Difference between revisions of "User:Caesius tyrr/Missile Resources"
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===== Destroyers ===== | ===== Destroyers ===== | ||
− | T1: [[Corax]] | + | * T1: [[Corax]] |
− | T2: [[Flycatcher]] Interdictor | + | * T2: [[Flycatcher]] Interdictor |
===== Frigates ===== | ===== Frigates ===== | ||
− | T1: [[Condor]], [[Kestrel]] | + | * T1: [[Condor]], [[Kestrel]] |
− | Faction: [[Caldari Navy Hookbill]] | + | * Faction: [[Caldari Navy Hookbill]] |
− | T2: [[Hawk]] Assault Frigate, [[Crow]] Interceptor, [[Buzzard]] Covert Ops, [[Manticore]] Stealth Bomber | + | * T2: [[Hawk]] Assault Frigate, [[Crow]] Interceptor, [[Buzzard]] Covert Ops, [[Manticore]] Stealth Bomber |
+ | |||
+ | ==== Minmatar ==== | ||
+ | |||
+ | The Minmatar are the second-most frequent users of missile ships. Unlike the Caldari, Minmatar missile ships do not typically have bonuses for a specific damage type, making them effective PvE ships through the class hierarchy as well as providing unpredictable damage in PvP. | ||
+ | |||
+ | ===== Battleships ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | |||
+ | ===== Battlecruisers ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | |||
+ | ===== Cruisers ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | * T3: | ||
+ | |||
+ | ===== Destroyers ===== | ||
+ | |||
+ | * T1: | ||
+ | * T2: | ||
+ | |||
+ | ===== Frigates ===== | ||
+ | |||
+ | * T1: [[Breacher]] | ||
+ | * T2: [[Hound]] Stealth Bomber | ||
+ | |||
+ | ==== Amarr ==== | ||
+ | |||
+ | The only Amarr ships to provide missile hull bonuses are the Tech 2 Khanid ships, though several ships are unbonused towards a particular weapon type while possessing equal launcher and turret hardpoints. Of these, the [[Arbitrator]] and the [[Prophecy]] are considered drone boats, while the [[Dragoon]] and [[Armageddon]] are PvP neuting ships with the neuts taking up the entire high slot rack. | ||
+ | |||
+ | ===== Battleships ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | |||
+ | ===== Battlecruisers ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | |||
+ | ===== Cruisers ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: | ||
+ | * T3: | ||
+ | |||
+ | ===== Destroyers ===== | ||
+ | |||
+ | * T1: | ||
+ | * T2: | ||
+ | |||
+ | ===== Frigates ===== | ||
+ | |||
+ | * T1: | ||
+ | * Faction: | ||
+ | * T2: |
Revision as of 05:03, 1 September 2014
Resources
Missile Ships
Missiles can be found across a wide range of ship types in every race, often showing up in places where an inexperienced player would not expect to find them. The following is a list of all subcapitals with hull bonuses to missiles (excluding special ships). This list is intended to aid a specialized
Caldari
The Caldari have the most prolific catalog of missile ships, typically with large kinetic damage bonuses. This makes many Caldari missile ships relatively inflexible in terms of damage type.
Battleships
- T1: Raven
- Faction: Raven Navy Issue, Scorpion Navy Issue
- T2: Golem Marauder, Widow Black Ops
Battlecruisers
- T1: Drake
- Faction: Drake Navy Issue
- T2: Nighthawk Command Ship
Cruisers
- T1: Caracal
- Faction: Caracal Navy Issue, Osprey Navy Issue
- T2: Cerberus Heavy Assault Cruiser, Onyx Heavy Interdiction Cruiser, Rook Recon Ship
- T3: Tengu Strategic Cruiser
Destroyers
- T1: Corax
- T2: Flycatcher Interdictor
Frigates
- T1: Condor, Kestrel
- Faction: Caldari Navy Hookbill
- T2: Hawk Assault Frigate, Crow Interceptor, Buzzard Covert Ops, Manticore Stealth Bomber
Minmatar
The Minmatar are the second-most frequent users of missile ships. Unlike the Caldari, Minmatar missile ships do not typically have bonuses for a specific damage type, making them effective PvE ships through the class hierarchy as well as providing unpredictable damage in PvP.
Battleships
- T1:
- Faction:
- T2:
Battlecruisers
- T1:
- Faction:
- T2:
Cruisers
- T1:
- Faction:
- T2:
- T3:
Destroyers
- T1:
- T2:
Frigates
Amarr
The only Amarr ships to provide missile hull bonuses are the Tech 2 Khanid ships, though several ships are unbonused towards a particular weapon type while possessing equal launcher and turret hardpoints. Of these, the Arbitrator and the Prophecy are considered drone boats, while the Dragoon and Armageddon are PvP neuting ships with the neuts taking up the entire high slot rack.
Battleships
- T1:
- Faction:
- T2:
Battlecruisers
- T1:
- Faction:
- T2:
Cruisers
- T1:
- Faction:
- T2:
- T3:
Destroyers
- T1:
- T2:
Frigates
- T1:
- Faction:
- T2: