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Tristan: Difference between revisions

From EVE University Wiki
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Yep, thought that neuting fit was good till saw it had multiple fitting rigs on it. Sigh. Added Shield fleet. I really don't like that mwd kite with rails. Probably going to change it.
Line 82: Line 82:


==Fitting==
==Fitting==
{{ShipFitting
| ship=Tristan
| shipTypeID=593
| fitName=Shield Fleet
| fitID=Shield-Fleet
| low1name=Damage Control II
| low1typeID=2048
| low2name=Nanofiber Internal Structure II
| low2typeID=2605
| low3name=Drone Damage Amplifier II
| low3typeID=4405
| mid1name=Limited 1MN Microwarpdrive I
| mid1typeID=5973
| mid2name=Warp Disruptor II
| mid2typeID=3244
| mid3name=Medium Shield Extender II
| mid3typeID=3831
| rig1name=Small Core Defense Field Extender I
| rig1typeID=31788
| rig2name=Small Anti-Thermal Screen Reinforcer I
| rig2typeID=31752
| rig3name=Small Anti-EM Screen Reinforcer I
| rig3typeID=31716
| drone1name=Hobgoblin II x8
| drone1typeID=2456
| high1name=open
| high2name=open
| high3name=open
| charge1name=open
| charge2name=open
| charge3name=open
| charge4name=open
| charge5name=open
| drone2name=open
| drone3name=open
| drone4name=open
| drone5name=open
| skills=
| showSKILLS=N
| notes=Stay out of scram range. Get a bunch of these together with some logi and go roaming with some friends.</li><li>These are great for Frig/Dessie roams.
| showNOTES=N
| difficulty=1
| warsop=A
| warsopReason=
| version=PHOE 1.0
| showTOC=Y
| shipDNA=593:2048;1:2605;1:4405;1:5973;1:3244;1:3831;1:31788;1:31752;1:31716;1:2456;8::
| fleetup=
}}
{{ShipFitting|
{{ShipFitting|
ship=Tristan|
ship=Tristan|
shipTypeID=593|
shipTypeID=593|
fitName=PVP Kiting Tristan|
fitName=Solo Kiting |
fitID=PVP-Tristan|
fitID=Solo-Kiting|
high1name=125mm Railgun II|
high1name=125mm Railgun II|
high1typeID=10680|
high1typeID=10680|
Line 125: Line 175:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.1|
version=PHOE 1.0|
shipDNA=593:10680;2:5403;1:5973;1:8517;1:2605;1:4405;1:11563;1:31177;1:31716;1:31788;1:2456;5:23015;1::|
shipDNA=593:10680;2:5403;1:5973;1:8517;1:2605;1:4405;1:11563;1:31177;1:31716;1:31788;1:2456;5:23015;1::|
skills=Gunnery I</li><li>Small Hybrid Turret IV</li><li>Small Railgun Specialization I</li><li>Shield Upgrades I</li><li>Propulsion Jamming I</li><li>High Speed Maneuvering I</li><li>Capacitor Management II</li><li>Drones IV</li><li>Weapon Upgrades IV</li><li>Hull Upgrades II</li><li>Astronautics Rigging I</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Gallente Drone Specialization I|
skills=Gunnery I</li><li>Small Hybrid Turret IV</li><li>Small Railgun Specialization I</li><li>Shield Upgrades I</li><li>Propulsion Jamming I</li><li>High Speed Maneuvering I</li><li>Capacitor Management II</li><li>Drones IV</li><li>Weapon Upgrades IV</li><li>Hull Upgrades II</li><li>Astronautics Rigging I</li><li>Shield Rigging I</li><li>Scout Drone Operation V</li><li>Gallente Drone Specialization I|
notes=All credits go to Alarien: http://forum.eveuniversity.org/viewtopic.php?f=166&t=57928}} {{ShipFitting|
notes=All credits go to Alarien: http://forum.eveuniversity.org/viewtopic.php?f=166&t=57928}}  
ship=Tristan|
 
shipTypeID=593|
{{ShipFitting
fitName=Solo Neuting Tristan|
| ship=Tristan
fitID=Solo-Neuting-Tristan|
| shipTypeID=593
high1name=5W Infectious Power System Malfunction|
| fitName=Solo Neuting
high1typeID=4471|
| fitID=Solo-Neuting
high2name=5W Infectious Power System Malfunction|
| low1name=Damage Control II
high2typeID=4471|
| low1typeID=2048
high3name=5W Infectious Power System Malfunction|
| low2name=Energized Adaptive Nano Membrane II
high3typeID=4471|
| low2typeID=11269
mid1name=J5b Phased Prototype Warp Scrambler I|
| low3name=Small Armor Repairer II
mid1typeID=5439|
| low3typeID=1183
mid2name=1MN Afterburner II|
| mid1name=J5b Phased Prototype Warp Scrambler I
mid2typeID=438|
| mid1typeID=5439
mid3name=Small Capacitor Booster II|
| mid2name=Limited 1MN Afterburner I
mid3typeID=3568|
| mid2typeID=6001
low1name=Damage Control II|
| mid3name=Small Capacitor Booster II, Navy Cap Booster 400
low1typeID=2048|
| mid3typeID=3568
low2name=Drone Damage Amplifier II|
| charge1name=Navy Cap Booster 400 x2
low2typeID=4405|
| charge1typeID=32006
low3name=Small Ancillary Armor Repairer|
| high1name=5W Infectious Power System Malfunction
low3typeID=33076|
| high1typeID=4471
drone1name=Hobgoblin II x3|
| high2name=5W Infectious Power System Malfunction
drone1typeID=2456|
| high2typeID=4471
drone2name=Hobgoblin II x5|
| high3name=5W Infectious Power System Malfunction
drone2typeID=2456|
| high3typeID=4471
drone3name=open|
| rig1name=Small Ancillary Current Router I
drone4name=open|
| rig1typeID=31358
drone5name=open|
| rig2name=Small Anti-Thermic Pump I
charge1name=Nanite Repair Paste x1|
| rig2typeID=31033
charge1typeID=28668|
| rig3name=Small Anti-Explosive Pump I
charge2name=Navy Cap Booster 400 x1|
| rig3typeID=31009
charge2typeID=32006|
| drone1name=Hobgoblin II x8
charge3name=open|
| drone1typeID=2456
charge4name=open|
| charge2name=Nanite Repair Paste x1
charge5name=open|
| charge2typeID=28668
rig1name=Small Ancillary Current Router I|
| charge3name=open
rig1typeID=31358|
| charge4name=open
rig2name=Small Ancillary Current Router I|
| charge5name=open
rig2typeID=31358|
| drone2name=open
rig3name=Small Auxiliary Nano Pump I|
| drone3name=open
rig3typeID=31045|
| drone4name=open
difficulty=0|
| drone5name=open
warsop=A|
| skills=
warsopReason=|
| showSKILLS=N
version=RUBI 1.0|
| notes=Use the neuts to keep enemy frigates helpless while your drones whittle them down.</li><li>Your neuts each remove 51 units of cap every 6 seconds at a range of 6km. Most frigates have around 350-450 capacitor, so 2 cycles should almost cap out any frigate you come across.</li><li>By chewing through cap boosters, your cap lasts 3m 54s with all Vs. Switching off one neut makes the ship cap stable again.</li><li>Try and stay 4-5km away from the enemy; this way you are outside the range of blasters if your enemy manages to find enough cap to fire, but close enough to keep the enemy neuted.</li>
shipDNA=593:4471;3:438;1:3568;1:5439;1:2048;1:4405;1:33076;1:31045;1:31358;2:2456;8:28668;1:32006;1::|
| showNOTES=N
skills=|
| difficulty=1
notes=Use the neuts to keep enemy frigates helpless while your drones whittle them down.</li><li>Your neuts each remove 51 units of cap every 6 seconds at a range of 6km. Most frigates have around 350-450 capacitor, so 2 cycles should almost cap out any frigate you come across.</li><li>By chewing through cap boosters, your cap lasts 3m 42s with all Vs. Switching off one neut makes the ship cap stable again.</li><li>Try and stay 4-5km away from the enemy; this way you are outside the range of blasters if your enemy manages to find enough cap to fire, but close enough to keep the enemy neuted.}}
| warsop=A
| warsopReason=
| version=PHOE 1.0
| showTOC=Y
| shipDNA=593:2048;1:11269;1:1183;1:5439;1:6001;1:3568;1:32006;2:4471;3:31358;1:31033;1:31009;1:2456;8:28668;1::
| fleetup=
}}


==Tactics==
==Tactics==