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==== Combat Anomalies ==== | ==== Combat Anomalies ==== | ||
Combat sites focus on | Combat sites focus on PvE combat, with the only resources being the wrecks or the sleepers found there. These sites typically contain three waves of sleepers, and are easier to clear than Data or Relic sites, but much more difficult than Gas or Ore sites. Most of your ISK will come from combat sites. Anomalies up to 64AU away can be found using a ship's On Board Scanner.<br> | ||
==== Ore Anomalies==== | ==== Ore Anomalies==== | ||
Ore sites are asteroid belts. Since w-space is null security, you will find all kinds of ore present, although higher class and more advanced sites will yield greater quantities of rare ore such as Arkonor and Mercoxit. There will be sleepers present, but only a single wave. However, they are not present on first warp in, instead spawning 15- | Ore sites are asteroid belts. Since w-space is null security, you will find all kinds of ore present, although higher class and more advanced sites will yield greater quantities of rare ore such as Arkonor and Mercoxit. There will be sleepers present, but only a single wave. However, they are not present on first warp in, instead spawning 15-20 minutes after a player has first initiated warp to the site (called "activating" a site). The sleeper spawn timer will start even if the player cancels warp and never actually arrives at the site. This mechanic can be taken advantage of to activate all ore sites in the system and come back later to clear the sleepers. The asteroids are often very, very large, and even a modest Arkonor roid will be 5,000 units. At 16m^3 per unit, that's 80,000 m^3 in a single asteroid. | ||
The following three sites are Cosmic Signatures and must be probed down to access. | The following three sites are Cosmic Signatures and must be probed down to access. | ||
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==== Gas Signatures==== | ==== Gas Signatures==== | ||
Gas sites contain | Gas sites contain two gas clouds which at can be harvested using gas cloud harvesters. This is also referred to as huffing. Unlike k-space gas which is used in the manufacture of mostly illegal boosters, w-space gas is used in [[Tech 3 Production]] to manufacture Strategic Cruisers and sub systems. Like Ore sites, they are guarded by a single wave of sleepers (with the exception of the [[Vast Frontier Reservoir]] which spawns in 2 timed waves). | ||
The sleepers are not present on first warp in, instead spawning 15 - 25 minutes after a player has first initiated warp to the site. The sleeper spawn timer will start even if the player cancels warp and never actually arrives at the site. | |||
Be aware that the [[Ordinary Perimeter Reservoir]] is an exception to this rule; it has 5 sentry guns that are present when the site spawns. These have a very powerful alpha strike and will easily destroy a Venture or Prospect before you can warp away. | |||
Gas sites can be ninja huffed by harvesting until sleepers spawn and warping off as soon as that happens. This can be done with great success in the [[Venture]] mining frigate, which has a large ore hold (which also holds gas) and a bonus to gas huffing. | |||
Ninja huffing can often be better ISK per hour than running combat sites in C2/C3, especially with poor skills. A good website to help estimate this is http://blitzmann.it.cx/gasSites/wormhole/ | |||
==== Data Signatures ==== | ==== Data Signatures ==== | ||
Data sites have multiple containers, often in a grid or array of some kind, that can be accessed using the Data Analyzer module. They will contain SubSystem Datacores, RAMs, or other production/invention components. However, they will be guarded by usually four waves of sleepers. | Data sites have multiple containers, often in a grid or array of some kind, that can be accessed using the Data Analyzer module. They will contain SubSystem Datacores, RAMs, or other production/invention components. However, they will be guarded by usually four waves of sleepers. These are often quite difficult when compared to combat sites, and the loot they drop is not particularly good in C4 and under. Typically these sites are run for the sleeper loot and salvage. | ||
==== Relic Signatures ==== | ==== Relic Signatures ==== | ||