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User:Cassiel Seraphim/Sandbox7: Difference between revisions

From EVE University Wiki
Line 362: Line 362:
== Fleet & Navy Issue Battleships ==
== Fleet & Navy Issue Battleships ==
These ships have stronger base values than their tech one counterparts and often make them more efficient for incursions.
These ships have stronger base values than their tech one counterparts and often make them more efficient for incursions.
{{example|One thing to keep in mind however, is the price of these ships. The navy battleships are nowhere near as good as the pirate faction battleships and you might be better off skipping this ship in favour of saving up for the faction one. But if you have one or intend to re-sell it later, it could be a nice stepping stone between tech one battleships and the pirate faction battleships.}}
{{example|The navy battleships are nowhere near as good as the pirate faction battleships and you might be better off saving your ISK until you have enough to get a proper pirate faction battleship instead.}}
=== Apocalypse Navy Issue ===
=== Apocalypse Navy Issue ===
</noinclude>{{#ifeq:{{{1|Apocalypse Navy Issue}}}|Apocalypse Navy Issue|{{ShipFitting|showTOC=N|
This ship has too many issues to be suitable for headquarter sites, mostly due to the fact it has the slot layout of a predominately armour-tanked ship and the innate capacitor issues of laser ships. While it is possible to compensate for this in [[Vanguard_Incursion_fits#Apocalypse_Navy_Issue|vanguard]] and [[Assault_Incursion_fits#Apocalypse_Navy_Issue|assault fits]], you end up compromising too much for headquarter sites (or forced to use a completely different set of rigs).
ship=Apocalypse Navy Issue|
shipTypeID=17726|
fitName=Incursions (headquarters sniper)|
fitID=Incursions--headquarters sniper-|
high1name=Mega Modulated Energy Beam I|
high1typeID=7127|
high2name=Mega Modulated Energy Beam I|
high2typeID=7127|
high3name=Mega Modulated Energy Beam I|
high3typeID=7127|
high4name=Mega Modulated Energy Beam I|
high4typeID=7127|
high5name=Mega Modulated Energy Beam I|
high5typeID=7127|
high6name=Mega Modulated Energy Beam I|
high6typeID=7127|
high7name=Mega Modulated Energy Beam I|
high7typeID=7127|
high8name=Mega Modulated Energy Beam I|
high8typeID=7127|
mid1name=Large Shield Extender II|
mid1typeID=3841|
mid2name=Adaptive Invulnerability Field II|
mid2typeID=2281|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=EM Ward Amplifier II|
mid4typeID=2553|
low1name=Heat Sink II|
low1typeID=2364|
low2name=Heat Sink II|
low2typeID=2364|
low3name=Heat Sink II|
low3typeID=2364|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Beta Reactor Control: Capacitor Power Relay I|
low6typeID=8173|
low7name=Beta Reactor Control: Capacitor Power Relay I|
low7typeID=8173|
low8name=Damage Control II|
low8typeID=2048|
drone1name=Valkyrie II x5|
drone1typeID=21640|
drone2name=Warrior II x10|
drone2typeID=2488|
drone3name=Imperial Navy Multifrequency L x16|
drone3typeID=23105|
drone4name=Imperial Navy Standard L x16|
drone4typeID=23113|
drone5name=Imperial Navy Microwave L x16|
drone5typeID=23117|
drone6name=Nanite Repair Paste x200|
drone6typeID=28668|
charge1name=Imperial Navy Multifrequency L x16|
charge1typeID=23105|
charge2name=Imperial Navy Standard L x16|
charge2typeID=23113|
charge3name=Imperial Navy Microwave L x16|
charge3typeID=23117|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-Thermal Screen Reinforcer II|
rig2typeID=26442|
rig3name=Large Anti-EM Screen Reinforcer II|
rig3typeID=26436|
difficulty=0|
warsop=A|
warsopReason=|
version=RUBI 1.0|
shipDNA=17726:7127;8:2281;2:2553;1:3841;1:1999;2:2048;1:2364;3:8173;2:26088;1:26436;1:26442;1:2488;10:21640;5:23105;16:23113;16:23117;16:28668;200:23105;16:23113;16:23117;16::|
skills={{sk|Shield Rigging|IV}} ''(see notes)''|
notes=You don't need {{sk|Shield Rigging|IV}} to fly the ship, someone else can rig it for you.}}}}<noinclude>


=== Armageddon Navy Issue ===
As such we do not recommend that people fly this ship for these type of sites. If you want to fly it, check with the fleet commander if he'll make an exception, but don't be surprised if he doesn't.
</noinclude>{{#ifeq:{{{1|Armageddon Navy Issue}}}|Armageddon Navy Issue|{{ShipFitting|showTOC=N|
 
}}<noinclude>
=== Megathron Navy Issue ===
=== Megathron Navy Issue ===
</noinclude>{{#ifeq:{{{1|Megathron Navy Issue}}}|Megathron Navy Issue|{{ShipFitting|showTOC=N|
</noinclude>{{#ifeq:{{{1|Megathron Navy Issue}}}|Megathron Navy Issue|{{ShipFitting|showTOC=N|