Difference between revisions of "Setting up a planetary colony"
From EVE University Wiki
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==Building Types== | ==Building Types== | ||
+ | |||
+ | {| border="1" cellpadding="1" cellspacing="1" align="center" | ||
+ | ! Building Type | ||
+ | ! CPU | ||
+ | ! Power | ||
+ | ! Storage | ||
+ | |- | ||
+ | |Command Center | ||
+ | |align="right"|5000+ | ||
+ | |align="right"|10000+ | ||
+ | |align="right"|10000 | ||
+ | |- | ||
+ | |Extractor | ||
+ | |align="right"| 250 | ||
+ | |align="right"| 1000 | ||
+ | |align="right"| 0 | ||
+ | |- | ||
+ | |Basic Industrial Facility | ||
+ | |align="right"| 500 | ||
+ | |align="right"| 250 | ||
+ | |align="right"| 240? | ||
+ | |- | ||
+ | |Advanced Industrial Facility | ||
+ | |align="right"| 500 | ||
+ | |align="right"| 250 | ||
+ | |align="right"| 240? | ||
+ | |- | ||
+ | |High Tech Production Plant | ||
+ | |align="right"| 500 | ||
+ | |align="right"| 250 | ||
+ | |align="right"| 240? | ||
+ | |- | ||
+ | |Storage Facility | ||
+ | |align="right"| 150 | ||
+ | |align="right"| 250 | ||
+ | |align="right"| 10000 | ||
+ | |- | ||
+ | |Launchpad | ||
+ | |align="right"| 450 | ||
+ | |align="right"| 500 | ||
+ | |align="right"| 10000 | ||
+ | |- | ||
+ | |Link (per km) | ||
+ | |align="right"| ? | ||
+ | |align="right"| ? | ||
+ | |align="right"| 0 | ||
+ | |- | ||
+ | |||
+ | |} | ||
==Colony Types== | ==Colony Types== |
Revision as of 06:41, 26 April 2010
The Planetary Interaction feature of the Tyrannis expansion allows players to utilize planetary industries. Below is a general overview of what can be exploited with this new feature.
Resources
Each Planet has a set of 5 raw resources available to it, which in turn each produce one base good when processed by a planetside production plant. These resources and baseline products are as follows:
Resource | Product | Planet Types |
---|---|---|
Autotrophs | Industrial Fibers | Temperate |
Aqueous Liquids | Water | Barren, Gas, Ice, Oceanic, Storm, Temperate |
Base Metals | Reactive Metals | Barren, Gas, Ice, Lava, Plasma, Storm |
Carbon Compounds | Biofuels | Barren, Oceanic, Temperate |
Complex Organisms | Proteins | Oceanic, Temperate |
Felsic Magma | Silicon | Lava |
Heavy Metals | Toxic Metals | Ice, Lava, Plasma |
Ionic Solutions | Electrolytes | Gas, Ice, Storm |
Micro Organisms | Bacteria | Barren, Oceanic, Temperate |
Noble Gas | Oxygen | Gas, Storm |
Noble Metals | Precious Metals | Barren, Ice, Plasma |
Non-CS Crystals | Chiral Structures | Lava, Plasma |
Planktic Colonies | Biomass | Oceanic |
Reactive Gas | Oxidizing Compound | Gas |
Suspended Plasma | Plasmoids | Lava, Plasma, Storm |
6000 units | 20 units |
Products
First Tier Products
Second Tier Products
Third Tier Products
Colonies
Building Types
Building Type | CPU | Power | Storage |
---|---|---|---|
Command Center | 5000+ | 10000+ | 10000 |
Extractor | 250 | 1000 | 0 |
Basic Industrial Facility | 500 | 250 | 240? |
Advanced Industrial Facility | 500 | 250 | 240? |
High Tech Production Plant | 500 | 250 | 240? |
Storage Facility | 150 | 250 | 10000 |
Launchpad | 450 | 500 | 10000 |
Link (per km) | ? | ? | 0 |
Colony Types
Strip Mines
First Tier Production
Second Tier Production
Third Tier Production