More actions
m →Picket: Minor adjustments. |
m →Hacker/Scout: Minor adjustments, linked to the minimum skills for hacking/MWD and a reminder that scouting is done from outside the actual site. |
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''Requirements:'' | ''Requirements:'' | ||
* Able to operate the onboard [[Directional Scanner|directional scanner]]. | * Able to operate the onboard [[Directional Scanner|directional scanner]]. | ||
* Data Analyzer I or II | * Data Analyzer I or II and a Microwarpdrive fitted ([[Preparing_for_Incursions#Hacker_.2F_Scout|minimum skills]] required) | ||
<p>'''<font size=2>Ways to improve</font>'''</p> | <p>'''<font size=2>Ways to improve</font>'''</p> | ||
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* You gain very little by excessively fitting a hacker/scout, use a cheap ship like the [[Vanguard_Incursion_fits#Heron|Heron]]. | * You gain very little by excessively fitting a hacker/scout, use a cheap ship like the [[Vanguard_Incursion_fits#Heron|Heron]]. | ||
''Scout gameplay:'' | ''Scout gameplay:'' | ||
* Remember that scouting is done from outside the actual site, by scanning where the beacon and acceleration gate is. You only go into the actual sites when you perform the hack, see ''Hacking gameplay'' below. | |||
* Bounce between sites and actively use your directional scanner, often referred to as ''"d-scan"'', to scan down the sites to see if they are available. | * Bounce between sites and actively use your directional scanner, often referred to as ''"d-scan"'', to scan down the sites to see if they are available. | ||
** A convenient setup is to set your distance to 100 000 - 200 000 km and 360 degrees angle. This will allow you to scan down even the larger multi-room headquarter sites without risking overlap with nearby objects or sites. | ** A convenient setup is to set your distance to 100 000 - 200 000 km and 360 degrees angle. This will allow you to scan down even the larger multi-room headquarter sites without risking overlap with nearby objects or sites. | ||