Difference between revisions of "Planetary Interaction"
From EVE University Wiki
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Revision as of 18:22, 25 April 2010
Overview
- What can you do with PI
- What Can't you do with PI
- What do you get out of investing time in PI
Skills
- Skills here
Industry
- What aspects of the economy are effected by PI
- NPC Seeded Goods/Production materials
- POS fuel, ect
- What ways are there to make money?
- Strip mining/Extractors only
- Low Level Production
- High Level Production/Running multiple colonies that feed eachother/Buying goods off the market to feed production
Planets
For more details, see Planets
Planets come in all sorts of shapes and sizes, and accordingly provides differing materials
Resources
- Raw Materials/uses
- T1 Goods/uses
- T2 Goods/uses
- T3 Goods/uses
Needs tables and correlation to the Planets info
Colonies
- General concept
- Setting up Command Centers, building off them
- Colony setups
- Efficiently placing your building to maximize CPU/powergrid use and profit
- Ratios of Extractors/Production Buildings/Links/Storage that a Command Center can handle at any one time
- Storage (Surface, orbital cargo links, classic station hangars, ect)
- Managing multiple colonies
- Up to 6 colonies
- Resource gathering colonies/production colonies
- Hauling between colonies
- Tips
- Struggles they may come up against, ect.
Profit!
- Cultivating your colony
- Keeping tabs on Extractors and relocating them or surveying for new resources when your current vein is depleted
- Launching your goods for sale on the market
- Restructuring a colony to meet current needs
- Not forgetting it's there
- General guide to goods prices (post launch)