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= Headquarter fittings = | = Headquarter fittings = | ||
The main differences between Vanguard sites and even Assault sites is that the largest waves are just that, larger, as well as heavier ships and more damage in general. It also requires snipers being able to lock and shoot at great distances. It's also not possible to simply sit still like in Assault sites, so you need propulsion modules to move about. See [[Preparing for Incursions]] and [[Fitting principles]] for more information on what skills and implants are recommended and the reason behind the fittings. | The main differences between Vanguard sites and even Assault sites is that the largest waves are just that, larger, as well as heavier ships and more damage in general. It also requires snipers being able to lock and shoot at great distances. It's also not possible to simply sit still like in Assault sites, so you need propulsion modules to move about. See [[Preparing for Incursions]] and [[Fitting principles]] for more information on what skills and implants are recommended and the reason behind the fittings. | ||