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Relic sites are similiar to Data sites, except that they require the Relic Analyzer module to access the containers. Relic loot will be components from which T3 blueprints can be [http://wiki.eveuniversity.org/Tech_3_Production#Reverse_Engineering Reverse Engineered]. These components will be wrecked, malfunctioning, or intact; the qualities will produce either 1, 2, or 3 run blueprint copies. Relic sites are also guarded by usually four waves of sleepers. | Relic sites are similiar to Data sites, except that they require the Relic Analyzer module to access the containers. Relic loot will be components from which T3 blueprints can be [http://wiki.eveuniversity.org/Tech_3_Production#Reverse_Engineering Reverse Engineered]. These components will be wrecked, malfunctioning, or intact; the qualities will produce either 1, 2, or 3 run blueprint copies. Relic sites are also guarded by usually four waves of sleepers. | ||
==== Ghost Sites ==== | |||
W-space also contains rare [[Ghost_Site]]s. These are the only place in w-space where you will see faction rats. W-space Ghost Sites drop the most valuable loot if run correctly. | |||
== Risk vs. Reward == | == Risk vs. Reward == | ||