Difference between revisions of "User:Cassiel Seraphim/Sandbox"
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[[image:icon_resists.png]] | [[image:icon_resists.png]] | ||
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= Burner NPCs = | = Burner NPCs = | ||
<table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Damage</th><th nowrap style="background:#222222;" data-sort-type="number">Range<small> <ref>This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases the range is their effective weapon range, before that their weapons will be ineffective.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> | <table class="wikitable sortable" style="font-size:90%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="number"></th><th nowrap style="background:#222222;" data-sort-type="text">Name</th><th nowrap style="background:#222222;" data-sort-type="number">Sig</th><th nowrap style="background:#222222;" data-sort-type="number">Speed<small> <ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th><th nowrap style="background:#222222;" data-sort-type="number">Damage</th><th nowrap style="background:#222222;" data-sort-type="number">Range<small> <ref>This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases the range is their effective weapon range, before that their weapons will be ineffective.</ref></small></th><th nowrap style="background:#222222;" data-sort-type="number">Effective HP</th></tr> |
Revision as of 13:19, 20 September 2015
New icons
Warp scrambling | Warp disrupting | Energy neutralizing | Target painting | Webbing | Jamming | Hacking |
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Scripts | Utility modules | Ammo |
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Defence | Offence | New icons |
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Hardeners & Extender | DC | Rigs |
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white | green |
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More icons
Burner NPCs
Name | Sig | Speed [1] | Orbit / Speed | Damage | Range [2] | Effective HP | |
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11 meters | 2,900 m/s | 2,100 m/s | 1 km230 hp21 km | 115 dps165 hp10 km | 55 dps8k ehp | ||
70 meters | 3,600 m/s | 3,600 m/s | 38 km(no turrets) | 2,277 hp141 km | 228 dps15k ehp | ||
18 meters | 2,600 m/s | 1,200 m/s | 11 km792 hp42 km | 264 dps(no launchers) | 9k ehp | ||
18 meters | 1,800 m/s | 900 m/s | 3 km539 hp15 km | 180 dps(no launchers) | 38k ehp | ||
30 meters | 3,200 m/s | 4,750 m/s | 14 km330 hp23 km | 165 dps(no launchers) | 10k ehp |
- ^ This is the speed of the ship while they try to get within orbit or as they try to chase after you. They will turn off any propulsion modules once they get close to their preferred orbit.
- ^ This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases the range is their effective weapon range, before that their weapons will be ineffective.
Progression template
For resists:
Resist-table
Ship Stats | |||||||||
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2,500 HP | 60 % |
60 % |
60 % |
60 % | |||||
1,250 HP | 43 % |
43 % |
43 % |
43 % | |||||
625 HP | 0 % |
0 % |
0 % |
0 % |
What happens when you disconnect from the game?
a) You only try to warp out once, if for some reason you can't warp right then and there, there will be no more attempts to emergency warp.
b) Modules will continue to cycle while you have cap, hardeners will stay on, guns will continue to fire etc.
c) Skills will continue to have an effect, modules like EANMs will continue to function at the same level even if you're disconnected.
d) If they stop shooting you at some point, you'll automatically log out of the game for real as soon as the timers run out, regardless how many times they've been refreshed (this was obvious but still thought I'd double-check it).
Security status colours
These are the colours used for colour-coding the different security systems.
█ 1.0 - #2FEFEF |
█ 0.9 - #48F0C0 |
█ 0.8 - #00EF47 |
█ 0.7 - #00F000 |
█ 0.6 - #8FEF2F |
█ 0.5 - #EFEF00 |
█ 0.4 - #D77700 |
█ 0.3 - #F06000 |
█ 0.2 - #F04800 |
█ 0.1 - #D73000 |
█ 0.0 - #F00000 |
Layered images
Sometimes it makes sense to manually build up an image comprised of an image and a tag, or simply two images.
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Gradients
You need the CSS script to handle both normal browsers supporting CSS3 and the ingame browser which do not, but apparently has some old webkit support.
Linear (vertical)
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Linear (horizontal)
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Radial
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Tooltips
Normal tooptip: Example1Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. (lots of text) Example2Lorem ipsum dolor sit amet. (short text).
Let's see what the tooltip upLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. does compared to tooltip rightLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. as well as how tooltip leftLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. differ from tooltip downLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. when put in the end. Does this normal tooltipLorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris. change?
Now how about an image like this? -60% speed reduction at 30 km. or a larger one like Lorem ipsum dolor sit amet, consectetur adipiscing elit. Vivamus eu hendrerit nisi. Nulla ornare, dolor eu pulvinar faucibus, magna purus tempor orci, sed malesuada urna ligula sit amet mauris.
Number formatting
{{formatnum:987654321.654321}} = 987,654,321.654321