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==Wormholes - General Information==
==Wormholes - General Information==
You can scan down Wormholes from anywhere within EVE space through the System Scanner (found in the same menu as the directional scanner). This is done by launching probes and reading the results on the System Scanner.
Wormholes are tranisient phenomena that allow instantaneous transit across vast distances in space.


Wormholes link together the known EVE Space (K-Space) and Wormhole Space (W-Space) and are the only way to get to another W-Space system (mostly called pocket). ALL Wormholes are randomly placed and are temporary.  A given Wormhole allows only a certain amount of mass to go through it before it will destabilize and close forever.
You can scan down Wormholes from anywhere within New Eden by using the System Scanner (found in the same menu as the Directional Scanner). This is done by fitting a Scan Probe Lancher and loading it with Probes.  The results of the probes' findings are read on the System Scanner.
If a Wormhole closes and you are in a pocket, there are only 2 ways to get out - find another WH or self destruct your pod.  The good news is, there's always another wormhole.  The moral is, never go into W-Space without a scanner.


Any new Wormhole you find may lead to ANYWHERE (even deep 0.0) in Eve, it may also be another Wormhole deeper into W-Space ([[Division 6|D6]] calls this "going deeper down the rabbit hole")There may be several Wormholes into and out of the same W-space solarsystem.
Wormholes link Known Space (k-space) with Wormhole Space (w-space). K-space includes all the solarystems contained in the Star MapIf you can set a destination to it, a system is k-space, even if it is deep within nullspace (0.0).


A wormhole's state will be determined by two factors: Time and Mass. When it spawns, it will be open for a given time determined by the name of the wormhole and allow a set amount of mass through. When either variable reaches zero, the wormhole collapses forever.
Wormholes also link separate w-space solarsystems (or pockets).  There are no Stargates in w-space.  Once inside w-space, wormholes are the only way to get from one system to another. ALL wormholes are randomly placed and are temporary.  A given wormhole allows only a certain amount of mass to go through it before it will destabilize and close forever.
Everytime a ship jumps through the Wormhole, the mass of the ship (can be seen in the "Show Info" of the ship) will be substracted from the remaining mass limit of the Wormhole.
 
The name of the wormhole can be looked up and will tell some basic attributes of the wormhole.
If a wormhole closes and you are inside a pocket, there are only two ways to get out - find another WH or self-destruct your pod.  The good news is, there's always another wormhole.  The moral is, never go into w-space without a scan probe launcher and probes.
 
Any new wormhole you find may lead to ANYWHERE (even deep 0.0) in Eve, it may also lead to another pocket deeper into w-space ([[Division 6|D6]] calls this "going deeper down the rabbit hole").  There are often several wormholes into and out of the same w-space solarsystem.
 
A wormhole's state will be determined by two factors: Time and Mass. When it spawns, it will be open for a given time, determined by the type of the wormhole, and allow a set amount of mass through. When either variable reaches zero, the wormhole collapses forever.
Every time a ship jumps through the wormhole, the mass of the ship (can be seen in the "Show Info" of the ship) will be substracted from the remaining mass limit of the wormhole.
The type of wormhole can be looked up and will tell some basic attributes of the wormhole.


(See [[Wormholes#Wormhole.2C_Wormhole_Size_and_Stability_Information|Wormhole Size and Stability Information]].)
(See [[Wormholes#Wormhole.2C_Wormhole_Size_and_Stability_Information|Wormhole Size and Stability Information]].)