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Note that one of the kinds of large (battleship-sized) autocannon is called 'repeating artillery'. These are nevertheless autocannon. | Note that one of the kinds of large (battleship-sized) autocannon is called 'repeating artillery'. These are nevertheless autocannon. | ||
Of all the kinds of long-ranged turret in the game, artillery turrets tend to have the best alpha strike. Autocannon, and to a lesser extent artillery, have very long falloff ranges and it's more viable to use projectile turrets in their first falloff range than it is to use lasers or hybrids in their falloff. | Of all the kinds of long-ranged turret in the game, artillery turrets tend to have the best [[Alpha|alpha strike]]. Autocannon, and to a lesser extent artillery, have very long [[Gunnery_Guide#Range|falloff]] ranges and it's more viable to use projectile turrets in their first falloff range than it is to use lasers or hybrids in their falloff. | ||
Most Minmatar ships use projectile turrets as their main weapon. The lowslot Gyrostabilizer module increases projectile turrets' damage and rate of fire. | Most Minmatar ships use projectile turrets as their main weapon. The lowslot Gyrostabilizer module increases projectile turrets' damage and rate of fire. | ||