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Notes for Experienced RPG Players New to EVE: Difference between revisions

From EVE University Wiki
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'''[[Mission|Mission running]]''' is not lucrative in and of itself ... missions pay a fairly small amount of cash for each completed mission ... but the loyalty points you gain can be used to buy "faction" gear that sells for a high price in the market. [[Missions#Levels_of_Missions|Level III missions]] are fairly easy to complete and pay good loyalty points. To get to Level III do ALL of your level I and level II missions with the [[Agent_Finder|same Corporation]]. Train Connections to improve your standing with the [[Missions#Regular_Agents|NPC Agents]] who give out the missions. Train Negotiation to increase the rewards that you get for completing a mission.  
'''[[Mission|Mission running]]''' is not lucrative in and of itself ... missions pay a fairly small amount of cash for each completed mission ... but the loyalty points you gain can be used to buy "faction" gear that sells for a high price in the market. [[Missions#Levels_of_Missions|Level III missions]] are fairly easy to complete and pay good loyalty points. To get to Level III do ALL of your level I and level II missions with the [[Agent_Finder|same Corporation]]. Train Connections to improve your standing with the [[Missions#Regular_Agents|NPC Agents]] who give out the missions. Train Negotiation to increase the rewards that you get for completing a mission.  


Missions come in career flavors: distribution, mining, and security. Security pays the best; distribution (making courier runs) is the safest but you have focus on flying the ship; mining has a limited set of missions, but it lets you do other things while your ship mines the ore. Pick one of these career types, and then pick a corporation that offers up to level IV in that kind of mission – and run all of your missions with that same corporation. [[Research|Research missions]] serve an entirely different game purpose, and you can ignore them for now.  
Missions come in career flavors: distribution, mining, and security. Security pays the best; distribution (making courier runs) is the safest but you have focus on flying the ship; mining has a limited set of missions, but it lets you do other things while your ship mines the ore. Pick one of these career types, and then pick a corporation that offers up to level IV in that kind of mission – and run all of your missions with that same corporation. ([[Research|Research missions]] serve an entirely different game purpose, and you can ignore them for now.)


'''[[Exploration]]''' is the most random, and dangerous, way of making money, but it also has the biggest potential payoff. Explorers go into lowsec and nulsec space, and into wormholes, searching for ancient archaeology sites. Once opened, the sites have the potential to produce extremely valuable loot – though these areas of the game are also patrolled by criminal players who hope to kill explorers and steal their loot. Begin by training Survey and Hacking, and then all of the skills in the Scanning section. You will also need Salvaging and Cloaking.
'''[[Exploration]]''' is the most random, and dangerous, way of making money, but it also has the biggest potential payoff. Explorers go into lowsec and nulsec space, and into wormholes, searching for ancient archaeology sites. Once opened, the sites have the potential to produce extremely valuable loot – though these areas of the game are also patrolled by criminal players who hope to kill explorers and steal their loot. Begin by training Survey and Hacking, and then all of the skills in the Scanning section. You will also need Salvaging and Cloaking.