More actions
updated from template tool |
Removed the wolfpack and split guns gank crap. Added a proper frig/dessie/solo roam fit. |
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| Line 88: | Line 88: | ||
ship=Catalyst| | ship=Catalyst| | ||
shipTypeID=16240| | shipTypeID=16240| | ||
fitName=Mission Basic| | fitName=PvE Mission Basic| | ||
fitID=Mission-Basic| | fitID=PvE-Mission-Basic| | ||
high1name=125mm Railgun I| | high1name=125mm Railgun I| | ||
high1typeID=10678| | high1typeID=10678| | ||
| Line 128: | Line 128: | ||
warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=PHOEBE 1.0| | ||
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::| | shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::| | ||
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II| | skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II| | ||
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}}{{ShipFitting| | notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).</li><li>Pulse the armor repper to conserve cap.}}{{ShipFitting| | ||
ship=Catalyst| | ship=Catalyst| | ||
shipTypeID=16240| | shipTypeID=16240| | ||
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warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=PHOEBE 1.0| | ||
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::| | shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::| | ||
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I| | skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I| | ||
| Line 183: | Line 183: | ||
ship=Catalyst| | ship=Catalyst| | ||
shipTypeID=16240| | shipTypeID=16240| | ||
fitName= | fitName=Salvager| | ||
fitID= | fitID=Salvager| | ||
high1name=Small Tractor Beam I| | high1name=Small Tractor Beam I| | ||
high1typeID=24348| | high1typeID=24348| | ||
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warsop=A| | warsop=A| | ||
warsopReason=| | warsopReason=| | ||
version= | version=PHOEBE 1.0| | ||
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::| | shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::| | ||
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III| | skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III| | ||
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting| | notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting | ||
ship=Catalyst| | | ship=Catalyst | ||
shipTypeID=16240| | | shipTypeID=16240 | ||
fitName= | | fitName=Armor Fleet | ||
fitID= | | fitID=Armor-Fleet | ||
| low1name=Damage Control II | |||
| low1typeID=2048 | |||
| low2name=Adaptive Nano Plating II | |||
| low2typeID=1306 | |||
| low3name=Magnetic Field Stabilizer II | |||
| low3typeID=10190 | |||
| mid1name=J5b Phased Prototype Warp Scrambler I | |||
| mid1typeID=5439 | |||
| mid2name=Limited 1MN Microwarpdrive I | |||
| mid2typeID=5973 | |||
| high1name=Light Neutron Blaster II, Void S | |||
| high1typeID=3178 | |||
| charge1name=Void S x2 | |||
| charge1typeID=12612 | |||
| high2name=Light Neutron Blaster II, Void S | |||
| high2typeID=3178 | |||
| high3name=Light Neutron Blaster II, Void S | |||
| high3typeID=3178 | |||
| high4name=Light Neutron Blaster II, Void S | |||
| high4typeID=3178 | |||
low1name=Damage Control II| | | high5name=Light Neutron Blaster II, Void S | ||
low1typeID=2048| | | high5typeID=3178 | ||
low2name | | high6name=Light Neutron Blaster II, Void S | ||
| high6typeID=3178 | |||
| high7name=Light Neutron Blaster II, Void S | |||
| high7typeID=3178 | |||
| high8name=Light Neutron Blaster II, Void S | |||
| high8typeID=3178 | |||
| rig1name=Small Trimark Armor Pump I | |||
| rig1typeID=30987 | |||
| rig2name=Small Trimark Armor Pump I | |||
| rig2typeID=30987 | |||
| rig3name=Small Trimark Armor Pump I | |||
| rig3typeID=30987 | |||
| charge2name=Caldari Navy Antimatter Charge S x1 | |||
| charge2typeID=23009 | |||
| charge3name=Null S x1 | |||
| charge3typeID=12614 | |||
| charge4name=open | |||
| charge5name=open | |||
| drone1name=open | |||
| drone2name=open | |||
| drone3name=open | |||
| drone4name=open | |||
| drone5name=open | |||
| skills= | |||
| showSKILLS=N | |||
| notes=Great for frig/dessie roams. Get on top of the primary.</li><li>Works for solo roaming too</li> | |||
| showNOTES=N | |||
| difficulty=1 | |||
| warsop=A | |||
high2name=Light Neutron Blaster II| | | warsopReason= | ||
high2typeID=3178| | | version=PHOEBE 1.0 | ||
high3name=Light Neutron Blaster II| | | showTOC=Y | ||
high3typeID=3178| | | shipDNA=16240:2048;1:1306;1:10190;1:5439;1:5973;1:3178;8:12612;2:30987;3:23009;1:12614;1:: | ||
high4name=Light Neutron Blaster II| | | fleetup= | ||
high4typeID=3178| | }} | ||
high5name=Light | |||
high5typeID= | |||
high6name=Light | |||
high6typeID= | |||
high7name=Light | |||
high7typeID= | |||
high8name=Light | |||
high8typeID= | |||
difficulty= | |||
warsop=A| | |||
warsopReason=| | |||
version= | |||
shipDNA=16240: | |||
==Tactics== | ==Tactics== | ||