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Catalyst: Difference between revisions

From EVE University Wiki
Plebe (talk | contribs)
updated from template tool
Removed the wolfpack and split guns gank crap. Added a proper frig/dessie/solo roam fit.
Line 88: Line 88:
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
fitName=Mission Basic|
fitName=PvE Mission Basic|
fitID=Mission-Basic|
fitID=PvE-Mission-Basic|
high1name=125mm Railgun I|
high1name=125mm Railgun I|
high1typeID=10678|
high1typeID=10678|
Line 128: Line 128:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=PHOEBE 1.0|
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
shipDNA=16240:10678;8:439;1:1195;1:523;1:2046;1:11563;1:222;1::|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
skills=Acceleration Control I</li><li>Afterburner II</li><li>Controlled Bursts II</li><li>Gallente Destroyer I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Repair Systems II</li><li>Sharpshooter II</li><li>Small Hybrid Turret III</li><li>Target Management II|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).}}{{ShipFitting|
notes=Fit three Small Capacitor Control Circuit I rigs if you can afford it (requires Jury Rigging I and Mechanics III).</li><li>Pulse the armor repper to conserve cap.}}{{ShipFitting|
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
Line 177: Line 177:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=PHOEBE 1.0|
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
shipDNA=16240:7537;8:4437;1:6003;1:4531;1:11101;1:11563;1:31370;3:222;1::|
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I|
skills=Controlled Bursts II</li><li>Gallente Destroyer II</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering I</li><li>Gallente Frigate III</li><li>Gunnery III</li><li>Hull Upgrades II</li><li>Mechanics II</li><li>Motion Prediction II</li><li>Rapid Firing II</li><li>Small Hybrid Turret III</li><li>Sharpshooter II</li><li>Target Management II</li><li>Weapon Upgrades I|
Line 183: Line 183:
ship=Catalyst|
ship=Catalyst|
shipTypeID=16240|
shipTypeID=16240|
fitName=Salvaging Boat|
fitName=Salvager|
fitID=Salvaging-Boat|
fitID=Salvager|
high1name=Small Tractor Beam I|
high1name=Small Tractor Beam I|
high1typeID=24348|
high1typeID=24348|
Line 220: Line 220:
warsop=A|
warsop=A|
warsopReason=|
warsopReason=|
version=RET 1.0|
version=PHOEBE 1.0|
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
shipDNA=16240:24348;4:25861;4:434;1:1195;1:1445;2:3887;1:31083;3::|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III|
skills=Acceleration Control II</li><li>Afterburner III</li><li>Armor Rigging II</li><li>Gallente Destroyer I</li><li>CPU Management IV</li><li>Electronics Upgrades I</li><li>Energy Grid Upgrades II</li><li>Capacitor Management II</li><li>Capacitor Systems Operation II</li><li>Evasive Maneuvering II</li><li>Gallente Frigate III</li><li>High Speed Maneuvering III</li><li>Jury Rigging III</li><li>Mechanics III</li><li>Navigation III</li><li>Salvaging III|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting|
notes=The low slots on a salvaging boat can vary. The co-processor is only needed if you lack cpu, CPU Management IV will give enough cpu to fit a third Capacitor Power Relay I. The capacitor power relays help run the modules for longer periods of time, especially if cap skills are low. Cargo expanders can be of use in missions with many wrecks to loot. Even with cargo expanders, a destroyer will often run out of cargo space in level 4 missions.</li><li>Rigs are optional, they are very expensive for most newbies.}}{{ShipFitting
ship=Catalyst|
| ship=Catalyst
shipTypeID=16240|
| shipTypeID=16240
fitName=Wolfpack Catalyst|
| fitName=Armor Fleet
fitID=Wolfpack-Catalyst|
| fitID=Armor-Fleet
high1name=125mm Railgun II|
| low1name=Damage Control II
high1typeID=10680|
| low1typeID=2048
high2name=125mm Railgun II|
| low2name=Adaptive Nano Plating II
high2typeID=10680|
| low2typeID=1306
high3name=125mm Railgun II|
| low3name=Magnetic Field Stabilizer II
high3typeID=10680|
| low3typeID=10190
high4name=125mm Railgun II|
| mid1name=J5b Phased Prototype Warp Scrambler I
high4typeID=10680|
| mid1typeID=5439
high5name=125mm Railgun II|
| mid2name=Limited 1MN Microwarpdrive I
high5typeID=10680|
| mid2typeID=5973
high6name=125mm Railgun II|
| high1name=Light Neutron Blaster II, Void S
high6typeID=10680|
| high1typeID=3178
high7name=125mm Railgun II|
| charge1name=Void S x2
high7typeID=10680|
| charge1typeID=12612
high8name=125mm Railgun II|
| high2name=Light Neutron Blaster II, Void S
high8typeID=10680|
| high2typeID=3178
mid1name=Limited 1MN Microwarpdrive I|
| high3name=Light Neutron Blaster II, Void S
mid1typeID=5973|
| high3typeID=3178
mid2name=Warp Disruptor II|
| high4name=Light Neutron Blaster II, Void S
mid2typeID=3244|
| high4typeID=3178
low1name=Damage Control II|
| high5name=Light Neutron Blaster II, Void S
low1typeID=2048|
| high5typeID=3178
low2name=Magnetic Field Stabilizer II|
| high6name=Light Neutron Blaster II, Void S
low2typeID=10190|
| high6typeID=3178
low3name=Adaptive Nano Plating II|
| high7name=Light Neutron Blaster II, Void S
low3typeID=1306|
| high7typeID=3178
charge1name=Caldari Navy Thorium Charge S x1|
| high8name=Light Neutron Blaster II, Void S
charge1typeID=23015|
| high8typeID=3178
charge2name=open|
| rig1name=Small Trimark Armor Pump I
charge3name=open|
| rig1typeID=30987
charge4name=open|
| rig2name=Small Trimark Armor Pump I
charge5name=open|
| rig2typeID=30987
rig1name=Small Anti-Explosive Pump I|
| rig3name=Small Trimark Armor Pump I
rig1typeID=31009|
| rig3typeID=30987
rig2name=Small Trimark Armor Pump I|
| charge2name=Caldari Navy Antimatter Charge S x1
rig2typeID=30987|
| charge2typeID=23009
rig3name=Small Hybrid Locus Coordinator I|
| charge3name=Null S x1
rig3typeID=31562|
| charge3typeID=12614
difficulty=2|
| charge4name=open
warsop=A|
| charge5name=open
warsopReason=|
| drone1name=open
version=ODY 1.0|
| drone2name=open
shipDNA=16240:10680;8:3244;1:5973;1:1306;1:2048;1:10190;1:30987;1:31009;1:31562;1:23015;1::|
| drone3name=open
skills=|
| drone4name=open
notes=Needs tackle frigs with either long point or scram/web as support, otherwise brawling opponents and frigates will either get under their guns or pull range and run</li><li>With all skills at V 0.5 short on CPU, needs Electronics implant</li><li>With all skills at V this fit has 7025 EHP and flies at 1678 m/s</li><li>182 dps with Caldari Navy Thorium at 20 + 9.4 km</li><li>Bring some faction Antimatter, Spike & Javelin (T2).}}<!-- {{:Gallente Basic Ship and Skill Guide|Catalyst}} -->{{ShipFitting|
| drone5name=open
ship=Catalyst|
| skills=
shipTypeID=16240|
| showSKILLS=N
fitName=Gank|
| notes=Great for frig/dessie roams. Get on top of the primary.</li><li>Works for solo roaming too</li>
fitID=T2-Gank|
| showNOTES=N
high1name=Light Neutron Blaster II|
| difficulty=1
high1typeID=3178|
| warsop=A
high2name=Light Neutron Blaster II|
| warsopReason=
high2typeID=3178|
| version=PHOEBE 1.0
high3name=Light Neutron Blaster II|
| showTOC=Y
high3typeID=3178|
| shipDNA=16240:2048;1:1306;1:10190;1:5439;1:5973;1:3178;8:12612;2:30987;3:23009;1:12614;1::
high4name=Light Neutron Blaster II|
| fleetup=
high4typeID=3178|
}}
high5name=Light Ion Blaster II|
high5typeID=3170|
high6name=Light Ion Blaster II|
high6typeID=3170|
high7name=Light Ion Blaster II|
high7typeID=3170|
high8name=Light Ion Blaster II|
high8typeID=3170|
mid1name=1MN Afterburner II|
mid1typeID=438|
mid2name=J5b Phased Prototype Warp Scrambler I|
mid2typeID=5439|
low1name=Damage Control II|
low1typeID=2048|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
drone1name=Null S x2616|
drone1typeID=12614|
drone2name=Void S x2616|
drone2typeID=12612|
drone3name=Caldari Navy Antimatter Charge S x2616|
drone3typeID=23009|
charge1name=Void S x1|
charge1typeID=12612|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Small Hybrid Collision Accelerator I|
rig1typeID=31538|
rig2name=Small Hybrid Burst Aerator I|
rig2typeID=31526|
rig3name=open|
difficulty=0|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=16240:3170;4:3178;4:438;1:5439;1:2048;1:10190;2:31526;1:31538;1:12612;2616:12614;2616:23009;2616:12612;1::|
skills=|
notes=Downgrade guns for fitting if needed</li><li>Meta if you can't T2 fit it}}


==Tactics==
==Tactics==