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m →Joining the WHC: addenda |
m →Beyond Skills: The Wormhole Mindset: Many people are in BCs now |
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# Battleships are too big for most of what we do. | # Battleships are too big for most of what we do. | ||
#* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse. | #* Wormholes have mass limits. Battleships have a lot of mass. They can only pass through a wormhole a few times before that wormhole starts to collapse. | ||
#* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that Tech 3 Strategic Cruisers, Logistics Cruisers (especially Tech 2 Logistics Cruisers), Heavy Assault Cruisers, | #* As you familiarize yourself with not just ''what'', but also ''how'' things are done in a wormhole, you'll see that Tech 3 Strategic Cruisers, Logistics Cruisers (especially Tech 2 Logistics Cruisers), Heavy Assault Cruisers, Heavy Interdiction Cruisers, and combat battlecruisers (not tier 3 or attack battlecruisers) are the most used ship types. To maximize the roles you can fill over time, you should be willing to adjust your skill plan. | ||
#* Theft of expensive ships in the common POS happens. If you want to use a Battleship, E-Uni has corporate battleships for rolling holes and defense that you can borrow by asking a WHC officer. | #* Theft of expensive ships in the common POS happens. If you want to use a Battleship, E-Uni has corporate battleships for rolling holes and defense that you can borrow by asking a WHC officer. | ||
#* The wormhole endgame, at least for a C2 wormhole, is all about packing as much offense and defense into the smallest ship size possible, which most of the time means Cruisers and below. | #* The wormhole endgame, at least for a C2 wormhole, is all about packing as much offense and defense into the smallest ship size possible, which most of the time means Cruisers and below. | ||