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Amarr Basic Ship and Skill Overview: Difference between revisions

From EVE University Wiki
Rynnik (talk | contribs)
Rynnik (talk | contribs)
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''Penalty: -25% rate of fire for all turrets''}}
''Penalty: -25% rate of fire for all turrets''}}
The 8 high slots will cause a sharp intake of breath for a new player getting their first Coercer.  This firepower will make it an ideal platform for chewing through any Level 1 Mission.  The 4 low slots allow enough tank to accomplish this PvE task easily; however, it is limited by only having 1 mid slot compared to other destroyers. 
It fulfills a role as an early salvager capably, and this is probably the more enduring role as most players will likely outgrow its PvE uses quickly.  It can be used for Level 2 Missions, but this requires caution balanced against the knowledge and SP of the pilot and accordingly the fit.
Destroyers are not recommended for E-Uni PvP for new pilots.
'''PvE Level 1 Mission Machine'''
{{High Slots 8|hs1=|hs2=|hs3=|hs4=|hs5=|hs6=|hs7=|hs8=Salvager I}}{{Mid Slots 1|ms1=}}{{Low Slots 4|ls1=|ls2=|ls3=|ls4=}}
'''Starter Salvager Fit'''
{{High Slots 8|hs1=Salvager I|hs2=Salvager I|hs3=Salvager I|hs4=Salvager I|hs5=Small Tractor Beam I|hs6=Small Tractor Beam I|hs7=Small Tractor Beam I|hs8=Small Tractor Beam I}}{{Mid Slots 1|ms1=1MN Afterburner I}}{{Low Slots 4|ls1=Expanded Cargohold I|ls2=Expanded Cargohold I|ls3=Co-Processor I|ls4=Capacitor Flux Coil I}}


=Cruiser=
=Cruiser=