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Dama arishe (talk | contribs) m It either>Eggs. Sounds better. |
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There are usually knowledgeable people around whenever a hole needs to be rolled but if that's not the case, you can use the following guidelines to roll the connection: | There are usually knowledgeable people around whenever a hole needs to be rolled but if that's not the case, you can use the following guidelines to roll the connection: | ||
*Ask on comms if anyone is down the chain and if not, announce in fleet and WHC.E-Uni that you are starting to roll. You can use something like =====ROLLING BACON===== | *Ask on comms if anyone is down the chain and if not, announce in fleet and WHC.E-Uni that you are starting to roll. You can use something like =====ROLLING BACON===== | ||
*If the hole is not <span style="color:#FFFF40">Crit</span>, get in a | *If the hole is not <span style="color:#FFFF40">Crit</span>, get in a 'Rolling 300' battleship (you can find one in the common POS with "Rolling 300" in its name) and warp to the hole. Ask a couple others to join you in rolling battleships as well to speed things up | ||
*Since you instigated this process, you may as well take charge and this is important because someone needs to give orders regarding who will jump next. It's better not to have more than one person jumping at the same time to avoid people getting stranded and to make it easier to notice exactly when the hole shrinks | *Since you instigated this process, you may as well take charge and this is important because someone needs to give orders regarding who will jump next. It's better not to have more than one person jumping at the same time to avoid people getting stranded and to make it easier to notice exactly when the hole shrinks | ||
*Keep jumping | *Keep jumping 300 Battleships through the hole one at a time with their 100MN prop mods on (this adds 50,000,000kg to the mass) until the hole becomes <span style="color:#FFFF40">First Shrink</span>. ''Always wait until the previous battleship is back in Innuendo and their grid has loaded before sending the next one through'' | ||
* | *Make use of the [http://i.imgur.com/pBBhlnK.png following flowchart] during the rolling process, it's also useful to post the amount of mass you send through the static, the direction you are going in, and should the hole status change, in fleet chat for example : "300 out","300 back", "200 out", "200 back", "first shrink" "crit" as a way to keep track that is available to all members, and they can easily pick up the rolling should the person in charge get disconnected or PVP interrupt the rolling process. (REMEMBER: 'Show info' on the wormhole every time a battleship goes through | ||
*Here is the wiki-fied version should the above link die, for posterity. | |||
* | 1. Is the hole shrink? Yes----> Use Regular Rolling battleships (Non Higgs rigged battleships) | ||
No ----> Jump 300m kg battleship through, prop mod on until First Shrink | |||
2. Is the hole First shrink? Yes. Which way did it shrink? | |||
Way back---><span style="color:red">Jump 300m kg battleship through prop mod OFF</span> | |||
---><span style="color:red">Jump back with prop mod OFF</span> | |||
---><span style="color:red">Jump 300m kg battleship through prop mod OFF</span> | |||
---><span style="color:#7CB9E8">Jump back with Prop Mod ON</span> | |||
--->Hole is almost dead. Crit? Use a '''Rolling HIC''' until hole dies.(May require up to 3 passes depending on remaining mass left on the hole) | |||
Shrink? Use Regular Rolling Battleships prop mod on | |||
OR | |||
Way out---><span style="color:#7CB9E8">Jump back with prop mod ON</span> | |||
---><span style="color:#7CB9E8">Jump 300m kg battleship through with prop mod ON</span> | |||
---><span style="color:#7CB9E8">Jump back with prop mod ON</span> | |||
--->Hole is almost dead. Hole status? Crit? Use a '''Rolling HIC''' until hole dies. | |||
Shrink? Use Regular Rolling Battleships prop mod on | |||
*Heavy Interdiction Cruiser (HIC): the idea is that a rolling HIC has a couple of Warp Disruption Field Generators, each reducing its mass by 80% and these reductions stack. This means that a rolling HIC with prop mod off and 2 bubbles on can reduce its mass to about that of a frigate and jump out through the <span style="color:#FFFF40">Crit</span> hole with little risk of collapsing it and then jump back with it's normal mass plus 100MN AB prop mod (making its mass around 65,000,000kg) and collapse the hole on the way back into Innuendo in most cases | |||
*If there are no HIC pilots and you don't want to wait, a rolling cruiser can be used to try collapsing the hole. The rolling cruisers are fit with an oversized AB (100MN) and cloaks/probe launchers as there is a higher chance of getting stranded while jumping out, due to the fact that they can't reduce their mass like HICs can. The idea is to jump a rolling cruiser out with the prop mod off (around 15,000,000kg) and then come back with prop mod on (around 65,000,000kg) and hopefully collapse the hole | *If there are no HIC pilots and you don't want to wait, a rolling cruiser can be used to try collapsing the hole. The rolling cruisers are fit with an oversized AB (100MN) and cloaks/probe launchers as there is a higher chance of getting stranded while jumping out, due to the fact that they can't reduce their mass like HICs can. The idea is to jump a rolling cruiser out with the prop mod off (around 15,000,000kg) and then come back with prop mod on (around 65,000,000kg) and hopefully collapse the hole | ||