or solar system, at [http://eve-online.itemdrop.net/eve_db/universe/station_search/ Station search page]). Obviously using a station with 50% equipment is better so pilots should take care when choosing a refining station and check this value before use. (You can use third-party map tools like [http://evemaps.dotlan.net/ DOTLAN] to quickly check this. A list of the [[Mining_in_the_Apetter_Constellation|stations in Aptetter]] is available)
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==Pilot Skills==
==Pilot Skills==
There are two generic skills that affect a player’s ability to refine: [[Skills:Resource Processing#Refining|Reprocessing]] and [[Skills:Resource Processing#Refinery Efficiency|Reprocessing Efficiency]], both of which are available from NPC stations. Reprocessing is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. (This cost can be covered by the university's [[The Skillbook Program|skillbook program]].) Each level of Reprocessing will increase the pilot's efficiency by 3% for a maximum of 15% increase. Reprocessing Efficiency adds an additional 2% per level, up to 10% at level 5 skill, and requires Reprocessing level IV to train and costs 250,000 ISK from NPC stations.
There are two generic skills that affect a player’s ability to refine: {{sk|Reprocessing|mult=yes}} and {{sk|Reprocessing Efficiency|mult=yes}}, both of which are available from NPC stations. Reprocessing is the first skill you will need to improve efficiency, and will cost approximately 45,000 ISK. (This cost can be covered by the university's [[The Skillbook Program|skillbook program]].) Each level of Reprocessing will increase the pilot's efficiency by 3% for a maximum of 15% increase. Reprocessing Efficiency adds an additional 2% per level, up to 10% at level 5 skill, and requires Reprocessing level IV to train and costs 250,000 ISK from NPC stations.


To further reduce waste, there are individual ore skills for each ore type, and a generic ice skill for all ice types. Each level of that respective skill offers a final 2% increase to efficiency for the corresponding material, 10% at level V. The max possible refining efficiency with all 5 skills, at a 50% NPC station with perfect standings is 70%. The max possible efficiency in game with perfect skills and a [[Implants|+5% implant]] using a fully upgraded Minmatar outpost is 88%. Thus, you can never achieve "perfect refining" and there will always be some waste.
To further reduce waste, there are individual ore skills for each ore type, and a generic ice skill for all ice types - these can be found on the [[Skills:Resource Processing]] page. Each level of that respective skill offers a final 2% increase to efficiency for the corresponding material, 10% at level V. The max possible refining efficiency with all 5 skills, at a 50% NPC station with perfect standings is 70%. The max possible efficiency in game with perfect skills and a [[Implants|+5% implant]] using a fully upgraded Minmatar outpost is 88%. Thus, you can never achieve "perfect refining" and there will always be some waste.


For an average player with around 30 days training into reprocessing skills, efficiency yields would typically hover around 63-65% depending on standings at a 50% station.  
For an average player with around 30 days training into reprocessing skills, efficiency yields would typically hover around 63-65% depending on standings at a 50% station.  
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{| border="1" cellpadding="1" cellspacing="1" align="center" width="90%"
{| border="1" cellpadding="1" cellspacing="1" align="center" width="90%"
|+'''Net Yield with 50% Station Equipment '''
|+'''Net Yield with 50% Station Equipment '''
!width="14%" align="center"|Refining
!width="14%" align="center"|Reprocessing
|width="14%" align="center"|Refinery<br />Efficiency
|width="14%" align="center"|Reprocessing<br />Efficiency
|width="12%" align="center"|Ore Skill<br />(zero)
|width="12%" align="center"|Ore Skill<br />(zero)
|width="12%" align="center"|Ore Skill<br />I
|width="12%" align="center"|Ore Skill<br />I
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To see more detailed information about exact yields and calculations, simply hover over any item in either the input or output window. For example, hovering over the Plagioclase in the input window shows us the following:  
To see more detailed information about exact yields and calculations, simply hover over any item in either the input or output window. For example, hovering over the Plagioclase in the input window shows us the following:  
* The base yield from station equipment is 32%.  
* The base yield from station equipment is 32%.  
* With Level V Refining skill we have a x1.15 yield increase.
* With Level V Reprocessing skill we have a x1.15 yield increase.
* With Level IV Refining Efficiency skill we have a x1.08 yield increase.
* With Level IV Reprocessing Efficiency skill we have a x1.08 yield increase.
* With level II Plagioclase Refining skill we have a x1.04 yield increase.
* With level II Plagioclase Processing skill we have a x1.04 yield increase.
* With zero stations (individual or corporation) we have a x0.95 yield reduction.
* With zero stations (individual or corporation) we have a x0.95 yield reduction.
As a result our total net yield is 39%.  
As a result our total net yield is 39%.  
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==Refining in a POS==
==Refining in a POS==


Processing raw materials using a player-owned starbase is very similar to processing in a station, with the exception that there is no NPC tax. All other calculations remain the same. A basic Reprocessing array can be anchored in any security space and provides a 52% base yield (2% greater than then best NPC station), while the more advanced Intensive Reprocessing array yields 54% base but cannot be anchored in high-security space. To use either array, you must be withing 3,000m of the structure. From there, either open your ship's cargohold or right-click the structure and select "access reprocessing array." To use the array, you must drag your item(s) from your ship's cargo hold or nearby container or  warehouse, and drop them in the reprocessing array's cargo hold. From there, right click the item(s) and select "reprocess." You will not see the detail processing window like you do in a station, so make sure you want to process your selection. Once done, the minerals will appear in the array's cargo hold next to whatever excess materials were left over.
Processing raw materials using a player-owned starbase is very similar to processing in a station, with the exception that there is no NPC tax. All other calculations remain the same. A basic Reprocessing array can be anchored in any security space and provides a 52% base yield (2% greater than then best NPC station), while the more advanced Intensive Reprocessing array yields 54% base but cannot be anchored in high-security space. To use either array, you must be within 3,000m of the structure. From there, either open your ship's cargohold or right-click the structure and select "access reprocessing array." To use the array, you must drag your item(s) from your ship's cargo hold or nearby container or  warehouse, and drop them in the reprocessing array's cargo hold. From there, right click the item(s) and select "reprocess." You will not see the detail processing window like you do in a station, so make sure you want to process your selection. Once done, the minerals will appear in the array's cargo hold next to whatever excess materials were left over.
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[[File:pos_refining.gif|center|]]
[[File:pos_refining.gif|center|]]