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Shields: Difference between revisions

From EVE University Wiki
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Since you need a different module for each type of damage, and since most ships do not have enough medium level power slots to handle more than a few modules, it is difficult to use these kinds of modules to protect against all types of damage. One solution is to load the kind of module you need for the expected encounter. Another is to use a "multi-type" module that protects against all damage types.
Since you need a different module for each type of damage, and since most ships do not have enough medium level power slots to handle more than a few modules, it is difficult to use these kinds of modules to protect against all types of damage. One solution is to load the kind of module you need for the expected encounter. Another is to use a "multi-type" module that protects against all damage types.


{{Example | [https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Shield:Shield_Hardeners:Adaptive_Shield_Hardeners Adaptive Shield Hardener]
{{Example | [https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Shield:Shield_Hardeners:Adaptive_Shield_Hardeners Adaptive Invulnerability Field I]


[[File:QSG_adaptiveshield_module.png|thumb|alt=adaptive shield hardener attributes]]
[[File:QSG_adaptiveshield_module.png|thumb|alt=adaptive shield hardener attributes]]
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Since you need a different module for each type of damage, and since most ships do not have enough medium level power slots to handle more than a few modules, it is difficult to use these kinds of modules to protect against all types of damage. One solution is to load the kind of module you need for the expected encounter. Another is to use a "multi-type" module that protects against all damage types.
Since you need a different module for each type of damage, and since most ships do not have enough medium level power slots to handle more than a few modules, it is difficult to use these kinds of modules to protect against all types of damage. One solution is to load the kind of module you need for the expected encounter. Another is to use a "multi-type" module that protects against all damage types.


{{Example | [https://wiki.eveonline.com/en/wiki/Item_Database:Ship_Equipment:Shield:Shield_Hardeners:Adaptive_Shield_Hardeners Adaptive Shield Hardener]
{{Example | [https://wiki.eveonline.com/en/wiki/Damage_Control_I Damage ControlI]


[[File:QSG_adaptiveshield_module.png|thumb|alt=adaptive shield hardener attributes]]
[[File:QSG_damagecontrol_I.png|thumb|alt=damage control I attributes]]


*Bonus: reduces the vulnerability of the shield to all types of damage by 25%
*Bonus: reduces the vulnerability of the shield to all types of damage by 25%
*Stacking Penalty: yes
*'''Stacking Penalty: no'''
*Signature Radius Penalty: no
*Signature Radius Penalty: no
*Capacitor Use: yes
*Capacitor Use: yes
*Applies to damage type(s): EM, explosive, kinetic. thermal
*Applies to damage type(s): EM, explosive, kinetic. thermal
*Other bonuses: reduces damage to armor and hull
}}
}}